1-2 Terminology in basketball

(1) Dunk: The player holds the ball with one or both hands, jumps up in the air and dunks the ball directly into the hoop from top to bottom.

(2) Basket filling: When the shot misses, the player jumps up in the air to make up the ball into the basket.

(3) Stuck position: The attacker uses footwork to block the defender behind him, and this footwork is called stuck position.

(4) Receiving the ball: moving in the direction of the pass's flight and catching the ball with the trend.

(5) Misplaced defense: The defender stands on the side of the attacker he is defending and obstructs him from receiving the ball.

(6) Key position: The attacker uses his body to block the defender behind him and occupy a favorable position to receive the ball.

(7) Dribble Breakthrough: Dribble beyond the defender.

(8) Air cut: The attacker runs to the basket empty-handed.

(9) First pass: The first pass of the receiver from defense to offense.

(10) Block: When the attacker shoots, the defender tries to knock the ball away in the air.

(11) Fill-in: When one defender loses the correct defensive position, the other defender occupies the correct defensive position in time.

(12) Assist defense: assist your teammates in defense.

(13) Pressing defense: Get close to the attacker, constantly use offensive defensive actions to threaten the safety of the opponent's ball or prevent the opponent from receiving the ball.

(14) Diagonal insertion: Run diagonally from the sideline to the basket or diagonally to the middle of the court.

(15) Time difference: When shooting, in order to avoid the opponent's defense, use air stay to change the shooting time.

(16) Response: off-the-ball offensive players, take the initiative to catch the ball.

(17) Positioning: When the attack and defense are converted, the layout of the attacking and ground sides.

(18) Strategy: The offensive team in the front court or the whole court through the tactical cooperation of receiving and transferring the ball organized by the middle player, resulting in offensive opportunities such as air cutting, winding and covering.

(19) Cover: An offensive cooperation in which the attacking player blocks the way of his opponent with his body with reasonable technical movements, and creates an opportunity for his partner to get rid of the defense.

(20) Sudden score: The offensive player with the ball breaks through and passes the ball together.

(21) Passing and cutting: The offensive player with the ball uses the pass to cut immediately after the pass, and receives the ball to attack.

(22) Supplementary defense: When one defender loses his position, and the offensive player has the possibility of scoring directly with the ball, the other adjacent defender immediately gives up his opponent to defend the attacker who breaks through with the ball.

(23) Changing defenses: Prevent players from switching defenses.

(24) Closing the door: The two adjacent players who defend the ball carrier quickly select in the direction of the attacker's breakthrough to form a "barrier" and block the breakthrough route of the attacker with the ball.

(25) Pinch attack: Two defenders jointly block one offensive player and block his passing route.

(26) Squeeze through: When two attacking players are covering and cooperating, the players of the defender who are covering the ground approach to their backs, and at the moment when the attackers are about to complete the covering cooperation, they seize the position, squeeze sideways between the two attacking players, destroy their cover, and continue to defend their opponents.

(27) Crossing: When an attacking player is covering, the player defending the screener moves slightly away from the opponent and allows the companion to pass between his own screeners and continue to defend the opponent.

(28) Miss: The shot fails, and the ball does not touch the hoop.

(29) Assist: Pass the ball to a teammate, and the teammate will shoot directly after receiving the ball.

(30) Backcourt: The half of the field that the team defends.

(31) End-line dribbling: A quick dribble made near the end-line under the opponent's basket.

(32) Air relay: The technique of a teammate passing the ball in, another teammate catching the ball in the air, and then dunking or throwing the ball into the basket without landing in the air.

(33) Rebounding block: When competing for rebounds, players block the opponent in order to seize the position.

(34) Box blocker: Another name for rebounding blocker.

(35) Change hands in front of you to dribble: When dribbling, quickly move the racket to the other side and dribble with the other hand.

(36) Cut: The offensive player quickly runs to the opponent's basket without the ball.

(37) Dead Ball: An interruption in play caused by a broken shot scored or the ball flying off the end line.

(38) Pinch attack: Two defenders mark one offensive player with the ball.

(39) Bottom line: The section of the boundary line below the basket, also known as the end line.

(40) Feint: To make the opponent make a mistake, the player pretends to move in one direction and then suddenly changes direction.

(41) Shooting to the basket: The score other than free throws is a two-shot or three-point shot, and the score is determined by the position of the shooting player at the time of shooting.

(42) Free throws: The opportunity to shoot unguarded due to a foul committed by the opponent, and the player should stand behind the free throw line to shoot.

(43) Frontcourt: The team's offensive half.

(44) Full-court pressing: A defensive tactic applied to the whole game.

(45) Half-court pressing: A defensive tactic used by the team in their own backcourt.

(46) Scrum: Two or more players grab the ball with both hands at the same time.

(47) High Percentage Pitching: A ball that a player has a chance to throw with a high probability of scoring.

(48) Jump Ball: The referee tosses the ball vertically between two players from different teams to start or restart the game.

(49) Free throw area: The paint area surrounded by a semicircle near the basket on the court.

(50) L-shaped cut: Rotate 90 degrees and change direction to get rid of the opponent.

(51) Marking: During the game, the team members determine an opponent and mark the defense.

(52) One against one: one offensive player against one defender.

(53) One defense and one defense: one defense marks one offensive player.

(54) Movement Selection: During the match, players can expand the range of options for offensive movements.

(55) Perimeter Shots: Shots made outside of where all defenders are standing.

(56) Extra Time: A game of extended play time played at the end of the game with the score tied at the end of the game. The tiebreaker is played in 5 minutes. If the score is tied, it will be extended until one team wins.

(57) Organizing defenders: Defenders who are responsible for organizing the team's offense.

(58) Rebounding: The ball bounces off the hoop or rebound due to a missed shot and is obtained by an offensive player or defender.

(59) Retreat Defense: The defender withdraws from the target and moves towards his basket.

(60) Cover: A style of play in which an offensive player takes a position to prevent a defender from continuing to mark his teammate.

(61) Make an offensive stance: Adjust your position so that you are facing the basket head-on.

(62) Steal the ball: Take the ball from the opponent's hand.

(63) Throwing a hollow basket: Throwing the ball into the basket, but the ball does not touch the hoop or the hoop.

(64) Switching defenses: A defensive play in which two defenders exchange their respective targets.

(65) Throw-in: The method of throwing the ball into the game from outside the boundary and restarting the game, throw-in is generally used to replay after a player has violated the rules, if one side has possessed the ball for too long, exceeds the time limit or makes the ball out of bounds, and also throws the opponent into the throw-in.

(66) Jumping scrum: Another name for jumping ball.

(67) Running with the ball: The player walks with the ball and exceeds the prescribed number of steps.

(68) From offense to defense: One side loses possession before it can shoot.

(69) V-shaped cut: an offensive style of play. The player takes two or three steps forward, then changes the direction of movement, runs and catches the ball, forming a V-shaped running route.

(70) Weak side: The side of the court where the attacking team does not have the ball.

(71) Zone joint defense: The defensive tactics of each defender defending a certain area.