Chapter 1820 System

Temple of Stone.

In traditional online games, the strength of the game character is, in essence, only linked to the game account......

It doesn't matter who is operating the role......

It's not that the game doesn't need to be operated, it's just that for players who have reached a certain level, it is often difficult to produce a substantial gap between the game operation levels of each other......

Because of this, the value of the game account itself is often much higher than the player's operation level!

In fact, many game studios, the reason why there are some very good game accounts, the most fundamental reason is that the game account of the game studio, itself is the public property of the studio, generally speaking, a strong game account, is always cultivated through 24 hours offline, and at the same time controlled by two or even three players, it is not a strange thing, that is, because of this, these accounts themselves are often the property of the studio, and will not belong to a certain player. In fact, in most game studios, the relationship between players and accounts is often not related, and more often, players only have the right to use game accounts......

It's like the relationship between the driver and the car in a racing team......

A well-performing car paired with a skilled driver creates the best chemistry......

And the relationship between gamers and game accounts is often the same......

In fact, this is also a means for those game studios to restrict those professional players, after all, leaving the game account, even if it is a professional player, it is difficult to play a game account with the same high level and excellent equipment in a short period of time, for the professional studio, as long as the game account itself is controlled, it is equivalent to indirectly controlling the professional players who operate these game accounts, pinching the life of these players, no matter how high the player's game technology is, it is impossible to break away from the game account. What kind of wind and waves are coming......

In the vast majority of online games, professional players themselves, of course, have a higher level of play than ordinary players, but this game technology itself, but it is not completely impossible to be replaced, and compared to game technology, the game account itself, is almost irreplaceable, a game character with excellent equipment, itself requires a lot of time and energy and even a certain amount of luck to be able to be piled up a little bit, such a game role, in the hands of any professional player, can play a big role......

Because of this, for game studios, professional players of online games are essentially just a game resource similar to game accounts......

――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――― ―――――――――――――――――――――――――――――――――

Because of this, the vast majority of professional gamers in online games do not earn as much as they pay for the game, and more often than not, they are just a kind of work similar to technical coolies......

This is also the fundamental difference between online game professional gamers and eSports professional gamers, the latter relies on complete gaming technology, while the former gaming technology needs to be played through a game account, and there is no doubt that the latter can always get more recognition......

This is also a matter of course......

The same is a game, the balance of competitive games is always far better than traditional online games, after all, for competitive games, balance is the core element of everything, because competitive games, there is no so-called concept of character growth, so the player's game technology, in the game, also has a core position......

On the contrary, in online games, because the game character itself will grow with the improvement of level skills and equipment, the role and value of game technology in the game is often very low, not that the game technology has no effect, but that for the game character, the player's game technology is not irreplaceable......

In traditional online games, the embodiment of the player's game technology is actually reflected in the growth process of the game character, and once the character grows up, the role of the game technology will be greatly reduced......

The concept of game technology is often accompanied by the growth of the game character, little by little into the game character, just like a master of online games, they often before the start of the service, they will carefully plan their own career and leveling route, and strive to open the gap with other players in the first stage, so as to quickly enter the leading group, what level and what profession, what kind of monster to choose to brush, when to brush the copy, when to team up with other players, These players are often very aware of this......

And this is also a manifestation of their game level, which is not simply reflected in the operation skills of the game, but also in the concept of operating game characters......

Because of this, when a character is finally formed, the player's part of the game technology will naturally lose its effect......

However, the biggest difference between Phantom and traditional online games is that the relationship between Phantom and the player is completely binding!

This binding relationship also leads to the fact that every player in the phantom world is an irreplaceable existence in the game......

In this process, there is no transaction, no so-called number theft, or so-called buyout, and there is an absolutely inseparable relationship between each player and his or her game character!

And because of this, it has become almost impossible for game studios to use this to squeeze those professional gamers......

In addition, players' sense of belonging to the game has also been greatly improved......

――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――― ―――――――――――――――――――――――――――――――――

Of course, there is one of the most critical elements in the high value of virtual items in the fantasy world!

That's the power system of the illusory world!

Yes, the power system!

It can be said that the strength system of the characters in the fantasy world is actually the biggest difference from online games in the traditional sense!

In traditional online games, the process of leveling up is often a process that will definitely generate benefits as long as it takes time......

Players who level up 24 hours a day will always be much faster than those who are only online for a few hours a day......

The concept of game technology, the foundation of game operation, is actually based on the long-term game every day, only everyone is on the basis of maximizing the efficiency of the same game, each other's game level can make the growth rate of the character different, and if you can't do the full time set by the game, then no matter how high the game level, it is impossible to reach enough height!

