061 The Abyss expansion is released

#0

The game's new expansion, Sword & Sorcery & Journey: The Abyss, is live.

Restrictions on access to the Abyssal Gate have been lifted, and routes to the Abyss have been opened in the main cities of all races. In order to eradicate the threat of the Devourer of Vientiane once and for all, the various races were invited to lead their armies into the Abyssal Gate.

From the perspective of the traveler, that is, the "player", the "game system" has also undergone many different changes. Naturally, talents and skills have been added and changed, but in addition to this, it is said that new classes and races have been added.

If it's in a "game", the new race and new class will definitely require gamers to retrain a new number. But in this world, there is definitely no such thing as "cutting and retraining", and in terms of the "official" prompt, it seems that it is possible to change races and classes through something similar to "quest", but unfortunately the quest system has been neutralized after crossing into this world, and the new quest system has not been opened before it is opened.

However, at the same time as the new expansion was released, the long-lost "quest system" of the "gamers" who traveled to this world also reappeared in front of everyone.

In the new quest system, everyone can see three common quests on the quest panel.

"Abyssal Journey (40): Request any Faction Leader who has reached Friend's reputation and be recommended by him to travel to the Abyss."

"Call of the Abyss (40): Enter the abyss and live in it for 30 days or more. After feeling the summoning of the Abyss Ancient God, go to the [Ancient Altar] of the [Mist Plains] to complete the quest. (After completing this series of quests, it will be possible to be reborn as an Abyssal Race.) Please note, however, that this series of missions may result in a certain amount of memory loss. )”

"Passing Clouds (10): The Great Dwarven Alchemist Kerbal_Digger has recently invented a magical alchemy recipe, the Potent Activation Potion, and is said to be recruiting brave travelers to try his new formula. You can head to the shores of Falling Star Lake in Fars Glade to meet him. (Once you complete the missions, you will have the possibility to reset your level and class.) Please note, however, that this series of missions may result in a certain amount of memory loss. )”

In short, travel to a new expansion, be born into a new race, and repick a class.

In addition, the death system in the wild has also been changed to a similar mechanism as in the original "game": if you fail to be resurrected within 10 minutes after death, you will be reborn in a nearby temple, and a [Resurrection Weakness] effect that lasts for half a day, and the amount of memory loss has been tripled.

However, the death mechanic in the dungeon is still the same as it was originally.

In other words, the original "memory rollback" mechanic has been removed, and the premise of "lucky travelers don't die" has been changed back to the original game, where travelers are reborn under the protection of the gods after death. Because of this, Kolotia's trick has become "the only one" and cannot be copied again.

#1

Kolotia had a dream.

The dream was very clear.

Technologically advanced airships, a variety of goods from the abyss transported in large quantities, wars between allies and tribes, wars between terrestrial races and abyssal races, huge magic arrays under an ominous dark purple sky, heroes from various factions, and the final scene, the burning Fars Glade and the huge Abyss Lords whose seals have been broken......

Such pictures flashed one scene after another, although it was a dream, but in fact, I was just watching a movie and did not participate in it.

"Foreseeing dreams" - Kolotia thought she could probably call this dream by such words. However, this idea was fundamentally denied before it could last even a morning.

Because the streets are already full of travelers running around telling each other, talking about the dream and the newly opened systems. So Kolotia finally reacted: "That dream turned out to be the OP animation of the new expansion." ”

The new death mechanic would make the three necklaces given to Corotia lose their original restraints, but Lisa is now a "traveler" like Kolotia, so there's no need to worry about her safety. The protective measures that were originally made to ensure Lisa's safety have long since lost their meaning.

What really made Kolotia care was the "quest system" that had just been launched in the expansion.

The new "quest system" is very magical, in addition to those quests that everyone has, there will also be "personal" quests in it. For example, players who have not reached the level may get the task of "how many levels to level up in a week", and merchant players who are trading may get the task of "go to such and such a town to buy local cider", and so on. The rewards for quests are also very valuable things like experience points, energy points, skill proficiency, etc.

However, Kolotia's "personal mission" is quite magical.

"Boost your strength (30): As an adventure-hungry traveler, you're not yet mature. In order to be able to go to the abyss and explore, let's work harder to train yourself. Strive to increase your level to 32 in seven days. (Seven days remaining)"

(This task is very ordinary, it is just to increase your level.) If you complete the mission, you can also earn a lot of experience points. )

Kolotia didn't feel much about it. As far as Colotia has seen in the Tavern, there are a lot of novice players who get this personal quest.

"Reward Question (30): During your operation more than a month ago, in order to get the help of Shanna and the black cat, you promised to take a month's punishment spell for the black cat. Now the black cat is a little impatient to wait. (The black cat is about to find it himself)"

(What's the fuss about?) How does the "game system" even know about such a thing? And also...... I don't want the "meow girl form" of the task reward at all...... )

Kolotia expressed surprise at this. To be honest, this feeling of being watched is not good at all. Even if the other party is a "system", Kolotia still feels very awkward. But the most awkward thing is probably to become a meow girl. Kolotia, who has shirked for more than a month because of "busy official business" and "need to pay attention to her image", has no reason to shirk this time.

(Well, forget it.) What is to come is to come...... )

"Blessing of the Shadow (30): My collaborator, tell you good news. It's really gratifying that our generation has finally succeeded in infiltrating this mission system, both in terms of concealment and convenience. It's just that in order not to be discovered, I can't go too far on my side. Now, we can now revamp your talents and skills a little. As a very good person, I don't plan to embarrass you for anything, just click the confirmation button below. ↓”

……

(It feels like something really big is happening...... Belch...... And it's probably not a delusion...... )