Chapter 468: Bard
Female Gun and Varus, two unpopular ADC heroes, want to appear in the professional arena, in fact, it is actually possible. For an ADC that has no displacement and is dead if it is rushed, it is naturally impossible to join most of the lineup as flexibly and casually as airplanes and EZ.
No displacement, which means low fault tolerance, means that you need to be protected by teammates. With the current ability of the professional team to protect the single core, there is no problem with Varus and the female gun. Although there are many heroes that have been developed to deal with the single-core lineup, such as Lisandro and Boxing Girl, there are ways to restrain them.
The female gun's Q skill does not trigger critical hits, and before the hero rework, there were many people who played the female gun without adding the Q skill, and this skill was treated as a very useless thing.
At that time, the female gun relied on W passively to deal damage, and after stacking several layers, it started to fight directly, even if it was a tank hero, it had to be brushed off a layer of skin. Standing pile output is the characteristic of this hero.
At present, the female gun in the passerby bureau mainly relies on W skills to hit people, and when the team battle is opened, it is first casually long-range Q twice, looking for the output position, and then driving W at the station.
This kind of output is very difficult to play in the game. In team battles, the output opportunity of the ADC is only a few seconds, and the three female guns can use the ultimate to play a wave of disruptive output in the back row like an AP hero, and then run to the battle group, using the Q skill to trigger the three, killing two birds with one stone over and over again, like a captain who does not crit but has high base damage.
In the current situation, there are many single-core destroyers with strong breakthroughs, and they are also OP. But it's the same. Lisandro and Lulu, the two back-row protectors, are also very strong mid-to-upper heroes in the version.
If it is possible to use the ADC as a hidden bit. The last choice. In the case that the other party does not have a strong advance, it is completely possible to take out a female gun or even a big mouth ADC to come out. The main reason for this is the disappearance of the Assassin Hero.
Fist's positioning as an assassin is also very Western. In the East, the Assassin was the kind of image that had been captured and then fled. In the West, assassins are human dynamite packets, and the assassin hero either blows himself up in front of the enemy's face to complete the mission, or is blown up by someone himself, there is no third option. Other words. Assassin heroes play well for one, and if they don't play well, they will be given away for nothing.
If Fist increases the Assassin's one-for-one ability, it will be fine, but unfortunately, the amount of gunpowder in the explosives pack has also been reduced from Akali's changes.
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HERO's two races in the fifth week also ended comfortably with victory. For the next two weeks, they will get a rare break. Those players who bought tickets will go to play All-Star, and these tickets naturally have nothing to do with the players, they are all bought by the team.
There are two types of teams that do not spend money on this for their players. One is that there is really no sign in the team, and there are no first-team players. Even if you buy it, you can't do it with those peers who have a mass base. The other is people like Xiao Tao and Long Yang who don't know how to do it.
Xiao Tao also recently learned that she could contact some sailors to use the machine to swipe tickets. At present, the units on the national uniform are a little lacking, and she really wants to mix herself up as an all-star, but unfortunately her dream has been shattered.
Long Yang has two extremely popular players here, and he thought that he should be able to get on it properly, but he was also beaten by the machine.
The two teams have no complaints about this, after all, people have paid, and they have no interest in that kind of thing, so it is better to be a spectator.
In Xile's opinion, this is a good thing, and he didn't choose the best. The most important reason why Xiao Tao and Long Yang's team can become stronger so quickly is their intensive training without distractions. Compared with those players who need to be distracted to shoot advertisements and play live broadcasts, Long Yang and Xiao Tao are the fastest to accept and understand the new version.
For the professional players of the LOL game, only by grasping the wind direction after the change of the fist early can they maintain their strength.
Momo's match is after HERO, and the opponent is the Frozen Earth Sentai. Facing a team that has never won and has not had any good news recently, the five girls and the little flower in charge of guidance are all not taken very seriously, and they are almost used as entertainment.
Since it's entertainment, they don't bother to use their brains to think about a messy lineup, so they just choose a little version and go on it, and they look very serious.
HERO, who was originally playing very seriously and seriously, took out something like a big-eyed and female gun in the game just now, which looked very entertaining.
Both games were played for a long time, and due to lack of seriousness, Xiao Tao's side failed to solve the garbage time as soon as possible, and was dragged far behind. It also has to do with the fact that they are very careful.