In the final analysis, this is why, in the vast majority of online games, it is almost difficult for ordinary players to compare with those players in professional studios, the players of professional studios, usually do their own work in their own duties, some players in the studio, is specifically responsible for playing money and equipment, in order to make the strength of the main account in the shortest possible time, quickly improve, and those main accounts, almost 24 hours carelessly by manual operation in the leveling, The choice of every leveling point and the choice of every task can be said to be striving for excellence and maximizing efficiency......

As long as you master a few game characters who are in the first level of the game and are equipped with the best equipment, it often means that you are one step ahead of the game and a copy of the game, which means that you can get the equipment that other players can't get earlier, so as to achieve the effect of being one step ahead and one step ahead......

In the vast majority of online games, players follow the cognition of a point of hard work and a point of gain, the more time spent, the more powerful the character is, no matter how rare a pet or how rare virtual equipment, as long as the player spends time to brush, as long as the time reaches a certain base, they will definitely get the benefits that match the explosion rate of the item, and after a long time, the accident will always be transformed into necessity, which is also a matter of course......

It's like in the game, you often hear that someone brushes a monster for several days in a row and doesn't get the equipment they need, and occasionally someone says that they haven't seen the equipment they want for a few weeks, but, almost no one will say, they haven't seen the equipment they want for several months in a row, in the end, no matter what kind of rare item it is, as long as you brush it diligently, it can always be brushed out, it's nothing more than the length of time......

In the traditional sense of online games, the player's pay and income are basically maintained in a balanced state, and even in a sense, in the process of player leveling, the efficiency of the key wizard will be higher than that of ordinary players in the vast majority of the time......

Because although manual leveling itself is more efficient than the key elf, but manual leveling is impossible to last for a long time after all, and the key elf can maintain the leveling state for 24 hours, although in this process, there is a certain loss of efficiency, but no matter what, it is always more efficient than not online......

In fact, this is also the fundamental element why the vast majority of online games, even if they are popular for a while, will eventually become silent after a long time, because the various game scripts and even game plug-ins designed by players will gradually replace the player's own repetitive work, and when a game is full of robots leveling up and robots fighting monsters, the value of virtual items will inevitably decrease......

Eventually, the game will inevitably go to loneliness......

However, in the illusory world, the opposite is true......

Because the combat system and power system of Phantom World are completely different from online games in the conventional sense!

First of all, because of the relationship between the operation mode, it is impossible for any so-called idle system to be established in the fantasy world, which makes every battle in the fantasy world can truly reflect the player's actual combat ability......

In addition, the value of virtual items remains at a stable high level, which is also one of the most critical factors!

In the game, some people take a simple, efficient or even completely streamlined way to obtain virtual props, in a sense, it is the source of the collapse of the credit system and balance system of the entire game......

Just imagine, when a player works hard to farm monsters for ten hours a day to obtain precious rare equipment, only to find that being hung up with idle software for twenty-four hours, not only can get more experience and higher income than themselves, but also more worry-free and effort-saving, this kind of hard-working player mentality will definitely produce violent fluctuations, they will feel that their efforts are meaningless behavior, they will feel frustrated, they will feel lost, and then their attention to the game will be reduced, Eventually, after a long time, they will naturally choose to leave the game......

Strictly speaking, if it is just a few players who alternate with each other to play the game online 24 hours a day, in fact, it will not break the balance in the player's heart, after all, this is also an act of equal pay and gain, but once there is idle software, the player's inner identity with the game, as well as the value of virtual items in the game, will be easily impacted......

This is just the drawbacks of hanging up software in a simple sense.,As for higher-end plug-ins,Naturally, it's even more needless to say.,The existence of plug-ins,It's definitely the only magic weapon to impact game values!

When a game character dressed as a novice easily kills the most powerful boss in the game, all players who see this scene may have a strong sense of loss in their hearts, their hard work to level up, hard work to play equipment, hard work to get a copy, failure after failure, death again and again, and finally it is not as good as a new game account and a newly established novice character, such a psychological gap, It is enough to make the vast majority of players have a strong feeling of disgust with the game......

In a game, as long as there is a plug-in party, it will affect the degree of recognition of hundreds or even thousands of players with the game......

And in the illusory world, this situation has also been completely eliminated!

A game that has no plug-ins and no way to hang up will naturally have a relatively stable value of virtual items......

And what keeps the value of virtual items at a high level on the basis of stability is the combat experience and power system from the phantom world! (To be continued.) )