Chapter 21: Chasing the Wind and Shadows

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After entering the game the next day, Ember brushed the Dryad again for the morning, and by noon, Ember's level had risen to 45% of level 11, and his backpack was filled with a large amount of equipment materials. Because of the relationship between killing a large number of withered dryads, Ember's red name was eliminated.

It was immediately decided to go to Pyroxene Town once, one to throw the harvest into the auction, and the other to replenish some medicines.

In the whole day, all the medicines he had purchased from El had been consumed, and there were only six bottles of high-grade fire resistance potions left, which was the result of saving embers.

Moments later, Ember managed to overcome the obstacles and reach Pyroxene Town, where he staggered past many Titanfall players along the way, but he was not recognized by anyone due to the hood. In their cognition, Ember was probably shrinking somewhere in the Moon Creek Forest at this time to eliminate the red name, but they didn't know that Ember's level was about to catch up with the first group.

After replenishing the medicine, Ember returned to the Land of Eternal Withered, and with the experience points of skipping the level to kill the Dryad, he could at least reach level thirteen here.

In the meantime, he had to find a way to kill the level 20 leader.

Because the Ring of Flames is related to his next plan.

A moment later.

Ember skillfully lured more than twenty dead dryads to the outlet, and once again used grease, greasy, ignition, and fire whirlwind to create a flame tornado more than thirty yards high, the fire tornado roared bigger and bigger, and the thick smoke and dust could be clearly seen from thousands of yards.

In the fire tornado, white light rose up into the sky, and the experience value of the embers rose rapidly, such an upgrade method can be said to be extremely against the sky, and anyone who sees it will be envious, and even jealous.

Time passed slowly.

Four hours later, Ember's level had been raised to twelfth, during which time almost all of the equipment he had thrown at auction had been sold at a high price, and had been purchased by some of the guild's purchasing players.

Level 15 equipment, ordinary players are reluctant to buy and can't afford it, only the guild has the funds to collect the guild warehouse and hoard it. The only thing that made those guild purchasers curious was who could actually get so much level fifteen equipment. They had the heart to contact Ember, but they couldn't get the contact details.

Even if he was about to get to Ember, he didn't have time to trade with them, so if he wanted to cooperate with the guild, he could just go to the first-grade homeroom teacher.

He just didn't want to be exposed so early.

At this time, Ember has 1 gold and 7 silver in his backpack, and if you count the equipment left for your own use, Ember's harvest has already exceeded the expenditure on high-grade fire resistance potions, and it has not been used up yet.

It is estimated that after taking the Ring of Flames and completely completing the trip to the Land of Eternal Dryness, Ember will be able to have about 3 gold. With this money, Ember is ready to exchange for a few larger backpacks and go to the 'Broken Props' task again, and the three-day window period has already refilled the 'Broken Materials', and Ember's funds can at least double when they are done.

That's 6 gold, and that's enough money for Ember to start a big plan.

But that's all after getting the Ring of Flames, and now the most important thing is to kill the 'Flame Dryad King' at level 20 in the Land of Eternal Dryness.

Tuyere.

The wind was still howling, but the fire tornado was gradually extinguished, for it had already departed five minutes earlier.

Walking through the Eternal Dry Lands, Ember targets the Flame Dryad's four-headed elite guardians, and if they don't kill them first, it only needs a scream to kill the Flame Dryad King, and the four elite monsters will rush over.

One leader monster will make Ember rack his brains and can't do anything until now, if you add four elite monsters, Ember has almost no chance of winning.

Fortunately, the four-headed elite monsters can be killed separately.

A moment later.

Ember made their way to the edge of the core of the Eternal Dry Lands, where the four elite-level 'Fire Poison Dryads' circled around the Flame Dryad King every hour, making it easy to bump into them.

After some fumbling and fumbling, the embers brushed aside a patch of weeds.

Fifty yards away, a reddish-black dryad was moving slowly back and forth.

