211 Sea of Skulls Teaches You to Play Games (Part II)
"Sea of Skulls Teaches You to Play the Nine Changes of the Graveyard":
The vast number of friends of the cemetery clan, friends of all races, thank you for your concern, there are many people who say that the tactics used yesterday are very obscene, not giant-level demeanor.
Here, I will only explain once below, as a giant, occupy two crazy maps, and have a six-level level defense, the so-called one husband is not open, at this time, even if I don't make any moves, I can sit on a lot of benefits, and I am completely sitting firmly on the Diaoyu Tai.
Why should I come out at the risk of being infamy? To grab territory? Am I not a megalomaniac, there are no levels, and the city is guarded?
Why?
Because, I think, as a giant, you should take the responsibility of a giant.
As we all know, our Cemetery Clan is a race with the greatest disparity in strength, and the strong are very strong, but ordinary Cemetery Clan players have a miserable life: they can't beat the battlefield; Brush the treasure house, you can't be lossless, do tasks, it's difficult to get S-level completion.
As one of the Big Three of the Cemetery, I feel the need to improve the overall strength of our Cemetery Clan.
The cemetery was not supported by a few giants and a few big lords.
When the tide rises, only when the overall strength of our cemetery clan becomes stronger, is it truly strong.
So I worked hard and spent countless troops doing experiments, and finally found a secret weapon that could make the Graveyard Clan powerful, and that was the Undead Scourge.
The Undead Scourge, as the ultimate skill of the skeleton class, is the strongest trump card of the Graveyard Clan.
A year ago, when I had just reached level thirteen, I had demonstrated the power of the Undead Scourge, and my friends gave me the name of the tactic Sea of Skulls.
I was touched to name a tactic after me, but I refused to name it after me.
After my research, I feel that there is room for improvement in this tactic.
Today, I will share my experience with my friends in the cemetery clan, and I will call this tactic the "Nine Changes of Natural Disasters".
The Nine Transformations of the Scourge tactics, the core is naturally the undead Scourge tactics of high-level skeleton soldiers, combined with the talent of the Soul Gathering Thaumaturgy and the sub-hero Grace, using cannon fodder to wear down the enemy, this is the original version of the Undead Disaster tactics, I call it the Scourge Change.
However, the high-level skeleton soldiers are so good, but the spirit gathering thaumaturgy and the secondary hero Grace are not easy to get, and the friends who can bring all three together are either masters or lucky ones.
In view of the fact that the Catastrophe tactic is not widely applicable, I researched hard and found several variants of the tactic:
Scourge 2: Advanced skeleton soldiers plus spirit gathering thaumaturgy.
Grace is rare, but there are many friends who have Soul Gathering thaumaturgy, and with Spirit Gathering Thaumaturgy, the undead disaster tactics are basically formed, at least, those cannon fodder can make the enemy slash to collapse.
Scourge Triad: High-level skeleton soldiers and skeleton archers.
Scourge 4: High-level skeleton soldiers and corpse witches.
Five Cataclysms: High-level skeleton soldiers and vampire mages.
The core of these three variant tactics is to use cannon fodder to block the road and attack from a distance. Because the enemy is blocked by skeleton cannon fodder and cannot advance or retreat, the Graveyard Clan can reduce the flesh shield troops in the legion and increase the power of long-range attacks.
This is the easiest tactic to form combat effectiveness, and I was able to achieve such a big result yesterday, mainly because I used the tactics of natural disasters and four changes.
Six Scourges: High-level skeleton soldiers and banshees.
Seven Mutations of the Scourge: High-level skeleton soldiers and high-level abomination.
These two variants of tactics are not very practical, but they are real lewd stream tactics:
Banshee's Banshee's Howl is the only magical attack in all the perks that is not a magical attack, there is no way to defend it, it is the so-called absolute attack. The difficulty of the banshee's tactics is that the enemy won't stay there waiting for you to use the banshee, the banshee's howl can't gather fire, that's waste, but with the undead scourge it's different, the skeleton cannon fodder can control the enemy's range of activity, and the banshees can howl collectively, and the lethality is absolutely cool.
The most disgusting place is the plague, let a few high-level haters out, and use the plague to slowly grind the enemy to death, this is definitely the obscenity of the obscenity.
Scourge 8: Advanced skeleton soldiers plus melee combat (Black Knight, Vampire, etc.).
Once you've summoned cannon fodder, use the high-level skeletons' trampling bones to clear the way, and your melee can create a tactical advantage in local areas, so you can fight more and fight less.
Nine Catastrophes: High-level skeleton soldiers and high-level wraiths.
The tactics of the Nine Catastrophes are second only to the Scourge One in power, especially if you can master the Soul Gathering thaumaturgy:
When the enemy has worked hard to kill the cannon fodder, their mana should also be sucked out, and there is no magic, can you beat your resentful spirits who have grown to despair by hand-to-hand combat?
Experts say well, there are no invincible arms, only invincible arms to cooperate.
Let's ask: Who can break the nine natural disasters?
Zhao Feng's post was sprinkled with more than a thousand words, but after the cemetery players read Zhao Feng's post, everyone had a feeling of sudden enlightenment.
The players of the other eight clans are unhappy, your Skull Sea is Niu B, but you really think that you are the savior, relying on the several troop configurations you said, you can turn over the cemetery clan at the tail of the crane? Who are you when you are?
Just as players of other races were about to write articles criticizing the Nine Catastrophes, the third post of the Sea of Skulls came out.
"Sea of Bones teaches you to play the invincible tactics of the graveyard: Sea of Bones":
The Nine Transformations of the Scourge is not an invincible tactic, and there are always masters who can find the flaws in the various tactics of the Nine Transformations of the Scourge and thus crack the tactic.
This is also where the balance of the hero game lies.
However, I would like to say that I did not approve of the tactic that everyone used my name before, and I named it the Scourge Nine Tactics.
It's not that I'm humble, it's that I think that this tactic doesn't deserve my name, and that the tactic that can be named after me must be a truly invincible tactic.
Some people say that hero games are very balance-oriented, and there are no absolutely invincible tactics at all.
But I would say, wrong, very wrong.
The tactic of invincibility really exists, at least, until the system weakens it, he is invincible.
What is Sea of Skull tactics? It's very simple, the nine catastrophes plus the retreat war.
The combination of the two tactics is the Sea of Bones tactic.
Let the skeleton cannon fodder rush through the enemy wave after wave like the waves until the enemy is completely drowned.
This tactic, I dare say, is invincible in the field, and even if you can't win against your opponent, at least it will end in a draw.
Even ordinary players can use this tactic to cut down a master at the level of a great lord, or even a master at the level of a giant.
The only one who can fight against the Sea of Skulls tactics is probably the Sea of Skull tactics themselves.
Friends of the cemetery clan, let's take action, let's encircle and suppress the other races, and make the other eight races tremble.
The wild will be the world of our skeletons.