Winning both battles, the players who got the game retreated early, so as not to be entangled by the messy people and delay the meal celebration.
On the return taxi, Xiaohua flipped through her notebook. The next match is two weeks later, and the two teams have two games to play each, starting with Peach North vs. Gold, which is a difficult point, and it is also a match point for Xiao Tao. HERO is against the hapless Tundra, and the Tundra losing streak will be maintained until August.
In addition, the two teams have to fight each other for the last time, and Xiaohua is already thinking about making enough points to ensure that HERO, who enters the playoffs, concedes three points.
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As the fifth week of the game came to an end, Riot's new hero, Bud, surfaced. This hero looks like a hairy Britz, has a bowling face, and has a temperament similar to Santa Claus, making bells when he makes moves.
This hero has the usual design characteristics of Fist, and among the heroes that appeared in the same period, there will always be some situations with the same ideas, such as the sword demon Zack, such as the excavator and the current Bard.
This is a hero with a ranged attack, just like a shooter and a traditional mage, throwing all sorts of things to level an opponent A, and the range is currently unknown. The hero's E skill can open a one-way door in any area, about two-thirds the width of an excavator's tunnel, and the specific effect is similar to a hammerstone lantern. Bud and his teammates can tap on one side of the door opening to teleport to the other. The effect is the same as lighting the Hammerstone Lantern and teleporting to the Hammerstone.
The difference is. The door opened by this hero's E skill will not disappear just by being clicked. He was able to last for a longer period of time.
Aside from the fact that the door is opened, this hero looks like a shaman no matter how it looks, and its W skill is a healing totem that can be plugged in up to three.
According to the designers, they wanted to make the hero a wanderer-type support, and a walker that provided support, rather than a strong gank.
In other words, Bard can put the healing totem in the face of his three-way teammate. Giving continuous healing can be regarded as reducing the pressure on teammates in the lane.
In addition, Bard can also pick up exclusive passive auras dropped on the map as he wanders, similar to the Hammerstone's soul. However, Bard's passive is much more OP, and it can provide experience and mana while being eaten, and stacking the passive will increase some of Mip''s abilities.
Mip is a little pokem similar to Lulu's Pixar, and the number of passive stacks will increase, and it is also part of the new hero Bud's passive.
Miep has the same thing as Pixar in that it can deal damage during Bard's normal attacks, but it seems to be a one-time thing, just like a terrorist with a bomb.
As for the core move that has attracted much attention......
Riot seems to have suffered some of the new hero positioning issues. Some of the heroes they designed to play support, such as Clockwork and Lulu, were all used to play mid-laner. Some mid-laner designs such as Xiaofa, Zyra and Little Annie. It was used as an aid.
This time Riot also fundamentally solves the problem of positioning the new hero, and only gives this hero an attack skill.
Bard's ultimate is to apply a control to an area the size of a buff camp, which causes all units in that area to gain a 'golden body effect'.
To put it simply, a qiē in the area, including defense towers, monsters, and heroes, all of which cannot attack and move, nor can they be selected and attacked, which is the same as the golden body.
This skill works in a similar way to the Crow's W, and it will have an effect about half a second after casting, and all targets within range at the time of its effect will be affected, but the storage zài with the magic shield is not included. In other words, this ultimate move is actually a control zhì type skill, and if you can be immune to control zhì, you will be able to be immune to this ultimate.
Judging from Riot's ability to design heroes, they are really not good at it.
Bard doesn't have a lot of output skills, but he's a long hand and can rely on W's regeneration to mix online. And the need to travel through guò to pick up the passive refreshed on the map is still not a problem for mid-laner heroes, after all, the passive lasts an amazing ten minutes on the map.
Fists are designed to limit Bard's ability to jungle, but they can't stop him from becoming a support midlaner. However, in terms of skills, the two skills E and R, which are completely functional, do not have zàiAP bonuses, that is to say, they are the kind of skills that do not rely on resources and equipment.
With this alone, it doesn't make that much sense to let Bard go, just like Lulu's ultimate and shield lose their AP bonus. Therefore, Bard can basically only be an auxiliary, and there is no possibility that Zài will appear in other positions, because this thing seems to be useless in eating a single-line economy. After the god costume, it is estimated that the effect is not as good as the god costume Nami.
