Beginner combat skills
(Combat skills can be learned at every five levels, and weapon skills can be learned at a fixed level.)
Beginner Combat Skills:
(Attack)
The basic attack techniques are:
Onslaught (40% more damage, 35 stamina)
Combo (Consumes 1 attack, 2 additional attacks, 60% attack decrease, 35 HP)
Scatter (Consumes an attack to attack 3 different angles, reduces damage by 35% and consumes 35 HP)
(Defense)
Block (Blocks directional attacks for up to 5 seconds, costs 10 HP per second)
Shield (Defends against attacks from all sides, lasts up to 2 seconds, consumes 20 HP per second)
Iron Blood (Increases the caster's current HP limit by 50% for 5 seconds, consumes 50 HP)
(Dodge)
Roll (Perform a quick roll in any direction while standing, at a distance of 3, costing 5 stamina)
Jump (Jumps in any direction while standing, max distance 5, consumes 5 stamina)
Lean over (force a bend immediately while standing, costing 5 stamina per second)
Beginner Combo Techniques:
Enhanced Burst: Strong attack + burst, consume one attack and two additional attacks, and consume 70 physical strength.
Tripartite Attack: Strong Attack + Scatter, consumes the number of attacks to attack from 3 different angles, increases the damage by 20% at a time, and consumes 70 points of physical strength
Barrage Shooting: Burst + Scatter, fire 3*3 range attacks forward, damage reduced by 90%, and consume 70 physical strength.
Holy Shield: Block + Shield, unleash an invincible Holy Shield in front of you, the Holy Shield ignores the defense-breaking effect, lasts for one second, and consumes 30 points of physical strength.
Iron Body: Block + Iron Blood, consume 50% of the current blood volume to make yourself enter a state of no blood for 15 seconds, the character cannot move, and consumes 60 points of physical strength.
Iron Shield: Shield + Iron Blood, consume 50% of the current blood volume to form a shield around to absorb 50% of the damage received into its own blood volume, invalid when encountering a defense-breaking attack, the blood shield lasts for 10 seconds, and consumes 70 points of physical strength.
Landing Flip: Jump + Roll, you can quickly roll in any direction when jumping and landing, consuming 10 points of stamina.
Athletic: Leaning over + rolling, you can jump or roll when leaning over, or jump or bend over when rolling, consuming 10 points of physical strength.
Downhill: Jump + bend down, you can land quickly when jumping, and consume 10 points of physical strength.
Beginner Weapon Skill (Attack) :(20)
Beginner Gun Fighting: Can use guns and artillery in melee combat, dealing 20% damage to weapons.
Beginner Weapon Throwing: Can make weapons used for long-range throwing, dealing 20% damage to weapons.
Basic Fancy Throwing: Enables a projectile to perform a guided attack, dealing 20% damage to the weapon.
Beginner Weapon Skill (Defense) :(25)
Beginner Gun Block: Allows 20% of the damage of guns and guns of the same level to be used to block attacks without losing weapon durability.
Elementary Weapon Blocking: Can use 20% of the damage of weapons of the same level to block attacks without losing weapon durability.
Elementary Parabolic Block: Uses 20% of the projectile damage of the same level to negate attacks, and automatically tracks 10 yards away.
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