Intermediate combat skills
Intermediate combat skills
(Attack):
Onslaught (increases damage by 50% and consumes 35 stamina)
5 Shots in a Row (4 additional attacks at a time, 50% down ATK, 35 HP)
Pentata Scatter (Consumes an attack to attack 5 different angles, reduces damage by 25% and consumes 35 HP)
(Defense)
Move Block (Blocks directional attacks, keeps moving and turning while blocking, lasts up to 5 seconds, consumes 10 HP per second)
Counter Shield (Defends against attacks from all sides, and counters opponents' attacks to make them attack the opponent for up to 2 seconds, costing 20 HP per second)
Bronze Blood: (Increases the caster's current HP limit by 70% and removes the primary ailment on the body for 7 seconds, consuming 50 HP)
(Dodge)
Break Free (can break free from the effect of restricted movement skills and roll 3 yards in any direction, consuming 5 stamina)
Double jump (can jump in any direction at any time, can jump twice in a row, maximum distance 5, consume 5 stamina)
Prostrate (can lie down immediately, and can move 5 yards away and consume 5 stamina while in this state)
Intermediate Combo Techniques:
Rapid Fire: Onslaught + 5 consecutive shots, consume an additional 4 attacks for one attack, increase attack by 50%, and consume 70 physical strength.
Five-way shooting: Onslaught + five-fold scatter, consume one attack to attack at 5 different angles, increase damage by 40%, and consume 70 physical strength.
Celestial Maiden Scattered Flowers: Five consecutive shots + five scatters, fire a 5*5 area attack forward, reducing damage by 50% and consuming 70 points of stamina.
Shield of the Protector: Move block + counterattack shield, automatically generate a shield when receiving a critical blow, the shield exists for 1 second, and a maximum of 4 shields are generated at the same time, and each shield consumes 20 physical strength.
Move the Bronze Body: Move Block + Copper Blood, consume 50% of the current HP to make yourself enter a state of not losing blood for 10 seconds, and consume 70 points of physical strength.
Counterattack Copper Shield: Counterattack Shield + Copper Blood, consume 70% of the current blood volume to form a shield around to absorb 70% of the damage received into their own blood, and the opponent will receive a counterattack effect when encountering a defense-breaking attack, the blood shield lasts for 5 seconds, and consumes 70 points of physical strength.
Soaring: Double jump + break free, you can stay in the air for 1 second after each jump, consuming 10 points of stamina.
Ambush: Creeping + Break Free, Appear on the enemy's back after crawling, effective within 3 yards of the distance, increase attack by 100%, consume 10 points of stamina.
Catapult: Double jump + creeping, prostrate forward after prostrating, the maximum distance of the ejection is 20 yards, and the physical strength is consumed by 10 points.
Intermediate Weapon Skill (Attack) :(45)
Intermediate Gun Fighting: Enables firearms and artillery to be used in melee combat, dealing 45% damage to weapons.
Intermediate Weapon Throwing: Enables weapons to be used for long-range throwing, reducing recovery time by 40% and dealing 40% damage to weapons.
Intermediate Fancy Throwing: Can perform two guided attacks without exerting stamina or increase the projection speed by one, dealing 40% damage to the weapon.
Intermediate Weapon Skill (Defense) :(50)
Intermediate Gun Block: Allows 40% of gun and gun damage to be used to block attacks without losing weapon durability.
Intermediate Weapon Block: Allows 40% of the weapon's damage to be used to block attacks without losing weapon durability.
Intermediate Parabolic Block: Uses 40% of projectile damage to negate attacks, and automatically tracks up to 20 yards.
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