However, this does not guarantee that this hero will not appear on the road as a tank, after all, he has the ability to restore fù and lay the line, and he has a long hand, but this thing doesn't seem to be very useful when it comes to meat. A player who is accustomed to living up to the positioning of the Fist, facing Bard, this time I am afraid that it will be broken.
As a support, Bard's online ability is actually quite average, and the ability to cooperate with the jungler is also quite average, at least from the current official skill effect. It is not ruled out that the passive Mipu has the possibility of an amazing flat A damage, but this should not be realistic, after all, Mipu's damage comes from passive stacking, and stacking the passive takes time, which means that Bard in the early stage is likely to be very weak.
As it stands, the ability to support online is still a very important point. Bard's Q skill is an ordinary thing similar to a pillar of light.,The length is limited.,The output ability is just like that.,You can only hit two targets.,It's a bit like Sister Good Luck's Q skill.。
However, it is still interesting that Bard's Q can stun both of the hit objects when it hits two targets.
This is a typical skill designed for teamfights. As a small group control storage zài. Even if you don't hit the two. It also provides a very strong deceleration capability. It's also a protective skill.
As for the online play of Q skills, it is really not direct enough. The gem's must-hit stun doesn't bring in any money for him to be less powerful online, and Bard's estimate is similar.
It shouldn't be possible to make a hero like Annie who flashes and stuns a bunch, so Bud's extreme stun is two, and most of the time it should hit an enemy hero plus minions on the line, which is still very useful when being chased online.
To determine if a hero can appear in the support slot before he comes out, there are only two things to analyze. First, whether the irreplaceability of this hero is in line with the version. Second, whether it has a certain amount of early ability.
In fact, as long as any of these two points are strong enough, you can land in the tournament and become a hero of the tournament. However, if it is only a little bit of agreement, generally speaking, it will not become the kind of auxiliary with wide applicability, and it will not become something that will not lose anything in any situation, such as hammerstone.
For example, when time is playing support, the ultimate is his core, and it is the only reason why he can appear in the arena. So, despite the fact that the timeline is weak. It's almost useless, but there will still be professional teams that will use it.
The same. In the era when the fan mother was assisted, with his unparalleled ability to push the line, consume blood, and press the line in the early stage, this hero was also in demand for a while. However, the fan mom team battle is too weak, and there is no damage as an auxiliary, and there is only one group acceleration of the auxiliary ability. Therefore, after the online consumption is no longer popular, the fan mother basically bid farewell to the professional arena.
As for why consumption is no longer popular online, this is related to the current widespread carrying and teleportation on the road, and it also has something to do with the global flow that was once fierce. The crimping line is easy to be ganked. If it's just a jungler, as long as the fan mother throws out a few residual blood on the line, she is not afraid of the enemy going around, but if the cards and the upper single take off, then you can't bear it.
It is not only the fan mother who is assisted by this situation, but also the qin girl and Zyra, and the fan mother is more thorough.
For most passers-by, there have been situations where their favorite heroes and gameplay have been cut and cannot be used, such as AP Yi Master, such as the single-line Soraka.
This situation has created a kind of 'love for him, don't strengthen him', hoping that their favorite gameplay can always be kept in a tepid state, and will not be discovered by fists, and then cut off in the name of 'not cool', 'unfair', and 'not in line with our original intention'.
In this regard, players who prefer to use regular support to move support positions are lucky, as fists rarely hit hard with support. Or that they also want to take a heavy knife, but their usual method of slashing people does not work for the auxiliary.
For example, the Wind Girl was recently cut off her movement speed, and the Wind Girl herself could no longer ride the wind, so she bought a five-speed shoe and flew with her teammates at a speed of about five hundred.
Speed is indeed a very important attribute for the Wind Girl, but it is not the core. For heroes in other positions, Fist is always ruthless and strikes at their cores, such as Casa, who was recently cut off the displacement distance. As for the support, at most, it has been overhauled like Soraka, and there are not many who cut it too hard, probably only one Jewel Knight.
At the beginning of S4, with a slight increase in support status, there were a few weeks of glory for the Jewel Knight, who was known for his ferocity in the lower lane. At that time, the gem was just like the hammer stone now, and it could go to the enemy's C face to A.
