Chapter 480: Rare Suppression
Assisting this position is still well paid in the S5 version, whether it is a passerby bureau or a professional arena, there are often eye-catching shots.
In this version where players start to play Burst Stream, which can kill or cripple the enemy once they fight, the support with the ability to protect or open a team can often be able to disintegrate the offensive to save teammates or take the lead in the charge, and the audience who has a deeper understanding of the game has also begun to talk more and more about the excellent operation of the support, rather than only treating the support and jungler as the blame as before.
The professional support players have encountered a good time, and the support is no longer the storage zài who was burned in the second in the team battle, and there is no need to compete with the jungler for the title of backbiter.
For the current support, even if you choose some strange heroes, you won't be criticized too much. After Kennan, Victor, and Xiaofa frequently appeared in the upper, middle and lower levels, and were recognized by the audience, everyone seemed to suddenly find that the original national server players had become so able to accept the unpopular ones they were not familiar with.
Almost everyone is pleased with this change, which is definitely a good sign. Whether it's the player's vision improvement, or getting used to this kind of strange thing, in short, there is a lot less criticism of the strange gameplay, which can be regarded as encouraging this kind of thing to continue to appear.
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The battle on Xiao Tao's side has just been going on for six minutes, and Biel's VI chose the Super Six style of play, and did not do a counter-squat, and he didn't even have the kung fu to go on the road to give a river eye.
Quinn's ability to escape on the east-west line is very limited, but he is not afraid of a combination of prince and alchemy, as long as the middle lane and support do not swim to the upper road. Basically, there is no problem.
Hammerstone is a very good wandering type of aid. After accompanying the plane on the way down for a while. They also found that this scene didn't seem to have much chance for them to wander around.
and working girls and ink juice as teammates, which is still a lot of pressure on Uenakano. The two are in a pressed state most of the time, which can easily make the enemy support disappear from the line.
Today's scene is a little different, this is the first time that Ink has taken out the Eye of the Void to play the support position. One of the major characteristics of this hero is that it is relatively provincial. When playing online-to-line, support skills don't need to be precise, especially for things like big eyes. As long as it can disrupt the rhythm of the enemy's ADC replenishment.
Ink juice does a decent job of this. Don't skimp on skills at all, finding the right opportunity is a QW, at least to force the plane to move. It's just that such an attack needs to be accompanied by risks, and it didn't take long for the ink juice to go online before it was forced off by a hook from Hammerstone.
The Golden team is very strange on the other side, they have also played a few fights with the Peach North team, and they know their style of going down the road. Obviously, they seem to have a bit of aggression with big eyes, which is good news.
Originally, Hammerstone was going to follow the prince around, and these two things swam together, which was quite efficient. But now the enemy is on the offensive side. As if they were able to catch a flaw in this, the team decided to attack the enemy down the road first. After all, the other roads are not easy to start.
As for supports, it seems that there are three types available in matches at the moment. First of all, Nami is the type that is known as the line master.
The 'line tyrant' here is definitely not the 'hegemon' of 'overlord', but the meaning of 'hegemony'.
With such a Nami, almost any weak ADC can be coerced and developed online without being pressed too much. In the face of gank, there are some abilities to lead the team to escape, but that's all.
Some people say that Nami has a strong backhand, which is a very strict misunderstanding. Nami is not strong with a backhand, but a weak firsthand and can only play with a backhand. And after this thing is forced, at most, it's a water polo and a big move, even if these two skills are strong Nami, the hit rate is fate, and it's easy to dodge.
For this kind of unstable backhand move, it is definitely not a strong backhand. Using Anne as an example, the gap can be seen very well. Anne and Nami are two assistants, at least Anne has always been talked about for her strong ability to start a group. Compared to Nami, who is said to be able to hit the backhand, one is an AOE stun that is stable and does a lot of damage. One is a slow wave that crashes and slows down briefly. Judgment from above.
If the backhand ability of a pioneer hero like Annie is stronger than Nami's, then the ultimate move of Zyra's super-large terrain division effect is probably going to be blown into the sky.
Strictly speaking, Nami is an aid that increases the team's ability to sustain combat, and in the case of a tank hero like Oki, who is stable and controllable, he can take on the second stage control, which is an absolute first-mover ability. You can also use the ultimate to block the enemy's attacks, and hide in the back row with peace of mind and constantly harass the enemy with small skills.
But it's a pity that this kind of support is not very popular anymore, and the team fight of the professional game is no longer the situation where it breaks out at one point and ends at the same point. Due to the increasing number of light skill teams, team battles often fought from the south of the city to the north of the city, and Nami could easily get lost and be cut to death in this kind of battle.
