Chapter 578: Nunu's Positioning (Fourth Update)
AS owes OMG a championship.
What about OMG birds? Dog? I, OMG, can definitely torture and kill AS.
AS's top single made me laugh to death, and the big brother would have won earlier.
AT THIS TIME, LIU WAS IN A GOOD MOOD. In fact, he really wanted to see the expression on the other side now, in fact, the reason why his Nunu was so strong had a lot to do with his rune talent configuration.
Most of the junglers, such as the famous king of the national service, their jungler Nunu is equipped with defensive talent runes, and in the early stage, they generally use Nunu's strategic value to carry out an infinite boost system for the lower lane, and in the later stage, they are used as an auxiliary for ADC, and most of the time it is easy to soy sauce.
THIS SOFT JUNGLER STYLE WAS OBVIOUSLY NOT SUITABLE FOR LIU, WHO HAD ALWAYS BEEN KNOWN FOR HIS AGGRESSIVENESS, SO LIU DEVELOPED A SET OF OFFENSIVE NUNU'S RUNE TALENT ON HIS OWN.
Let's talk about Nunu's defensive talent rune first, Nunu's defensive talent is very simple, 9/21/0 or 0/21/9, or 6/21/3, the difference is just the choice of movement speed. Most Nunu players still prefer the movement speed that requires 3 points, because Nunu's strategic significance is similar to that of the leopard, they all belong to the early stage in the wild area with extreme flexibility, and the farming efficiency is very fast, you can easily steal the jungle and suppress the opponent's jungle development heroes. Unlike leopards, leopards rely on their W skills, a displacement in just a few seconds, and there is a lot of grass in the wild area, such terrain is simply tailored for leopards, if there are no 3 or 4 people to catch together, a leopard with a flash really can't chase death. In the early stage of the game, the leopard can invade the wild area aggressively in various ways to fight the wild, although she can't beat the blind monk and the prince in the early stage, but the jungler can't keep her at all. Nunu, on the other hand, is a completely different story. It's also highly flexible, leopards rely on jumping, Nunu relies on running, Nunu can use his own W's movement speed bonus, with movement speed runes and talents, to shuttle freely in the wild area. No jungler can outrun him at all, so he basically doesn't have to worry about his survival in the jungle.
Talent configurations like this allow Nunu to be very fleshy when she first has a little meat outfit, so she can sacrifice a little economy to bring out the eyestone early in the game, contribute to the team's vision, and it will not affect her hardness as a front row. And in the late game, especially with that new tank jungle outfit, 3000 or even 4000 HP per minute. Coupled with a large number of double resistances, team battles can support a long period of time.
Nunu's teamfight positioning is actually very simple, that is, W to your own ADC, if you can E to the enemy ADC, go to E to the enemy ADC to limit the output of the enemy ADC, if E is not to the enemy ADC, go to E who wants to cut your own ADC and protect the output of your own ADC. The ultimate can be used to divide the battlefield and cut formations. It can also be used to protect your ADC kite enemies, or to keep them running away by flashing R. If you have blood left. Just go to eat a soldier, in fact, to put it bluntly, he is a semi-auxiliary hero.
With the glory of justice, which has been very popular in recent games, that is, the top laner crown, you can turn on it when you start a group to trigger the team to speed up, and quickly stick to the opponent and use E skills. In addition, Nunu's very suitable equipment, that is, the bird shield, an upgrade of the legion, uses its active effect when starting a group to apply a shield to everyone on your team. Share some of the damage for yourself. In addition, the equipment that is almost inevitable in the jungler in the current game, that is, the eye stone, can bring additional vision to the team in the early, middle and late stages, in short, it is enough to produce those equipment that can maximize the ability of Nunu's auxiliary team. If necessary, you can also make a crucible to remove the enemy's control for the ADC, although it is usually supported to produce this. Nunu doesn't rely on gear, so it's okay to do anything.
The equipment of Justice Glory, as the acceleration crown on the upper unit, is still of high strategic significance, and Nunu gives his words to accelerate the team, whether it is when attacking or retreating, it has a significant effect. And in fact, the most suitable for this equipment,Or the big tree,Now most of the big trees have chosen to give up the previous cookie-cutter way of playing with time,All began to use the glory of justice to replace time,When the group starts, directly turn on the glory of justice,Accelerate up and rush up directly to W to hug the opposite ADC or an important back row,Greatly increase the sense of the big tree in the team battle and the threat to the enemy's back row,Not out of this thing,It's really difficult for the big tree to W the back row of the opponent in the team battle,Unless the big tree flashes, And the opposite AD made a mistake.
And Promise has his own understanding of the auxiliary tank Nunu, his talent is 0/26/4,,Vertical number,The first column,A total of 5 talents,The first 4 are full,The second column is full of the second、The third,The fourth,The fifth point is 3,The last point is out。 The third column is full of first, second and third. The last column is full of the third and fourth. The other four points point out the movement speed in the generic talent and the first in the fourth column.
Such Nunu is not only meatier in the late game, but also runs fast, and his ability to control the field of vision will also be improved, that is, the efficiency of farming in the early stage may not be particularly ideal, but it will not affect Nunu's ability to steal the wild, Q+ punishment is direct seconds, and it does not require too many skills at all. However, Nunu's ability to fight in the early stage of this point method is actually quite weak. The runes of the promise are the movement speed of the Great Essence, the red attack speed, the yellow armor, and the blue growth magic resistance. This is also a set of general runes for Nunu, due to Nunu's passivity, higher attack speed can enable Nunu to use more free skills in the early stage, because Nunu itself is very lacking in blue, so the direct increase brought by the attack speed rune with W can use more free skills is more direct than the attack power, or double piercing runes. Movement speed is not controversial, and without the Movement Speed Essence, Nunu's flexibility in the jungle cannot be guaranteed. Armor and magic resistance are now universal.
This is the way the mainstream support tank Nunu plays, and the LIU plays a completely different way.
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