115. Fresh hostel

A game of 10 hours was played, and only 2 hours passed when converted to real time. Pen @ fun @ pavilion wWw. biqUgE怂 ļ½‰ļ½Žļ½†ļ½

It's 22 o'clock in the evening, because tomorrow is Sunday, you don't have to get up early, and today you have changed into a new platinum helmet, and you have just escaped the limitations of game fatigue.

He then controls the character to the iron door where the killer prepares the space, and the next game mode is survival mode.

After the start was confirmed, the picture went black and bright, and the night owl quickly entered the familiar perspective of the god who rotated and looked down.

In front of you is the deep space environment, a silver spaceship in the shape of a zigzag suspended alone in the dark universe.

Narrator:

'In the process of exiting the asteroid belt, Nostromo was slightly touched by a meteorite swarm, and the hibernation module malfunctioned, causing the four frozen alien hosts to wake up prematurely......

'These four wretched creatures are plotting a lifeboat escape from the Nostromo, and if they succeed, the deal between you and Ashbong will be ruined. You made a quick decision and destroyed several key lines and procedures for activating the lifeboat in advance......

All we have to do now is ...... Before the 4 hosts can be repaired and escaped, they are all taken back to the hibernation pod for forced hibernation......

……

After a rotation around the Nostromo, the camera finally zooms to a control room full of consoles inside the ship, where the Night Stalker gains control of his body.

"This scene...... It's relatively unpopular. ā€

Night Stalker reminisced and found that there wasn't much information related to 'Nostromo' in his memory, there were no hidden quest strategies, no special rewards to obtain, and only a rough map layout of the scene in his mind.

"There's a killer character card from this scene, and it's always been a big hit in the trading market."

Killer Character Transmog Card - Alien, this is an epic character card that can be on par with old killer character cards such as Jason Warhs and Michael Myers.

Compared to the big killers' fierce murderous abilities and impeccable physique, the Alien is known for its extremely high control flexibility and elusive sneak attack ability, and has always been an indispensable part of the 'Transmog Stream' killer player deck.

Since there are no hidden missions and plots to make 'extra money', then this game will focus on killing people.

The Night Stalker's spawn point is in the ship's central control room, which is semi-circular in shape, and through the observation deck directly in front of it, you can see the dark and dead space outside.

The console in the control room is arranged in a ladder, and the killer cannot attack the survivor through the console, whether it is above or below, and the buttons on the console that flash different colors are the only light source in the control room.

There are two electric doors in and out of the control room, which will automatically open and close when someone passes by, and cannot be artificially blocked, which fulfills the setting of the system of 'no absolute enclosed space'.

On the console near the electric door, there is a projection of the spaceship's internal space, which is a brief introduction to the player's operational areas in the current scene map.

Night Stalker stopped to glance at the projection on the console, noticing that the map of the scene was roughly circular, and that the control room he was in was at the very center of the map.

Exiting the electric door on the left, you will go through a corridor to reach the ship's dining room, while the electric door on the right leads to the ship's sleeping room.

Continuing through the cafeteria, the ship's energy chamber is the ship's energy chamber, which is then connected to the hibernation chamber to form a loop.

The smaller medical room is located between the dining room and the sleeping room, and the two escape boats are located between the dining room and the energy chamber, and between the sleeping room and the engine room.

In addition, five flashing red dots can be seen on the virtual projection, which are the fault locations that can be repaired by the survivors: near the two escape boats, the energy bay, the engine room, and the control room where the night stalker is now standing.

"Although there are five points of failure, in this game, the survivor only needs to repair any three points to successfully activate the escape boat."

For the main quest of the Survivors, the Night Stalker is very clear.

He opened the system interface and checked the killer's main quest;

- Escaped Hosts: Grab 0/4 of the hosts in the ship and use the hibernation device in the sleep chamber to put them back into hibernation.

There is also a restriction on the killer in this game under the main quest;

- Fresh Hosts: The survival of hosts depends on whether you can deliver them properly, so you can't kill them. (In the current scenario, you can't directly execute your prey)

This limit is definitely a big test for killer players.

The inability to execute them directly means that Survivor players can rescue each other infinitely if they can.

What's more, there is also an obvious medical room in the current scene, and this place can be known without thinking about it, and it must be a scene layout that is conducive to the escapees.

The Night Stalker then switches to his slaughter list and takes a cursory look at the four Survivor players.

The player ID at the top of the list is: It's okay to go up the tree.

Judging from the avatar, this player is wearing a certain brown peaked cap, which looks a bit artistic, and has a circle of vicissitudes around his mouth.

Second Player ID: Meng Salary.

This is a little fat man with glasses, fair skin, and belongs to the type that can guess his nickname in reality at a glance is either 'bun' or 'steamed bun'.

The player with the ID name 'Miss Angel' is the only girl among the 4 Survivor players, with a simple ponytail, and her appearance is not very beautiful, but she has a refreshing temperament.

The player ID at the end of the queue is long and strange, and it is called: Gold Medal Instructor Sima Ju.

The portrait shows a middle-aged man in his thirties, with a haircut and a pair of rimless glasses, looking very energetic.

After understanding the basic information, the night owl turned off the system interface, pulled out his chef's knife that had been used for a long time from the blood-stained prey bag, and was about to go to the direction of the spaceship's sleeping room through the electric door on the right, when he suddenly recalled that there seemed to be a half-damaged video transmission device in the control room in this scene.

This video transmission device is used for instant communication within the spacecraft, which is equivalent to a real-life video phone, and can be used by the crew in the control room to communicate with the crew in any other cabin.

He found this feature on a console, but judging by the display on the console, the only places in the ship that could still establish communication links were the dining room, Escape Boat 1, and the energy pod.

Without hesitation, the night owl took out the excellent quality prop [Treasure Box for Mentally Ill Children] on his body, and used the first effect of the prop - weird crayon drawings.

The Killer's body glows with a deep purple-black glow, and the item's effect is successfully activated, increasing the effect by 20% for the next 10 seconds.

Next, he used the [Possession] skill on the video transmission device, as well as the effect of the sophisticated quality item [Old Tape Recorder].

……