The withered dryad was one yard five tall and had a rotten and dry trunk of a giant tree, five thick spikes like spider's legs below the waist that were deep into the dirt, and its thick and barbed arms were layered, as if with a truncated finger sleeve, and a pair of dark green eyes embedded in the hole in the trunk of the giant tree, which looked very scary.

Seventeenth-level elite monster, fire poison withered dryad.

The method used by Ember to deal with the Fire Poison Dryad is the same as before, because although the Fire Poison Dryad has much higher flame resistance than ordinary Dryads, it is still the only way to die when it is deeply trapped in a fire tornado comparable to the third-level spell 'Flame Hurricane'.

Emerging from the weeds, Ember came forty yards from the Fire Poison Dryad and began chanting spells.

Four seconds later, Ember lifted the Golem's magic staff and nodded in the direction of the Fire Poison Dryad, and the next moment, only a dull roar was heard, and wisps of blazing flames came out of the Fire Poison Dryad's body pervasively, and it was directly shocked into a vertigo by the Burst Technique, not only that, but also unlucky to touch the burn damage.

It stands to reason that the Fire Poison Dryad is affected by the Ring of Flames all year round, and it is difficult to be continuously damaged by the fire spell, so it can only be said that Ember is too lucky.

After releasing a burst, Ember turns and runs.

On the way here, it has already figured out the route, and there will not be a dead dryad blocking the way, and the one that stands in the way has already been solved by him.

In this way, the Fire Poison Dryad squeaked and waved its thick and sharp arms, quickly chasing Ember, but how could Ember, who had two flame strikes, let it catch up, and under the lure of Ember, it quickly brought the Fire Poison Dryad to the wind.

It's the same as before.

Greasy, grease, ignition, fire whirlwind - all kinds of spells that can increase the power of the fire tornado are thrown out and continued to be replenished as soon as they are cooled down.

A fire tornado that reached the sky finally formed, devouring the fire poison withered dryad into it, and the health of dozens of points per second dropped rapidly.

Because it is a seventeenth-level elite, the withered dryad has a lot of health, and it can't be burned in a short time, and the embers must always revolve around it.

After calculating the time, it will take about ten minutes, if all the four fire poison dryads are solved, there will be an hour and a half before and after, which can be regarded as very fast, if another person wants to kill the fire-poison dryads, let alone ten minutes, give him a ten-person ten-level team for an hour, and he will not think about it.

At the same time that Ember used the terrain and fire spells to torture and kill the fire poison withered dryad, a player wearing a cyan robe also came to the land of eternal withering ten thousand yards away.

This player's Id is called Chasing the Wind and Catching Shadows.,It's a thirteen-level wind method.,A piece of equipment is a wind suit from the tenth-level dungeon 'Wind Canyon'.,Looking at the appearance and color.,It's actually a silver set that only explodes in 'Warrior Difficulty'.。

Judging by the level and equipment, this player is undoubtedly a master!

What is such a master of wind method doing in the land of eternal dryness? If it's a regular player, you'll have such doubts, but Ember won't. Because he knew that in the Land of Eternal Dryness, there was indeed a task related to the Wind Method, and it was related to the 'Flame Dryad King'.

After entering the Land of Eternal Dry, this player called Chasing Wind and Shadow immediately blessed himself with a 'Wind Technique' that increased mobility, and purposefully moved in the direction of the wind outlet.

It didn't take long for him to run into a withered dryad.

Immediately cast the Wind Blade Technique, Whirlwind Technique, Wind Erosion Technique and other spells to meet the enemy, but because of the lack of restraint, the damage of the Wind Chasing Shadow to the Dry Tree Demon is not very considerable, even with high technology and superb equipment, it took five minutes to grind a Dry Tree Demon to death.

Five minutes, if doubled, would be enough for Ember to kill an elite dryad.

"It's a little difficult."

Picking up the items that the Dryad had exploded, Chasing Wind and Shadow muttered to himself, to complete the task of the Eternal Dry Land, he needed to fight with the Fire Poison Dryad and the Flame Dryad King, and the battle with the Dryad just now made him understand that this task was not something that could be done now for the time being.

