Chapter 6 Attribute Point Allocation
Among the two categories of attribute points of the player, the value of the political attribute points is the sum of the sub-items of conspiracy, prestige, management, diplomacy, culture, and propaganda to take the average; The military value is the average of the commander-in-chief and individual soldiers. By analogy, the commander-in-chief value is the average of the two items of strategic analysis and tactical execution; Individual soldiers are the average of the four categories of strength, shooting, fighting, and lurking.
In the political category, the loyalty of subordinates is determined by conspiracy, and the higher the conspiracy, the faster the loyalty of subordinates increases, and the lower the chance of betrayal. Conversely, if the plot is too low, the loyalty of the subordinates will increase slowly or even decrease, and the chance of betrayal will be greater.
If the player wants to be the boss, the attribute of scheming must be high, otherwise they can only stare at and watch their subordinates continue to betray. Of course, there is also a special situation where the boss can not pay attention to the scheme, the official introduction said that there is a scheming stunt called Renzheng in the A-level stunt, and the loyalty of the subordinates of the faction to which the attribute belongs will not decline, and if you get this top stunt, you will naturally not worry about betrayal.
Prestige is related to the refuge of NPCs, and if the prestige value is high, the more excellent NPCs will come to refuge. After the Xinhai Revolution, the player's reputation value is so high that it may even trigger the election task, and the NPC will be elected as the leader of the party, which is also an attribute that players who want to be the boss must pay attention to.
Management attributes are typical prime minister skills, and if players enter the game and position themselves as Wang Zuozhicai, then the most important attribute is management. After the player has his own territory, the income obtained is directly related to the management attributes of the manager, and the better the territory manager, the more benefits the development of the territory industry will bring.
The role of the diplomatic attribute is to interact with the NPC, and if the diplomatic attribute is high, the chance of success in lobbying the NPC will be greater. For example, if a player wants to subdue the bandits around him after developing a base, and he happens to have someone with high diplomatic attributes, he can send this person as a representative to negotiate with the bandits and surrender without a fight.
Cultural attributes determine a player's ability to learn, and players who are new to the game mostly ignore this attribute, but in fact this attribute is very important.
In addition to the attribute points given by the system when leveling up, players need opportunities to obtain other attribute points, and there is also the opportunity to enter various schools to study. If the culture is not enough, even if you receive the task of recruiting students at the Whampoa Military Academy, knowing that entering the Whampoa Military Academy can improve your attribute points, the player will not be able to complete the task.
There is no need for opportunities to improve cultural attribute points, as long as you find NPC teachers to study hard, but it takes a lot of time to accumulate.
Chen Hao is indeed very smart, he felt that culture should be very important when he first entered the game, so he added 20 freely allocated attribute points in the political category to culture. After entering the game, Chen Hao met a famous Confucian in Penglai County, Qilu Province, and because of his high cultural points, he triggered the learning task and followed the Confucian for three months.
After three months, Chen Hao's level did not rise a few levels, but he wasted a lot of time learning culture, which made him a laughing stock for his classmates and friends. At this time, the unconfident side of his personality was troubled, and he listened to his friend's advice and gave up continuing to study and focus on leveling.
As a result, the Great Confucian cultivated another player disciple, and the lucky one triggered a task called "Senior Brother" after studying for half a year. Da Ru's former student went to visit Da Ru and get acquainted with Da Ru's player apprentice, this "senior brother" is studying at the Baoding Army Military Academy, and it is logical to recommend his little junior brother to enter the military academy......
After a player received a military school mission and was able to enter the school, the role of culture began to appear, and Chen Hao regretted it for a long time. Whenever he sighed and said how wise his choice was at the beginning, the few people who persuaded him to give up his studies said that he was an afterthought, an afterthought.
The last attribute of politics is propaganda that is easier to understand, and it is also an attribute that exists for the sake of support. If the player becomes the boss and wants to improve the reputation of himself or the base, he can find someone with high publicity attributes to assist. Players with high propaganda attribute points can even set up a newspaper in the game and become the mouthpiece of the boss.
In the military category, the commander's stunt is divided into two parts: strategic analysis and tactical execution. If the player wants to become a general in command, both the strategic analysis and tactical execution attributes must be high.
The ability to analyze the strategy enhances the overall situation, and this attribute is higher to help players judge the direction of the war. The game "War" is completely controlled by the intelligent computer "Genesis", and the player's strategic analysis attribute points are high, and when facing a complex battle, "Genesis" may stimulate his brain, giving him a sense of inspiration, and it is easier to find the right way to deal with the battle.
