1973 The so-called humanity XXIX
readx;?Temple of Stone. Pen "Fun" Pavilion www.biquge.info
In many cases, the game company determines whether a game behavior itself is a manifestation of game skills or the exploitation of bugs in the game......
Game companies use judgment to determine what kind of behavior is reasonable and what kind of behavior is not......
However, to a large extent, this judgment of the game company itself is actually unreasonable......
Because there are many game skills or game vulnerabilities themselves, in fact, there is no absolute standard......
There is no standard for what kind of behavior is right and what kind of behavior is wrong!
At least in the world of gaming, this standard is a relatively vague concept!
It's like making a game plug-in!
Before the relevant laws were introduced, making plug-ins and then selling them for money was essentially just a not too moral behavior, but it was not illegal to say that it was illegal......
However, after the relevant laws are enacted, it is undoubtedly illegal to create cheats......
There is no doubt about that!
However, even if the act of making a plug-in is considered illegal, it is absolutely impossible for people to be held accountable for the mistakes they made before the law was enacted......
The so-called law does not prohibit doing so, and this is the truth!
One thing, even if there is a potential risk of violating the law, but as long as the law does not clearly stipulate that this kind of behavior is illegal, then it can be done, even if the behavior itself is not very moral, but at least at the level of the law, this kind of behavior is allowed!
In fact, in real life, many illegal acts themselves will not be punished by too many laws......
For example, such as usury, many people will think that this is a very bad illegal and criminal behavior, but in fact, the most fundamental reason why usury gives people a bad feeling is not actually the loan itself, but a series of criminal acts such as intimidation extended by lending......
Generally speaking, excessively high interest will not be supported at the legal level, but the act of borrowing will not be erased by the law because of usury, simply put, borrowing money always has to be repaid, what the law can protect is only that the interest cannot be higher than four times the bank interest, that's all, but in fact, among usury loans, there are still many ways to avoid the risk of being repaid through legal channels, such as the so-called nine out of thirteen, is the most typical example......
From the perspective of game companies, although the rules of the game can be formulated, the lack of it does not mean that they can be punished without teaching!
If there is an error in the rules, in the final analysis, it is always the fault of the game company, whether the player can profit from the fault of the game company, in the final analysis, is based on the player's perception of the game rules!
Even if the player can make a profit through some rules in the game, whether this profit is in line with the intention of the game company depends on the attitude of the game company, if it does not conform to the actual intention of the game company, then the game behavior itself will be defined as taking advantage of the game's loopholes for its own profit, and if it is in line with the game company's intention, it will be defined as a game skill......
However, no matter how the game company itself defines the player's game behavior, or how to make up for the loophole through the modification of the rules while determining that a game behavior is the exploitation of the game loophole, it should not do anything to the player who used the game rules before.
A lot of times, a lot of things, in the end, are very simple......
What's the biggest difference between gaming and reality?
In the final analysis, there is a fundamental difference between the rules of the game and the rules of reality!
In reality, the law essentially tells people what they cannot do and what kind of punishment they will receive if they do it, but the law does not force a person to commit a crime, but only gives relevant punishments after a person commits a crime......
To put it simply, the law can only tell people what not to do, but whether people commit crimes or not is something that the law cannot control!
But the game is different!
It's completely different!
The game loopholes in the game itself, and even the various game skills themselves, can actually be corrected by the game company's adjustment of the game rules!
To put it simply, the law in reality is just telling people what not to do!
However, the game company's modification of the game rules can make players directly unable to do this!
That's a world of difference!
In reality, whether people ignore the law and commit criminal acts, the initiative is in the hands of the people themselves, where the law is, and whether the law is violated, it is still up to the lawbreakers themselves to make decisions and judgments......
In reality, every human behavior is, in essence, a manifestation of self-will, which can be said to be a matter of no doubt!
However, in the game it is different!
Whether or not players can exploit the loopholes in the game to their own advantage is essentially not entirely up to the players themselves, but to a greater extent, by the game company!
If the game company is allowed to do so, more and more players will exploit the vulnerability, and conversely, if the game company patches the vulnerability as soon as possible, then after the patching is completed, even if the player wants to exploit the vulnerability, it will not be able to do it......
It can be said that the game company has the absolute right to define and correct the game's vulnerabilities or techniques!
This is fundamentally different from reality!
In reality, the law will always tell people what can be done and what cannot be done, but whether to do it or not depends on a person to decide, and the law can only make rules outside the framework of human behavior, but it cannot interfere with what a person does in the real sense......
However, the game is different!
The rules of the game are absolute, and in the world of the game, the rules are the core of the core!
The rules of the game are not something that players can not follow if they want to not follow them!
As long as the player is playing, then his behavior must be in line with the rules of the game, and any game behavior that violates the rules of the game itself cannot happen!
Just like in many games, the cliffs on the large map are often impossible to jump on, because this is where the map boundary set by the game is, and no matter how hard the player tries, it is impossible to jump over the boundary set by the game......
However, in reality, the cliff is at most a sign to tell people that it is a very dangerous place, but whether to stand on the cliff, or simply jump down, this is up to the person to decide, although this is a very stupid thing, but whether to do this, in essence, or depends on the person's own will!
Because the law in reality, in essence, cannot really directly interfere with human behavior, in a sense, everyone is actually free in the real world......
However, in the world of games, in fact, the player himself is not really free, and no matter how high the degree of freedom is, the player cannot go beyond the basic rules set by the game and exist independently......
There is no doubt about that......
This is the biggest difference between reality and games!
People have done illegal and criminal things in reality, at the legal level, it is not very easy to convict, and it requires a complete chain of various human and physical evidence and related evidence......
However, even if the law is amended, the enforcers are still human, and the perpetrators will still not receive 100% of the punishment they deserve......
In many cases, the law can only warn people not to do something illegal, but it cannot directly restrain people's behavior!
In the world of gaming, however, the situation is completely different!
In the world of the game, if a player does something that disrupts the order of the game, it will definitely be traced, and in addition, even if there is a game loophole that disrupts the balance of the game, the game company can also correct it from the level of the game rules, so that the player can no longer use the loophole to obtain profits......
And because of this, theoretically speaking, the game company itself will never easily suspend the player's game account, unless it is a malicious use of plug-ins, otherwise, even if it is to use game vulnerabilities to obtain benefits, at most it is to let the game account roll back or recover a large part of the additional income, which is already considered the limit......
(To be continued.) )