In contrast, Nami is still better at forcing tower consumption, and the tailwind game is very strong. As long as the team battle breaks out, no matter whether it is the first hand, Nami's combat power will be halved, and if there is a flash, it can be used as a good online starter, flashing in the lower lane at level 6 to stick to the face R to receive Q, or flashing to follow up on his own breakthrough hero during the team battle to control zhì. However, in general, this is still a line master assist, which is a good choice when used to make up for some congenital deficiencies of ADCs.
In addition to the line master Nami, the support of strong opening and protection is actually the same kind, which is called a functional support. The role is very simple, the positioning is clear, and the best of them like Wind Girl and Anne also have good abilities online, so they can be regarded as mainstream auxiliaries. The same goes for the hammerstone, which has a strong ability to start and protect, and Morgana also belongs to this comprehensive functional support.
As for the last one, it's the Void Eye. This hero's control skills include slowing down and knocking down, but when these two skills are used as control, the effect when actually applied is amazing. Big-eyed is technically a hero with all five skills damaging. Passive also provides damage. It's the same with Fire Man.
In such a situation. If the big eye can control the person with E skills, it is basically WR stroked over, and the normal person will be crippled directly.
The number of damage supports is not much, and the fan mother counts as one. As for the piano girl, she is more suitable to be classified as a line master, but she is not a panacea, and she can't choose at all when facing some unreasonable duo like Airplane Dawn, and she will be beaten and shouted Dad.
The big eyes of the ink juice are used decently. In fact, this hero is very simple, as long as you understand the correct way to use it, who will use it, there is no operation at all, the only thing that needs to be thought of is the casting time of the ultimate.
Many heroes in LOL pay attention to one can't be coaxed, and if you coax, you will lose, such as the sword demon who stands and sucks blood, and can be sucked back when fighting against many people, and it is possible to kill the enemy. If you choose to escape, you may be stuck to death all the way.
Big eyes are actually pretty much the same, and it's also a character who can't stand and. When you are sure that the enemy's control skills will not be thrown on your head. Sticking to the face and making a big move at the assassin, it is often the assassin who is killed by the single-line economy. And not the aid of big eyes. After the ultimate is released, as long as you are not free, then just throw it until the end, even if you are attacked, don't interrupt, after all, the life of the support is not valuable, and the hero of Big Eye, who has a broken leg more than Victor, basically has nothing to run, and it is not bad to be able to help his teammates eat some damage.
The upper road on the peach north side has been pressing the alchemy, and the enchantress in the middle lane is no longer unreasonable after level six, so she stands there against Victor, and if Victor dares to fight back, he will be stepped on by QW and held on the dog chain to continue to be pointed.
As for the lower lane, it is very strange, very rare, and is also in a state of suppression.
Long Yang and Duan Xiuxiu were stunned on the side, "I'm not dazzled, right?" Is the working girl oppressive? ”
EZ and Big Eye, when these two things appear at the same time, it means that as soon as level six arrives, a bloody storm will erupt. Two long-distance ultimates scrape over, the damage that can be caused is undoubted, as long as you consume more, it is very likely to kill online alone.
In order to achieve this goal, the working girl works very hard to consume the opponent with her skills, and she plays a lot in the team battle, so she will have a good evaluation in the case of online weakness. The output is enough, and the skill hit rate is naturally good, and the same is naturally true online.
The Q of the working girl has a relatively big impact on the aircraft, and the EZ thing is still relatively restrained from the aircraft, after all, the Q of the plane is difficult to throw to EZ, and the consumption capacity of the two before the sixth level is not at the same level, but the restraint process dù is not strong.
The Shilipo Sword God didn't feel too much that the enemy was difficult to deal with, he initially wanted to use his blood to exchange for some reinforcements, and the big eyes did have a little trouble harassing his reinforcements. However, after carrying this big-eyed Q made up a few knives, he found that if he would be beaten by EZ jumping face, and when he reached the sixth level, his blood was insufficient, and he was estimated to be killed by Yueta.
In the case of EZ flash, it is still relatively easy to cross the tower, E to the enemy's face QA and then directly flash out of the danger area to read the ultimate, which is a more common means of strong killing. At least in the game of fierce players, compare the long sword.
The Shilipo Sword God can't fully expect his support to be in full hit when EZ jumps over, and he is not afraid to be beaten by EZ alone, but he is afraid that the big eye will directly turn into a turret and throw his disintegration ray in the face. These two people get together, and the damage is quite annoying.
