Heroes of Might and Magic 3---- buildings and classes
1. Buildings and Troops
1. Co-ownership of buildings
The Village Hall earns 500 gold per day
Town Hall earns 1,000 gold per day
The City Hall earns 2,000 gold per day
Capitol earns 4,000 gold a day and can only build one
A fort adds walls to a city
Citadel adds a main turret and moat to the city, increasing each class by 50% per week
Castle adds two secondary towers to the city, increasing by 100% per week for each class
MageGuild provides magic (levels 1-5)
The Marketplace exchanges various resources
Tavern Hire Heroes, Visit the Thieves' Guild
Blacksmith manufactures combat weapons
The ResourceSilo increases the production of resources every day
Shipyard manufactures ships
2. Special buildings
CastleTown:
Brotherhood of the Sword adds 2 morale to the defending troops
GriffinBastion gives GriffinBastion +3 per week
The Lighthouse increases the ship's movement
Stable: Increases the hero's movement
Dungeon Town:
The Academy of War (AcademyofBattleScholars) is +1000 experience for visiting heroes
ArtifactMerchants trade treasures and resources
Mana Vortex doubles the mana of the visiting heroes
PortalofSummoning: Each week, a class will randomly appear in your field recruiting area for you to recruit
MushroomRings give cavemen +7 per week
FortressTown:
BloodObelisk adds 2 attack to the defending troops
Cage of Warlords adds 1 defense to visiting heroes
CaptainQuarters give the wolfhead +6 production per week
GlyphsofFear adds 2 defense to the defending troops
InferoTown:
The BirthingPool gives the imp a weekly production of +8
BrimstoneStormclouds add 2 mana to the defending troops
Cages give Cerberus +3 per week
CastleGate allows heroes to travel through it to other cities with castle gates (if there are no heroes in that city)
OrderofFire adds 1 mana to the visiting hero
Necropolis Town:
CoverofDarkness: When enemies pass through the CoverofDarkness, they will be removed
NecromancyAmplifier gives your necromancer's Spiritualism +10%
The Skeleton Transformer turns the class it into a skeleton
UnearthedGraves give skeleton soldiers +6 per week
RampartTown:
DendroidSaplings give the Dryad +2 per week
MysticPond offers 1-4 random resources per week
Fountain of Fortune gives the defending troops +2 luck
MinerGuild gives Dwarves +4 per week
Treasury +10% total gold per week
StrongholdTown:
The Freelancer Guild can exchange troops for resources
The EscapeTunnel allows the heroes defending the city to escape or surrender
HallofValhalla adds 1 attack to visiting heroes
The MessHall gives Yokai +8 production per week
TowerTown:
ArtifactMerchants trade treasures and resources
The Library adds a type of magic to each floor of the Wizardry Guild
The Lookout Tower expands the view of the cities
Sculptor Wings give Gargoyles +4 per week
The Wall of Knowledge adds 1 point of knowledge to the heroes visited