Chapter 35: Professional Guilds (2)
The Elven Village Guild is called the "Warrior Brotherhood". Pen | fun | pavilion www. biquge。 info
There are four skills to learn here: 1. Dash. 2. Detoxification. 3 cross slash. 4 Berserk.
Although it also consumes mana, it should be noted that this guild teaches "skills" rather than "magic", and the mana of the mages has become the internal force of the martial arts master here, which is essentially different.
Dash: A skill that greatly increases movement speed.
Detoxification: The skill of forcing toxins that enter the body out of the body.
These two are actually auxiliary skills, the most special thing about the warrior brotherhood is that once the players choose to join, all the magic they learned in the magic academy before will be invalid, and none of them can be used, so two auxiliary skills are put in the guild to enhance the strength, and the cultivation requirements of these two skills are level 40, and the tuition fee is relatively cheap, only 2000 for one.
Cross Slash: Swings a sword aura in front of you, increasing physical damage.
Cultivation requirements: Level 60, tuition fee 3000.
This is an attack skill.,It's equivalent to the sword in the Xianxia novel.,It's just that you can't fly.,Beginner-level cross slash swing out,The weapon has a trace of cold light.,After hitting the enemy,,It will increase the physical damage by an additional 3%,After the master,,It becomes 10%,Every slash is equivalent to launching two small magic.,Need to consume 10 points of magic value,This is a big limit.,Usually players who enter this guild are good at strength.,Not much mana.,It's for this reason that the cross slash is not very popular.。
Berserk: Gain extremely powerful attack power at the expense of all your defenses.
Cultivation requirements: Level 80, need to pay tuition 8000.
Like Divine Blessing, "Berserk" is the most distinctive skill of the Brotherhood of Warriors, and after being cast, the character is full of greenery, and the other classes can be distinguished at a glance, which is the strongest output skill that players can obtain in the game, and there is absolutely no one.
This skill is very extreme.,While getting a strong attack power,,It's extremely fragile.,Beginner level can get an additional 150% of their own attack power.,After the master,It's directly increased to 300%,In terms of output alone.,It can be said that people block killing.,Buddha blocks and kills Buddha.。 Of course, its weakness is also very obvious, after losing all its defenses, it is like a vase full of cracks, which can be shattered by slapping the table, and there is no need to pick a hammer at all.
Since this guild can't use any magic, it belongs to the purest warrior class, and without the auxiliary magic that enhances the strength such as the acceleration of the defensive shield, this profession is more difficult, and when farming monsters, you need to have strong comrades to cooperate. Someone fights the blame.,The output is still very sharp.,PK also has to rely on his companions to resist the knife.,There's some tragedy in heads-up.,Mage players like to ravage the most.,Just use a little magic to fight.,It's not a good man to use level 2 magic.,It's very difficult to play a warrior.,Open the rage.,It's like a shot in a little magic.,Don't open it.,The output characteristics can't be played.,Chase and run and can't kill people.,That's also very depressing.。
What's even more tragic is that in this game, except for the warrior guild, the rest seems to be all mages!
The guild in Shura Village is called the "Wild Guild".
Three new types of magic are also taught: 1. Transformation. 2. Petrification. 3 Wild Force.
1 Transformation: You can transform into a monster and temporarily have the ability of a monster.
Cultivation requirements: Level 40, need to pay tuition 4000.
To be honest, this is a very painful magic, and transforming into a level 500 boss is the best wish of players who practice this magic, but the things that are actually conjured are simply unbearable.
In the past,Ban Haojie was passing by once,Hit a little gorilla with magic in his hand,I wonder why it didn't die,So the orangutan ran and chased after him,Until a long list of "。。。 Only then did he react and hit the wrong person, and as for the one who became a wild boar monster slime, it was even more miserable and miserable.
From ancient times to the present, I haven't heard of anyone who has cultivated this magic to a master, and there are experts who have practiced it, but what this magic has become can't be controlled by themselves, it all depends on character collision, and when brushing monsters PK, I wanted to become a high-blood person, but maybe it became a sensitive and high-blood person, so it didn't work much when it was actually fighting, and it didn't hurt to play occasionally.
2 Petrification: A single monster can be temporarily transformed into a stone statue, which is ineffective against the player.
Cultivation requirements: Level 60, need to pay 5000 tuition.
To put it simply, this magic is like the immobilization technique in Journey to the West, when the monster is successfully cast, the monster will not move at all, and the player can take this opportunity to continue to output or escape. The same monster can only be used once in five minutes.,The petrification effect of the beginner level can only last for 4 seconds.,After the master, it can last for 12 seconds.,This magic is not a hundred shots.,There is also the possibility of failure.,Generally, it can reach a success rate of seven or eighty percent.,But for monsters that exceed their own level of more than 20 levels.,The probability of failure is relatively large.。
Generally. This is a very practical spell.,When you go to fight monsters whose level strength is about the same as your own.,It's a bigger effect.,Cast a spell that consumes 30 mana.,The best effect when the group output fights the boss.。
3. Wild Strength: Temporarily gain foreign Wild Strength, and increase your physical attack power by percentage.
Cultivation requirements: Level 80, need to pay 10,000 tuition.
This magic is hard currency.,It's also the ultimate housekeeping spell of the Wild Guild.,The beginner level can increase your own attack power by an additional 10%,Lasts 30 seconds,After the master,You can directly increase the physical output by 30%,The duration is 50 seconds,The stronger your attack power,The more additional bonuses,30% of the output,As long as one magic can be obtained,It's definitely worth having.。
As the iconic magic of the Wild Guild, the red glow on the character's chest looms after it is cast, allowing players to identify it, and it consumes half of the player's maximum mana when casting, which is not a small amount, but it is also worth the price compared to the abilities obtained.
The three spells of the wild guild are also within the scope of magic, therefore, the game calls the players of this guild "wild mage", this profession is between pure mages and pure warriors, slightly biased towards physical output, can slash people, can also shoot magic, can both run and bomb, comprehensive strength is relatively strong, so it is also the profession with the largest number of players.
These three guilds, players can choose at will, even if they regret it after joining, they can choose to quit at any time, but the first time they join the guild is completely free, to quit, but they have to pay a sum of yellow money, according to different levels, the amount is not fixed, and then join other guilds, they will also be required to pay a lot of yellow money, and at the same time of quitting, the magic skills learned by the original guild cannot be used, and the proficiency will gradually decrease over time, until it is completely forgotten.
So the game of eternal hegemony, the proportion of lucky ingredients is very low, there is no existence of any anti-heaven skills, the close-range profession basically depends on cutting, and the long-range mage has to be fast, from the map to the guild, from equipment to skills, everything is equally placed in front of everyone for you to choose, from bad to good, you have to work hard, to be honest, this may be the most suitable game for the counterattack.