There are some small disagreements on the side of the gold team at the moment, and the fat man advocates that the plane be sold, and when he is about to reach level six, he will go over and squat for a wave. Shilipo Sword God doesn't want to play so risky, there are two women on the opposite side, in his opinion, if he is killed by a woman on the line, his life will be over, so it's better to be careful.
"VI is there Super Six, it is estimated that it will be six levels ahead of our next road, if she is also squatting, it will be troublesome, so I am still cowardly."
The Shilipo Sword God gave such a build, but the fat man had already squatted over, and he had not yet reached the fifth level. The plane was helpless, so it had to take advantage of the fact that the other party was not yet level six to fight first.
Six minutes and thirty seconds into the game, a battle broke out on the lower lane. For the first time in her life, she suppressed her opponent in the same level of competition with a working girl who was on the line, and she suffered a frenzied EQ flash from the prince, which just picked her up after E left.
The fat man's flash also made the EW of the big eyes of the ink juice empty.,Fortunately, after the Q skill split, it was hit.,But if you can't make up enough for three layers of passives, there's not much difference between being in and not in the middle.。
It turns out. EZ with flashes can't be killed. The working girl flashed in time. The coquettish QA hit the plane that W was about to deal damage, causing him to be a little injured......
"I said no......"
The Shilipo Sword God was very aggrieved. Originally, his HP could still be replenished online, but now he has to go home.
The arrival of the fat man could help push a wave of lines and buy time to go home, but he didn't choose to do so.
"I'm afraid VI will come, so you better go directly."
His fears were right, Biel would have just reached level six. Health and blue amount are very problematic, but it still comes with a devastating move, so the blue amount is enough to play a set.
The Shilipo Sword God insisted on letting the fat man help push it, he didn't want to go home and miss the experience of the two groups of soldiers.
So, Biel just went head-on, and it was a big move against the prince who pushed the line.
The four people who will go down the road are not level 6 yet, so they are a little bit less experienced, and they are barely 3v3. Although the plane is not in very good condition, the VI side is also not good. The gold team felt that there was still some fighting in this wave, so the two sides fought.
It's a pity, though. They muttered about the difference in damage between Hammerstone and Big Eye, and the damage that Big Eye could do in the early stage was mid-single. As soon as the prince who was hit to the sky landed, he was bounced off again by the big-eyed E skill, followed by the punch girl's blow. With the attack of the ADC, the prince was seconds before he even threw out the E of the EQ.
The fat man's posthumous experience made EZ and Big Eyes instantly level six, and the two of them also read directly at the hammer stone not far away, and directly beat it into bloody skin and forced it to flash.
The Shilipo Sword God who was beaten back to the city had to lose at least three lines of troops. He felt distressed, but he couldn't help it, he felt that it would become like this entirely because his own jungler didn't listen to his command, so he had to come to help.
The fat man is now in a very embarrassing situation, and since the third line is pressed, he should have a lot to do as a jungler. But the first attack suffered a setback.
The core idea of their game is to develop and huddle, and they will not do too many active invasions, and they are not allowed to have too many moves in the early stage, and they can only see the enemy's attacks.
The development referred to by the Golden Team is actually Victor and Alchemy.
The two of them are of the same category, and it is difficult to stop heroes who want to develop online. Unfortunately, Quinn and Enchantress were able to stop both.
"It's really going to kill you."
Jim Carrey was blinded by a W from Little Peach Quinn at the bottom of the tower, and decisively summoned the jungler to help him eat two lines and make some defensive outfits.
In most cases, his alchemy is directly bare ice rods, which makes it easier to develop and will not be overtaken by the light yì. This time, though, he's going to have to make a resistance outfit first. However, Quinn has both physical and magical damage, and is a typical mixed hero, and it is difficult to use guò to deal damage to her in the early stage.
The fat man is now finally feeling the so-called 'jungler confusion', he feels like he is sleepwalking, and everyone can see this. The heroes of the Golden Sentai line have been restrained a little bit, and it has reached the point where it is difficult to help the jungler.
Jungler is a thing, in the current competition environment, most of them obey the command and follow the big idea of team battles. After the banpick is over, the team will work out a rough offensive policy for the game, and the jungler will act in accordance with this policy.
It's a pity that the Gold team is ready to fight in front of a strong early lineup like Enchantress, Quinn, EZ and VI this time, which is destined to have a hard time in the jungler. However, there is nothing wrong with their choice, as long as they can hold it, they will basically die if they fight with this set of things.
While the game was going on, Xiaohua was explaining to Lu Kun, who was concentrating on watching the game, the wave that went down the road just now. In her opinion, the Golden Team suffered a loss because it failed to implement the original set goal, and chose to help the slightly balanced path to play the advantage in the case of instigation, instead of helping the disadvantaged road to stabilize the development, which is a very strict choice mistake.
