Chapter 9: The Path to Progress I
The interior of the monastery was as cramped and dilapidated as Finn had imagined from the outside. The old woman took Finn out the door into the room, and walked forward with her head shut, and had no intention of chatting with Finn for a few days, as if she always had a subconscious guard against strangers with suspicion and disgust.
The young paladin followed behind the old woman who had opened the door for him, his brown eyes consciously noticing a tail peeking out from under the corner of the latter's clothes, and he thought that the indifference shown to him by the other party was understandable.
After all, even if the old woman hadn't told Finn her name, the young paladin remembered her name as Basera, a real witch with cursed blood flowing through her body—one known to scholars as LT; Tieflin gt; of ethnicity.
According to Ferdia's earliest myths, the first Tiffling in the mortal world was a frustrated human vagabond and a beautiful female succubus. Based on the evidence obtained by the adventurers of the Faentan Empire from some ruins, historians of the empire have also put forward a new speculation in recent years, that the Tiflin clan actually originated from an ancient kingdom that has passed away with the wind, and that the leaders of that kingdom have long ago made a dirty pact with the demons of the abyss in order to strengthen their territory, so they became the earliest tiflin in history.
Nowadays, it is impossible to know for sure whether that distant myth is true or not, and it is impossible to believe for sure in the near future whether the speculations put forward by historians are reliable, but it is common knowledge that Tifflin had a part of demonic blood in his body.
These cursed half-breeds were destined to live their lives with tainted blood as soon as they crawled out of their mother's womb. They usually have a pair of large bloated horns on their foreheads, a thick, uncurled tail trailing underneath their tail vertebrae, and two rows of teeth in their mouths that are sharper than those of pure-blooded humans. The sockets on each side of the bridge of the nose are filled with two black, red, gray, silver or dark gold eyes, and most of the skin tones are flesh-red and dark.
The Tieflin of the Fourth Age had no kingdom of her own, and was always wandering in the wilderness or wandering in the land of humans.
Because they are forever wanderers in a foreign land, it is difficult for them to trust the so-called friendship of mankind.
But on the other hand, if someone does provide them with a wonderful and dreamy home, they will be willing to bet the rest of their lives to follow that person - it has nothing good or evil. It's just a simple truth that "when you are genuinely good to others, others will also perceive your goodness".
Most of the Tieflings were reluctant to join the demons, and their nature of resistance made them proud to reject the Fall. Becoming a hero with a dark side to overcome is a dream that every Tiefling kid has had.
The old witch Bassra is probably one of those people.
If he remembered correctly, Finn remembered that by this time the old witch who had walked in front and led her way already had someone she had determined to follow.
And the person that the old witch followed was the old acquaintance that Finn wanted to visit on this trip.
"You, wait for me here." Take Finn to the front and back of a statue of Gaztex at the end of the priory. The old Tiflin witch named Bathra turned away with a cold old face. Raise a wrinkled finger to keep Finn in place.
The young paladin knew that the old witch was not hostile to him, but had always had this attitude towards strangers, so he did not complain, but waited patiently for the other to take a candlestick from a counter covered with cobwebs, and then take a candle and light it on it.
A wall in the monastery was illuminated by the bright candlelight, and the old witch looked at the wall with her neck tucked into her robes, then reached out and stroked the wall, her lips quickly opening and closing a few times, and whispering a word that she couldn't hear clearly. A few ancient dark red characters lit up on the wall, and the statue of Gaztex was followed by the sound of it moving.
The eyes of the young man and the old witch shifted at the same time. A staircase spiraling down into the darkness was in front of them.
"Keep coming with me." Barthra glanced up at Finn, then walked to the staircase with the candlestick in her hand.
……
The clatter of the soles of their shoes on the floor echoed through the spiraling downward staircase, and the flickering candle flame cast the shadows of the old witch and the young man onto the stone wall at the edge of the staircase, and the shadows of the two of them moved with their own steps.
The spiral corridor was not long, and it didn't take long for Barcella to lead Finn to a new place—a basement hidden beneath the monastery.
As the young man descended the stairs, the first thing he saw was a stick stuck in the wall, which was inlaid with a glowing stone that was dark and bright, and the stick fixed to the wall illuminated the surrounding scene like a torch, but the light was much softer than the flame.
On either side of the wall was a corridor in front of the old witch and the young man, which was naturally uncovered with red carpets, much more modest than the lavish aisles of the noble castles, with two doors at the opposite ends of the corridors leading to the other two underground rooms.
Basela looked back at Finn again, and felt that the unknown imp was really not playing any tricks, so she asked the latter to wait for her here a little longer, and after receiving the young man's consent, he came to the left end of the corridor by flickering candlelight, and opened a wooden door to another place.
The young paladin kept his promise and stayed at the staircase to wait for the old witch of Tieflin to return.
There was a sudden pause in his head, and he felt that his surroundings were completely quiet at this moment, and for a moment he remembered the thoughts and deliberations he had made before he came here at night—an idea about his path to the advancement of the Paladin's profession.
Mission Mission; Signs of War gt; The quest reward was settled on time after the fire was extinguished, the basic requirement of that set of quests was to "go to the Merlor Pit, Blu Harbor and Hurengue City to investigate the incident", and the additional requirement was to "stop the conspiracy of the Dark Alliance", both of which required him to have been completed, and the game system did not reward him with additional attribute points or specialty points after that, but directly increased his paladin level by 1 level for free, and generously gave him 45,000 XP points as compensation for not awarding any additional stat points or specialty points.
Experience points aren't as valuable as extra stat or specialty points in the late game, but Finn is not very interested in lt; Signs of War gt; The reward for this mission mission is very satisfying, because the most scarce thing is time, and a large amount of experience points can greatly speed up the progress of his plan.
To put it simply, enough extra stat points and feats can make a player's character become a legend, and experience points can help a low-level game character quickly grow to a certain level before the legend, all three things are good in their own way, it just depends on what you need in a short period of time.
So, thanks to the mission reward settled by pure experience points, since he set off on the road on the lakeside outside Hurenger, he paid a total of 42,800 experience points on the way to increase his paladin level from level 7 to level 10 in one go, so that his career level has reached the requirements of advancement, and he has been seriously considering his future career advancement direction.
There aren't many options for the advancement of the Paladin class. In the Fourth Age of Ferdia, the Templar Church's Mithril Knights were usually the destination for most low-ranking paladins, and becoming a Mithril Knight as justifiably as in the previous life was the path that Finn had in mind for himself at first - but due to his falling out with the Marshallese Priest in Hurenger, it was clear that the safest path was no longer the way to go.
If he insisted on advancing to the rank of Mithril Knight, he had no doubt that he had just completed his inauguration ceremony under the auspices of a church priest, and the next second he would be carried into a nearby Inquisition by his colleagues.
Excluding the path of the Mithril Knight, the Black Knight will certainly not be his choice.
He did not share many of the dogmatic ideas of the church before the Reformation, and for this reason what he did in this life made his camp lean; Neutral Kindnessgt; Shifted in some directions, but it never occurred to him to officially break away from LT; Orderliness and kindnessgt; Fall into the camp of evil.
The path of the Mithril Knight and the Black Knight are blocked, and if the young paladin still wants to continue along the path of the priesthood, then there is only one future left for him to choose from, except for the painstaking transition to becoming a priest.
That is - to become a Knight of Shadowlight.
"Lord Vercidis, this is the one who visited you." Just then, the voice of the old witch Barcela returned to the young man's ear from the end of the corridor. (To be continued.) )