178. Disappearances

Again, the system prompts that the Night Stalker has gained 300 training points. Pen, fun, and www.biquge.info

The Night Stalker summoned the kill list and glanced at the four targets, three of the four targets had already appeared, the first and fourth targets had the word 'Death' displayed next to their avatars, and now there was a third target in an unknown state.

The purpose of his trip had been accomplished, so he returned the way he came, and climbed down the crevice in the cliff with difficulty.

Back at the bottom of the cliff, the body of 'Iron Hook' Mawson lay in pieces on the reef, and the night owl stepped forward to touch the broken corpse with a blank face, and retrieved a second slab fragment from the corpse.

He then swam back to the docks, walked onto FjordCity's main thoroughfare, and headed straight back to the Assassin's den.

Don't rush to find the 'mentor' and hand in the [Dark Necklace] to complete the bounty task, the night owl will first find a training dummy to improve Roy's strength.

He already had 600 training points, and he spent 400 training points to raise the 'Comprehensive Training' to level 4, and the remaining 200 training points were used by him to learn the ability of 'Lockpicking Tricks'.

He then turned and left the Assassin's den, as if he had forgotten to hand over the bounty he had completed.

There are two different ways to identify the "Dark Necklace", and the benefits of each method will be different.

If you choose to give it to the 'Mentor' for identification, the Night Stalker will only receive a reward of 300 gold and 300 training points in the end, while if you take another identification method, you can get a high-quality item.

However, once the second identification method is selected, the [Find the Lost Relic] bounty quest on the body will remain uncompleted, and the player will not be able to claim other bounty quests on the bulletin board in this game.

Completing the bounty quest was Roy's main way to get money, and giving up the bounty quest meant that he could no longer save up enough 800 gold to find out the news of the fourth target from 'Ear' Nate.

Fortunately, there is not only one way to obtain target information in this scene, and the player will always find some clues as long as they go to the street and observe.

For example, Richard Garriman of the 'Duke Son', when he is played by the player, in order to complete the main quest, he will inevitably go to the Knights' Guild in Fjord City to recruit his subordinates.

In contrast, finding out Nate is a shortcut, provided you have plenty of gold, of course.

……

After emerging from the Assassin's den, the Night Stalker stood at the corner of the street to make out the direction and headed towards the east of Fjordland.

"The Knights' Guild is set up in the eastern part of the city, let's go and see if there is any chance to attack Richard Garriman, and ...... You can also do a task to identify the last target, or to exclude a character who can be targeted. ”

The night owl pondered his next plan of action as he walked.

The tall church-like building of the Knights' Guild soon appeared in front, and there were two rows of burly knights in full armor standing at the gate, looking very uneasy to mess with.

Luckily, the night owl didn't see Richard Garriman here......

When this character is played by a Survivor, the main quest stipulates that if 10 'Elite Knights' are recruited, the player will come to the Knights' Guild every once in a while to recruit Elite Knights.

As for the rest of the time, he stayed in the majestic castle of the Duke's Palace, the gate of which was heavily guarded, and even if the Assassin Roy mastered the ability of 'disguise', it was difficult to enter and fish in troubled waters, so under normal circumstances, if he wanted to kill Richard Galima, the killer would choose to do it in the Knights' Guild.

After passing the knights' guild, he walked up a side road next to the main road in the eastern part of the city, and stopped in front of a boy in a peaked cap who looked anxiously at the mouth of an alley.

"Hey! Judging by your outfit, you must be a good fighter, right? When the boy saw Roy, his eyes lit up immediately, and he hurriedly called out to Roy.

He stepped forward to look at Roy twice, and after making sure that there was no impatient expression on the other party's face, he politely gave a chest stroking and introduced himself: "Dear sir, my name is Dilima Sasin, and my family lives near here......"

"Do you have anything to do with me?" Roy said in a deep voice.

The boy Dilima Sasin immediately said anxiously, "Can you do me a favor?" ”

"Let's hear it first." The night owl was noncommittal.

"Well, here's the thing......"

The boy scratched his head and told him all about what he needed the night stalker's help with, including the causes.

It turned out that the boy Dilima had disappeared two days ago while playing in the eastern part of the city, and his family and the priest in the church believed that the boy had been killed - because there have been many recent disappearances of children in Fjord City, but Richard Garriman, the lord of Fjord City and the heir of the Duke's Court, was busy signing a free trade agreement with the pirates, and was unwilling to help the civilians find out the truth about the disappearance, so they only spread rumors that the boys had gone to play outside the city by themselves......

Little Dilima felt that there was something strange about this matter, so he wanted to find out the truth about his friend's disappearance in person, and he kept collecting clues for the past two days, and finally found out that the disappearance of his little friend may be related to a strange man in the eastern district of the city......

"I'm pretty sure that guy lives in a house back block."

Considering that he was small and had no means of self-defense, Dilima wanted to find a powerful warrior to find the strange man in his place to see if his hair was kidnapped by this man.

"My father is the most famous master craftsman in Fiordland, and if you help me, I will make sure he will thank you well."

The boy was afraid that the night owl would not agree to his request, so he hurriedly showed his father and showed his reward conditions.

But what he didn't know was that the night stalker was actually waiting for his help.

"In this way, the last target is determined, and it is 'Blackheart' Blake."

Blackheart Black is a dark mage hidden in Fjord City, who is best at resurrecting the dead into unconscious zombie golems, and to create such a puppet, he must first press a living heart on the deceased......

Then the truth is very clear, in order to create zombie puppets, this weird Shu millet abducted the children in Fjord City with lollipops, took them to his secret laboratory, and then brutally killed them and dug out their hearts to put on his zombie puppets.

When a player in the Survivor camp takes on the role of Blackheart, he asks Roy the Assassin to help find his missing friend, and when Blackheart Black is not the target of the Survivor, he will only give the Killer player a mission to help find the missing mechanical parts.

The reward for completing both missions was the same - they were both taken by Dilima to meet his awesome master craftsman father.

Although the third target in the kill list is still in the dark and ununlocked state, the night stalker, as a crossing player, has the buff of 'familiar with the plot', and it has been judged from the quest released by the boy Dilima whether 'Blackheart' Blake has been played by the Survivor in this game.

He nodded to the boy and agreed to the commission.

Even if it's just a simple task to help find a lost part, Night Stalker won't hesitate to choose to help the boy, after all, something invented by the boy's craftsman dad can play a crucial role in completing the hidden mission of this scripted scene.

……