Chapter 20: The Land of Eternal Withering (Ask for Recommendation Votes!) )

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Thanks to the book friend 'Ministry of Fragrance Soul Chat' for rewarding 2oo starting coins.

"System Prompt: You have purchased [Advanced Fire Resistance Elixir]*13."

Advanced Fire Resistance Potion increases Fire Resistance by 50 points for 5 minutes.

Fifty points of fire resistance, coupled with the increase in fire resistance of the fire method itself, such a high fire resistance, the general fire damage embers can be completely immune, and the next upgrade plan of embers is based on the premise of high fire resistance.

After buying all the remaining money into primary mana and recovering his life instantly, Ember began to leave for his destination.

Because Red Name can't return to the city, Ember has to travel long distances across many maps to reach his destination. This task is undoubtedly very difficult, but for Ember it is a familiar way, and it even feels like it overlaps with the previous life.

As one of the three major guilds of the Bessender Empire, the Fall of the Titans of the previous life, plus various branches and acquired guilds, had a total number of more than 700,000 people, controlling one-third of the cities and fortresses of the Bessender Empire, and embers survived in the cracks for five years. Those five years were difficult, but those five years were also a rare opportunity to hone their skills, and that time turned Ember into an all-round character.

Surviving in the wild couldn't be easier.

Along the way, Ember traveled through eight maps above level 10, and encountered a lot of dangers during the process, digging out a lot of 'spell formulas' and 'mage knowledge' in those maps, but because of the small number, he was unable to form spells.

But it's conceivable that, with Ember's collection, he'll sooner or later be the player with the most of these two things in the Baysende Empire.

I was walking, and suddenly—

"System Prompt: You're within range of Pyroxene."

The town of Pyroxene is still a town under the jurisdiction of the main city of Pizog, and most of the surrounding areas are monster maps around level 10.

So far, players are generally at level seven or eight, but there are relatively few players leveling around Pyroxene Town, and when crossing the safer areas around Pyroxene Town, Ember has only encountered about twenty batches of players. Many of them belonged to the Titan Fall Guild, but none of them recognized Ember. Because according to the guild's clues, Ember was around the Yuexi Forest at this time, and judging from his red name, he would not be able to return to the city for at least two or three days.

The time when the red name is eliminated, the more difficult it is to eliminate the number of people killed.

Often after ten people, the punishment time is multiplied and multiplied, which is very terrible.

This is to limit the slaughter of trumpets by some masters.

"System prompt: You have a pyroxene prairie."

Gradually, Ember returned to the advanced monster map full of dangers, and the pyroxene prairie was full of more than ten level monster maps, most of which were in an uncultivated state.

After navigating through a few maps, a map full of waist-length withered grass finally appeared in Ember's sight.

"System prompt: You have found the land of eternal dryness."

The land of eternal dryness is like the earth.

The whole map is full of withered weeds and trees, the air is extremely dry, and the further you go to the center, the more you can feel the smell of heat, and when the wind blows, a wave of heat hits your face.

Among these waist-length weeds, there are many fifteen-level monsters 'withered dryads', these deadly dryad monsters, belonging to the combination of melee and ranged attack, melee with dry branches to slash, ranged combat is to spit parasitic seeds, absorb the player's health, weakness is slowness, and extreme fear of fire.

According to the official information released by the Sword of Glory, in the very center of the Land of Eternal Dryness, there is a treasure of fire attributes, and it is precisely because of its existence that it has caused a large-scale silence in the Land of Eternal Dryness, which indirectly allowed the Dryad to evolve the ability to parasitize seeds, leading to the complete destruction of the Land of Eternal Dryness.

Reborn I, Ember naturally knew what that treasure was, it was a gold-level special item called the Ring of Flames.

The Ring of Flames comes with a powerful belonging, but that's not what it really does.

Its real role has long been the target of Ember.

Yes, it is inevitable to obtain the Ember of the Ring of Flames, but it is guarded by a level 20 leader with extremely high fire resistance, and killing it with Ember's current strength is no different from sending it to death.

You can only level up first.

After coming to the Land of Eternal Dryness, Ember did not directly start killing monsters and leveling up, but carefully turned around twice, first grasping the distribution and refresh points of the Dry Dryad. This time it was different from in the Stone Giant Demon Ridge, he didn't need to pick a single monster to kill, but gathered a huge number of monsters as much as possible, otherwise he wouldn't be sorry for the high-grade fire resistance potion he bought for ten silver coins.

After spending an hour figuring out the situation, Ember raised his eyes to make out the direction, and about five hundred meters away, there were two small hillsides standing, and the central crack was the only outlet in the Eternal Dry Land.

Even though it was far away, Ember could still hear the wind whistling there.

As soon as he was ready, Ember chanted a fire arrow technique and roared towards the three-headed dryad not far away.

I heard a 'bang', and the fire bolts exploded on the body of one of the dead dryads, and the splashing sparks also attracted the other two. The three-headed dryad squeaked and moved towards the embers, its legs made of tree roots comical.

Although the degree of the withered dryad is very slow, the level of embers is too low after all, and it is still much slower than the withered dryad.

