Disillusionment pays attention to the terms and conditions

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Greetings to our loyal players

Thank you very much for your continued support and love for the Chinese Group and Dream Keeping Company, the company adheres to the purpose of creating happiness with heart and wholeheartedly brings you the best quality service!

"Disillusionment" is our company's most brilliant creation, its core engine system FULL/DIVE by the company's B-level engineers took 4 years to build, the background story by the famous novelist Chen Santi, Wang Base, Zhao Yinhe co-written, the two are the first truly completely stealthy game in human history. Pen ~ fun ~ pavilion www.biquge.info

It is the common dream and pursuit of all employees of our company to have fun and have fun in the game!

In order to enhance your gaming experience, the following settings are intended for you to read quietly.

(1) Communication mechanism

"Disillusionment" does not have customer service and manual GM, and is fully entrusted to the chief artificial intelligence of the Chinese Group, Ji Ye, who will deal with the problems between players with an absolutely fair attitude, and deal with the problems between players and the game with an attitude of serving players. I hope you guys enjoy it.

(2): Playtime

In order to ensure the player's healthy schedule, "Disillusionment" can play for up to 8 hours a day, and it is expressed in the form of fatigue in the game, it is worth mentioning that the amount of fatigue will not affect the level of action in the game, but at the moment when the fatigue is full, the player will be forced to quit, and if in the wild, then the game character will automatically walk back to the nearest safe point. We apologize for any inconvenience caused.

(3) Naming mechanism

Rare characters are not recognized, languages other than Chinese are not allowed, no characters and punctuation marks are allowed, the length of the name is 2-15, and reactionary, pornographic, violent, and bloody words are not allowed. Duplicate names are on a first-come, first-served basis, and homophones are allowed.

(4) The division of main occupations

In order to increase the fun of the game and the division of labor among members, on the basis of borrowing from a large number of RPG games, seven main class systems are established:

1 warrior, mainly in hand-to-hand combat, diversified professions, the protector is the god of war Ares.

A variety of different techniques and stances can be applied in combat. A good fighter will not be obsessed with maintaining a certain posture, but will be improvisable in battle, changing his posture with different environments and situations to exert his all-round ability and changeable style, once a fighter with rich combat experience switches postures in battle and fights in multiple styles, the warrior becomes an artist in war.

The Warrior can be used as an incredibly strong defensive shield fortress, as an invincible high-damage melee class, or a combination of both. Their abilities clearly fall under the realm of the art of melee combat, both offensive and defensive; Depending on the situation and the composition of the team, they always show different strategies. In conclusion, the warrior is the main candidate for attracting the attention of monsters until death.

2 mages, who can consume mana, output a lot of damage at an alarming rate, although they must be careful to exhaust their abilities. Believe in Calvino, the god of law.

Only the most intelligent and self-disciplined apprentices will be able to follow the path of mage. The mage's existing arcane is both elementally powerful and dangerous, so it is only revealed to the most loyal practitioners. To avoid affecting casting, mages don't focus on speed and strength, making them very vulnerable, but they have magic shields and magic as extra protection.

Mages use mystical spells to destroy their enemies. Although they use powerful offensive spells, mages have thin health and low defense, making them particularly vulnerable to close-range attacks. Savvy mages use spells carefully to confine their enemies to a certain distance or control them in an appropriate position.

3 pastors, dedicated to sublimating their spirits, expressing their unwavering faith through service to the masses. Worship Apollo, the god of light.

Altruistic priests refuse to abandon their duties as doctors, holy field doctors who travel the battlefield to heal their fallen comrades. The most important support in the team.

4 Archer, the most threatening sniper on the battlefield, his accurate archery skills are enough to kill enemies from a distance of 100 paces, and can provide strong support for the melee physical art class. What gave them their perception of wind and power was the ancient Chinese god, Hou Yi.

For a good archer, a brave and calm heart is even more important than a good bow and a good arrow. Faith is the bow, bravery is the arrow, and the life of the enemy is in your own hands.

Archers can grant magic to arrows to perform explosive magical bombardments on a group of enemies; At the same time, the archer can also perform a piercing attack on enemies in a straight line, dealing fatal damage.

You can bring pets that fight side by side and be majestic on the battlefield.

Archers are generally used as a secondary attack in large-scale battles, and in small-scale battles, they can have a decisive effect.

5 Thieves, with shadows as their companions, are the best at acting behind the scenes. Change events as they wish, and strike with the greatest advantage: that's what the thieves are best at. Blessed by the god Hermes.

With sophisticated cunning, superior skills, and excellent deception and concealment skills, thieves are adept at stealing, murdering, espionage, and assassination.

Thieves are an attractive and interesting profession. The effectiveness of your actions depends on how well you learn to master the Rogue class. This includes a lot of things, such as lockpicking, traps, poisons. But you have to have enough knowledge and experience to master.

Known as the King of Shadows.

6 knights, broad arms, solid strength, guardians of the team, vanguard of justice, can provide strong support for warriors or priests. The god Usebaia was with them.

Aura and faith are their incarnation, heavy armor and protection are their symbols, whenever the knight encounters an enemy that he cannot match, he will often lead his teammates, shouting: "loyalty-faith-glory-courage", and finally, these knights will use their lives to protect their homeland, and the knights will never turn their backs on their homeland, even if it comes at the cost of death.

7 Warlock, a profession that does not hesitate to dedicate one's soul to darkness in pursuit of the power to destroy the world. Strong and weak, the bony body seems to be able to be blown down by a gust of wind, using blood as a medium to summon all kinds of powerful dark creatures for their own use. Seemingly lethal spells can torture enemies to death. They have been present in many major events. A follower of Hades, the king of Hades.

In the face of demonic powers, most heroes can only face death. But the warlock saw a silver lining. Their goal is domination, and they have found a way in dark magic. These greedy spellcasters summon demonic minions to fight alongside them. Initially, all they controlled was a few imps. But as the Warlock's knowledge grows, the Succubus, the loyal Voidwalkers, and the fearsome Cerberus join the ranks of the Warlocks, who ravage those who stand in their way.

Warlocks can burn distant enemies with scorching flames, plunging them in fear and pain, or torment them with corrosive disease and curses that steal the life force of their victims.

(To be continued)

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