Choice, this version is still very important at the moment.
Duan Xiuxiu has a set of HERO routines that are often used in training matches, but have not been taken out in the competition, which was specially developed for Duan Xiuxiu's death song.
Duan Xiuxiu, as a typical line-tyrant player, is still very powerful with a brush hero like Death Song, and brushing the knife makes people's blood boil. Death Song and VI actually work together. You must know that VI's ultimate gank success rate is very strong. The premise is that the Q skill can be hit.
VI relies on the passivity of his W skill. Can hit a very high burst. With online teammates, you can almost kill most heroes in the early stage. But it's a pity that the opponent has a flash, so VI's ultimate is often just a change of flash, and then knocks the opponent home.
At such times, the combat effectiveness of the Death Song is reflected. When VI launches an attack, Death Song reads big, and the enemy sees Death Song's skill when they are locked by the ultimate, and basically gives up resistance. Dead Song is just enough to make up for the impact of lightning on VI, and the insufficient part of the damage is sufficient.
There aren't many opportunities to catch this thing in the early stage. Dead Song can increase the success rate of this opportunity and can provide good development for Dead Song. As long as you can successfully gank the opponent once, the snowball may roll up, and even if you can't roll up, you can get a slight advantage, slow down the enemy's offensive rhythm, give Death Song more time to develop, and drag the game into the later stage of Death Song's more active life.
This kind of routine is actually quite interesting, quite realistic. Long Yang has always had an opinion about the hero Bron, and when he plays this routine, he will choose a hand Bron and give a W to the well-developed Death Song during team battles. Provide a certain amount of double antibody, so that Duan Xiuxiu can output as much as possible. It's also a good match. After all, the Seraphic Angel Shield plus Time of the Death Song has a good amount of blood, and it has the double resistance provided by Central Asia and the Abyss. Bronn has another buff, which can almost make Duan Xiuxiu fight as a tank, which is still a relatively inexplicable way to play in the later stage. In fact, the main thing is to provide Duan Xiuxiu with a certain degree of fault tolerance.
Duan Xiuxiu is not 'able to play dead songs', but she can develop online. She used the death song to fight the group, the effect was quite bad, she would only rush up to eat and hurt the Q people, Long Yang was just helpless to do this.
This combination plays a typical developmental approach, using the jungler's constant offense to lay the foundation for a stable mid-term as much as possible. For Xile, this is the core of the development flow, rather than blindly instigating the reinforcement.
Obviously, in Xiaohua's opinion, there are huge problems on the Golden Team's side in terms of game ideas alone.
Xiao Tao pressed the alchemy very badly, but that was the end of it. The next thing she has to do is not to press, but to kill alone.
She never chose to push the tower, which would give alchemy more room to develop. That's how she honestly controls the line, just
Enough to make this hero a waste in the middle of the game.
Victor's butterfly knife coped with it quite well, but it was still more difficult than Xiao Tao. After the sixth level of the butterfly knife, he chose to fight with Victor as much as possible, and beat him home a few more times with his own single damage higher than him, and then let VI come over and scare away the remnant of Victor.
The prince has also been here, after all, he and the mushroom head are a couple, but he is not afraid of him at all with the butterfly knife holding the flash.
And just like that, the game went mid-game. During the period, a few heads broke out in the middle lane, the prince and the enchantress made a swap, and the bottom road also played twice, five or five, which is not good news for the Peach North team, but it is not bad. Their goal is clear, and the center of the battle is in the middle of the game.
After a wave of strong homecoming, the butterfly knife went online with Xiao Tao, and ran to gank alchemy with his own jungler. At the same time, the gold team, which played a time difference, took Xiaolong, and everyone in the team added less than 10 AP or AD.
The Enchantress and Quinn grabbed Alchemy at this time, and killed him with two dog chains tied to his face. In fact, alchemy is also quite afraid of the enchantress.
In the face of Nakano, who was coming to support the tower, the two of them didn't pay attention at all, and pushed the tower to close the line with peace of mind. Xiao Tao estimated the time when the enemy ran up from the bottom road, fired a W, and just saw the two groups of people around him. So, the two girls with the highest individual combat effectiveness in the Peach North team began their own slaughter.
Quinn turned into a bird, and the enchantress shifted in two stages, and ran towards the prince and Victor who came over at the same time. The attack of the two was as fast as meteors, and the gold team did not react at all, and Quinn and Enchantress had already run in front of them and launched an attack. (To be continued......)