On the contrary, no matter how rich the player's realistic military theory is, if his strategic analysis attribute points are very low, "Genesis" will interfere in the form of psychological hints when facing complex battles, making players make wrong judgments.
Tactical execution mainly refers to the ability to lead troops to fight, and the most direct manifestation of weak tactical execution in the "War" game is the lack of control over troops, which affects the combat effectiveness of troops.
NPC generals in war games, strategic analysis and tactical execution will definitely not be low. A person who lacks the ability of strategic analysis and only has the ability to execute tactics will never be able to become a senior general, and can only serve as a grassroots officer; People who have the ability to analyze strategies and lack the ability to execute tactics are only suitable for military staff officers, not military commanders, just like Ma Ji in the Three Kingdoms.
What players need to do after subduing the NPC is to know the person and arrange the NPC to the right position. The loyalty of each historical figure is different, and players have to consider whether they are reliable in addition to the NPC's ability when arranging positions, so the placement is not entirely based on ability.
Arm mastery is a direct reflection of an officer's control over the troops, if an officer's infantry mastery is D, he may lead 100 infantry combat effectiveness may be 50. For the same troops, if the officer infantry who leads the troops is proficient in A, then the combat effectiveness exerted may be 100.
The individual attributes are divided into four pieces in total, and the strong attribute actually hides several minor attributes. The higher the strength stat, the stronger the player's stamina, speed, resistance, and recovery. This attribute is very important, but players can improve it through a good diet and reasonable exercise, and Chen Hao will not waste free attribute points on this.
To put it bluntly, the shooting attribute is marksmanship, and the shooting attribute point is accurate. "War" is a gunfight game, and players who want to go solo no longer care about marksmanship. When drawing stunts, Chen Hao was looking forward to improving the accuracy of his marksmanship, and he wanted to add his own assigned attribute points to shooting.
The fighting attribute is actually the player's melee ability, and the fighting is high enough to take advantage of when engaging in white-knuckle combat. This attribute is not valued abroad, but due to the lack of guns and bullets in China, it is not bad to choose to take the individual melee route in the early stage.
Traditional Chinese martial arts are also reflected in the game, if the player is lucky enough to meet Ip Man, Huo Yuanjia and other cattle in the game, and learn special kung fu fighting attribute points are very high, the early stage is absolutely NB. After doing the above two things, if the player draws a perk that is good for melee combat, it is a fighter in the plane.
The latent attribute is easy to understand, and if the latent attribute point is too low, it will often be the first person to be exposed when ambushing. If the latent attribute point is high, it is suitable for work such as sneak attack and blasting, which is necessary for players who want to be special forces or spies.
The player's attribute points are only political and military, but since the military can take the route of individual soldiers or commanders, in fact, there are three ways for the player's development.
The first way is to become the boss of one side or the talent of internal affairs; The second is the general route, becoming a general who leads troops to war; The third is the individual soldier route, choose to become an excellent soldier or a grassroots officer, or even become an all-round soldier king.
Due to the level setting in the game "War", players who take the political route cannot completely ignore the attributes of individual soldiers if they do not have a long-term fixed belt to level up. In the same way, for players who take the general route, the best choice for free attribute points must definitely be assigned to strategic analysis or tactical execution, but he also needs to be led by someone for early leveling.
If conditions permit, I believe that every player wants to develop in an all-round way, for example, players who want to be their own boss, although they can accept NPC generals to command the team instead of themselves, most people still want to lead their own troops to enjoy themselves. Those who choose to be generals, because they have been leading troops to fight for a long time, also hope that their individual ability will be stronger, and they are not prone to accidents on the battlefield.
Chen Hao has never been willing to live under others, and now he has memories for the next ten years, and his goal is, of course, to become a prince. Since there is no fixed helper in reality, it is impossible for him to rely on others to take him to level up in the early stage, so he decided to assign the key 20 military free allocation attribute points to individual soldier attributes.
Chen Hao chose to add all 20 attribute points to the fight, because his stunt was a melee individual stunt. At level 0, there are 20 points in combat, and it can't be combined with the early leveling of bloody stunts.
As for strategic analysis and tactical execution, Chen Hao can't take care of it now, and he can only find a way to improve when he enters the military academy in the future.
Of the 20 freely allocated attribute points in the political category, Chen Hao, who has already regretted it once, will certainly not make any more mistakes, he has added them all to culture. chose to be born in Penglai County, Qilu, in order to find the great Confucian, and then find the great Confucian to study for a long time to improve the cultural attribute points, and enter the military academy as soon as possible to find a modern famous general's thigh to hug.