However, he was not willing to go back like this, so he decided to go deep into the land of eternal dryness to inspect the situation, and no matter how bad it was, he would find out the bottom for the next arrival.

Next, chasing the wind and catching shadows continued to go deeper, during which he bumped into the withered dryad if he could dodge, and if he couldn't dodge, he slowly grinded, so it took half an hour to go a little deeper into the land of eternal dryness.

"Whew!"

"Whew!"

In the air, a series of wind blades as thin as silkworm wings shaped like blades, cutting back and forth at an extremely fast degree, cutting off the branches of a dead dryad and breaking it to the ground, and finally a wind erosion technique resulted in it, picking up the explosives on the ground, chasing the wind and looking up at the sky not far away.

Billowing smoke scorched hot, mixed with the whistling of the wind, and the suffocating crackle of gases, gushing in all directions.

Beneath the thick smoke was a red fire that reflected the red sky and spread the fiery breath thousands of yards away.

Looking at the pillar of smoke, Chasing Wind and Shadow was very curious, "What is that?" ”

Ever since he had penetrated deep into the Eternal Dry Land, there had been pillars of smoke and fire, for that was the object of his mission, and that he had been running towards it without stopping.

It took another half an hour for the chase to finally come within 100 yards of its destination, during which time the fire was extinguished once and burned again. Because of the close distance, he could now see clearly what the monstrous fire was, it was actually a violently rotating fire tornado.

Even if it was a hundred yards away, the wind and shadows could still be seen, and there was a constant flickering of white light in the fire tornado.

The vigilance and curiosity in his heart made him quickly arrive at a high ground, where he could look down on the area around the fire tornado without being affected by the pond fish, and when he saw it clearly, he couldn't help but be shocked and shocked.

"Is that a player?"

Catching the Wind and Shadow, his eyes blazing at the red-robed player on the edge of the fire tornado.

At this time, Ember was constantly watching the fire tornado throw various spells, helping the wind to make it spin faster and faster clockwise, and the faster it spinned, the more damage it inflicted. After killing the three Fire Poison Dryads and a large number of ordinary Dryad monsters, Ember's level was successfully raised to level thirteen, and after killing the current Fire Poison Dryad, Ember should find a way to deal with the level 20 leader of the Flame Dryad King.

That's not an easy task.

Because the Flame Dryad King is different from other withered Dryad monsters, because of the relationship between guarding the Flame Ring, it can't leave the Flame Ring's sixty-yard diameter area, and no matter how big the hatred is, it can't attract it, so it can't be dealt with with by a fire tornado.

It's a pity that there is no friend of the wind method, if there is, even if the wind is slower, it can replace the wind at the tuyere.

Five minutes later, Ember managed to kill the fourth Fire Poison Dryad, and after the experience points increased slightly, and after the fire tornado was stopped, it didn't take long for the fire tornado to gradually dissipate, turning into wisps of sparks floating in the air, leaving a charred mess all over the ground, and many explosions of different colors lying in the middle.

When Ember picked up the falling object, Chasing Wind had just woken up from the shock, and his eyes were full of admiration and excitement when he looked at Ember.

"This guy is really successful, he can actually come up with such a trick, I have to work hard to get a withered dryad, it only takes ten minutes to kill an elite withered dryad, tsk, admire." I remembered that I had just made so much effort along the way to kill the withered dryad who was blocking the way to get here, and I was comparing myself to the embers.

It's like a heaven and an earth.

After a moment of silence, Chasing Wind and Shadow stopped hiding and walked towards Ember in a fair manner.

The moment the wind and shadow swept away the grass and walked towards the embers, a sense of vigilance rose in the embers' hearts, and the stone giant's magic staff quietly condensed mana.

Just as he was about to turn back, he heard the sound of chasing after the wind and shadows.

"Take it easy, friend, I'm not here to trouble you."