However, because of the Flame Strike technique, Ember was able to leave the Dryad behind.

Because of the continuous use of spells, soon Ember attracted the three-headed Dryad, and with the expansion of the pursuing force, there were more and more Dryads, and finally directly broke through the number of twenty, and at this time, the effect of the Flame Strike Technique was almost gone, and it was obviously unrealistic to want to pull more Dryads, so Ember began to run away with them in the direction of the wind outlet.

Just as they were about to reach the outlet, Ember cast another flame strike, temporarily knocking back the twenty-three dryads a few yards away, because there were so many of them, it would take them two or three seconds to pursue them collectively again.

And while they were repulsed, the embers turned into a faint red shadow and rushed into the wind.

"Whew...... Rumble! ”

The wind at the tuyere was very loud, like thunder roaring, and the embers' robes also moved with the wind, because of the dry air, it hurt a little on the face, and the eyes were a little unable to open.

But these obstacles are nothing, and they can't stop Ember from casting spells.

"Greasy Technique!"

After five seconds of chanting, a large patch of viscous and slippery grease covered the range of forty yards in diameter, and at this time, the twenty-three withered dryads arrived collectively with a bang, and after entering the range of the greasy technique, they were affected a lot, and the degree slowed down.

Ember took the opportunity to unleash the grease technique again, expanding the area covered by the grease to sixty yards.

The loinclothed withered grass, covered in grease, swayed with the wind, rubbing against the dry air, and there was a faint spark fluttering.

"Ignition!"

Looking at the withered dryads scrambling in the grease field, Ember spent two seconds chanting the ignition technique, and with a wave of his staff, a ball of flame fell into the grease field.

The next moment.

"Boom! ――”

"Boom!!"

Flames burst into the sky, almost instantaneously engulfing a radius of sixty yards in diameter, igniting not only the grease, but the withered weeds. The waist-length weeds were ignited, and they suddenly turned into tongues of fire, twitching wildly in the wind, and falling on the dead dryad's body with a huge amount of damage value.

"Squeak!"

Caught in the sea of fire, the dry dryads looked very helpless, they themselves were very flammable, and when they fell into the sea of fire, they suddenly became like burning people, and the raging fire devoured their lives.

The smell of burnt paste began to permeate.

But that's not all.

Standing beyond the monstrous sea of fire, Ember waved his spell and continued to chant it.

Four seconds later.

A whirlwind of burning flames fell into the flames, ignited a large amount of dead grass, and began to spin wildly and violently under the influence of the strong wind. And under the deliberate control of the embers, its whirlwind direction is clockwise.

In the process of spinning, Ember continued to cast grease techniques, fire resistance, ignition techniques, incineration techniques, and detonation techniques, using its own spells to make the flame whirlwind more and more powerful.

Eventually, a huge fire tornado thirty yards tall was formed.

At a height of thirty yards, under the crazy spinning, it inflicts more than 100 damage points per second to the dry dryad, which is not much different from the third-level spell 'Flame Hurricane'.

As the area swept by the fire tornado grew larger, Ember's health began to drop, but he drank the high-grade fire resistance potion as soon as his current health dropped. Fifty points of fire resistance, as long as he does not go deep into the depths of the fire tornado, he will not be harmed.

"System Prompt: You kill the Dryad and you get ......"

About seven or eight seconds later, a series of system prompts sounded, and Ember's experience value skyrocketed by a large margin, and there was only one line left before breaking through level ten.

Seeing this, Ember couldn't help but be overjoyed.

Turning his head and plunging into the land of eternal drying, he began to attract monsters, and then he only needed to keep attracting monsters, and then use spells to maintain and expand the scale of the fire tornado, so that he could achieve the purpose of rapid upgrading, and this kind of upgrade was undoubtedly extremely fast.

After the death of the second batch of withered tree demons brought back by Ember, Ember successfully rose to level ten, and the level ten equipment obtained from the Stone Giant Demon Ridge before could also be replaced, especially after the golden weapon 'Stone Giant Magic Staff' with a 'Flame Strike Technique' was replaced, Ember's strength suddenly increased slightly.

After changing his equipment, Ember didn't forget that Jì added five free attribute points to his intelligence.

Then, move on to leveling.

For the rest of the period until Ember went offline, he was all spent in the Land of Eternal Dry, because of the countless weeds in the Land of Eternal Dry, Ember's fire tornado continued to expand, devouring batch after batch of Dryads, burning a large area to ashes, and leaving a lot of equipment and explosives in the sea of fire.

During this period, due to various reasons such as wind, the fire tornado was extinguished once, but it was soon ignited by the embers again.

When he went offline, his backpack was almost full, and because the number of monsters killed skyrocketed, his red name gradually disappeared, and what he was most satisfied with was the experience points, which would soon be able to level up again.

You must know that every fifth level in the Sword of Glory is a big leap, and it is extremely difficult to obtain experience points after level 10, like Ember can be upgraded from level 10 to level 11 in a few hours, it is simply impossible.

At present, the number one 'Wistling Windmill' in the entire Bessende Empire is only fourteenth.

At this pace, the embers will soon be able to pass him.