When Hammerstone walks into someone else's face, it means that he wants EWQR, and then another teammate comes over to kill someone, which is very dangerous.
The Jewel Knight is more simple, directly AEARAWhe will cripple people in one set, and then randomly pop out someone to collect the residual blood.
In Riot's opinion, the core of the Gem Knight is probably on top of the aura effect it provides, so they slash the damage of the gem, and the gem becomes one of the least popular supports.
There's no doubt that Tariq is the least likely to play among Riot's current support players. There are a lot of them in the mutual selection mode, which is enough to explain some problems.
The new hero, Bard, has a very OP functional skill, not R's range gold body, but E's ability to open doors.
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After the game, HERO returned to the base and ordered a lot of not-so-healthy food from several takeaways, and everyone celebrated a little.
The celebration wasn't so much about winning as it was about the two weeks of free time without a race. Of course, if they don't win, it is estimated that they will not be free for two weeks.
The vegetable strips of plastic flowers were also upgraded to premium vegetable strips during the celebration banquet, and all of them are organic vegetables.
That being said, this functional food really doesn't make her interested in eating and drinking. While everyone was discussing which dish was delicious, she was holding a tablet and staring at the number of jù exposed by the new hero Bud in a daze.
Plastic Flower is currently using her brain to simulate some scenarios that can be played by Bard's E skill.
For now, it seems that this skill can be used in the area of the two dragons.
With Bard here, the enemy may not pay attention to the dragon lightly. If four or five full-state enemies are sent into the dragon pit by Bud's portal, I am afraid that it will be devastating damage to the dragon fighting side.
In addition to this, Bard can increase the gank efficiency of jungler heroes.
His portal is similar to the Excavator's E, and when it passes through those walls that are too thick, it will pass through the walls like a partition hole. In other words, when this hero and jungler are both playing, two people can successfully go around the rear in one go.
"New Heroes...... It seems to be really suitable for double tours......"
When everyone was eating, the plastic flowers were also very disappointing and chatted about work again.
In her opinion, Riot probably really wanted to break the dull and annoying pattern of the wild area this time. Rumor has it that designers are designing new wild areas, and it is likely that all of these will be overturned, and plastic flowers are in favor of this.
It's too difficult to farm in the jungle now, and Riot originally wanted to make this kind of difficult monster slow down the frequency of gank in the jungle, after all, in the case of difficult jungle monsters, gank failure means no economic gain. In this way, those developmental junglers have the same conditions as the enemy to talk, or even more advantageous.
However, this idea is now also declared bankrupt, and the jungler in the development type has been completely driven out of the jungle stage because of this jungle area change. For those jungler heroes who have never brushed the wild, it doesn't matter to them whether the wild monsters are strong or not, but what really hurts the poor people who are bored and jungled, such as the pig girl who has no explosive damage and can't mix in the wild area.
The touching picture of the Q skill poking the past 0 damage made An Ling unbearable to touch this hero again, so as not to ruin the powerful image she had in her mind. Now that the pig girl is in the jungle, it is really the feeling of hanging a sign that says, 'Who will raise my pigs', and you can easily raise her pigs in the wild area by just going to the jungle.
The designers of Riot don't know why, and it seems that they suddenly got their senses. It seems that Bard's appearance can really fulfill the original purpose of their design for this hero, making it a support hero who roams with the jungler.
Judging from the brain supplement scene given by the plastic flower, when his own Bai Xiaobei was pressed under the tower by the enemy's top order, the two brothers Long Yang and Long Xing appeared from behind the teleporters.
The attack power provided by Bard's Mipu is somewhat similar to that of the prince, the first knife is more ruthless, and then it is more and more finished. This is a very gank attack mechanic that doesn't give this hero too much output in teamfights, and only provides a burst when the group is small.
The circumambulation of the portal can allow Longxing, a genuine jungler, to save an EQ second combo or other displacement skills, and it can more easily catch up with the online enemies who are fleeing from the flash.
Judging from the setting of the one-way portal of the portal, Bard's rescue ability is actually lower than his ability to take the initiative to attack. He can't pull enemies from one side of the wall to the other like a hammerstone, but he can allow himself to rush to his besieged teammates. Or bring a bunch of teammates with you to save someone.
Such skills can be helpful for some less competent firefighters, such as some small short legs who are likely to have jungler potential. (To be continued......)