Ecological Monitoring Station with Olisa
Ecological monitoring station: Antarctica, the scientific research site used by Overwatch to monitor the planet's climate change, was cut off by a violent snowstorm many years ago. The on-site scientists are trapped here, and as supplies dwindle, they make the difficult decision to go into a freezer to hibernate and wait for someone to rescue them in the future.
Years later, a rescue team arrived.
Unfortunately, with the exception of Dr. Zhou Meiling, none of the other scientists survived. By then, however, Overwatch had long since disbanded, and the ecological monitoring stations had long since ceased to function.
This map is actually very small, it is a completely symmetrical map, the game mode is similar to the arena in WOW, the player cannot be resurrected after death, until one side is completely destroyed, the round is over, this map is used in two modes:
Mystery Duel 1v1
There is no blood bag in the whole map.
The same hero is randomly drawn from both sides.
At the end of 1 minute, the objective point appears in the center of the map, and the occupying side wins, and the original version is that the two sides are in perspective at the end of 1 minute.
Unspoken Rules:
Tobiang was not allowed to deploy the battery.
The Light of Order does not allow the deployment of sentry guns.
Limited Matchup 1v1.
There is no blood bag in the whole map.
The selectable heroes of both sides are randomly determined by the system (the selectable heroes are the same).
At the end of 1 minute, the target point appears in the center of the map, and the occupying team wins.
Unspoken Rules:
Tobiang was not allowed to deploy the battery.
The Light of Order does not allow the deployment of sentry guns.
Duel Vanguard 3v3.
There is no blood bag in the whole map.
Both sides are free to choose their heroes.
At the end of 1 minute, all the people are in perspective.
At the end of 1 minute, the target point appears in the center of the map, and the occupying team wins.
Confinement Duel 3v3.
There is no blood bag in the whole map.
Both sides are free to choose heroes, but the winning side can no longer choose the heroes they have used before.
At the end of 1 minute, all the people are in perspective.
At the end of 1 minute, the target point appears in the center of the map, and the occupying team wins.
Confinement Duel 6v6.
There is no blood bag in the whole map.
Both sides are free to choose heroes, but the winning side can no longer choose the heroes they have used before.
At the end of 1 minute, all the people are in perspective.
At the end of 1 minute, the target point appears in the center of the map, and the occupying team wins.
Recommended Heroes.
3V3 recommends a non-assisted self-regeneration trio: Road Fighter, Soldier: 76, and Beauty, especially Road Fighter, who almost kills with one hit and has thick blood. In addition, Zenya Pagoda can also be a monk with a murderous heart.
Since 1v1 is a random hero, there is no hero recommendation.
There is no hero recommendation in 6V6, but in both 3V3 and 6V6, it is recommended not to choose too many healers in a round, and it is best not to win a round without the opponent using Angel or choose Angel before the match point, since in Duel Vanguard, the fallen hero cannot be automatically revived, so Angel, the only hero who can resurrect teammates, is an ace and the only hole card.
……
……
Orisa, is the 24th hero character of Blizzard's game Overwatch.
Assembled from parts of the short-lived OR15 defense robot in Nubani, Olisa is the city's new guardian but still has plenty of room to grow.
"Keeping you safe is my primary duty."
Assembled from parts of the short-lived OR15 defense robot in Nubani, Olisa is the city's new guardian but still has plenty of room to grow.
Long before the intellectual machine crisis, the large intelligent machine center in Nigeria began to produce and put into operation the OR14 "Idine" safety robot.
After the war, this model of robot, along with other robots that appeared during the Robotics Crisis, was ordered to be discontinued. Twenty years later, Nubani reassembled the OR14 production line and used it to protect the city from outside threats.
These new OR15 robots, although already deployed, were quickly eliminated in an attack by the Iron Fist of Doom.
After the attack, the project was discontinued again, and the remaining OR15 was sold by the city. Some of the parts were purchased by a talented girl named Effie Oladier, who was previously awarded the Adamavi Foundation's "Genius Award" for her outstanding work in the fields of robotics and artificial intelligence.
With the consent of enlightened parents, Effie uses the prize money to purchase those obsolete OR15 robots. She believes that Nubani still needs a Guardian, and the upgraded OR15 is the perfect choice.
Ifi repaired and reprogrammed the bot, as well as installing the personality core data she had designed.
She refers to Nubani's new generation of Guardians as Olisa.
Orisa has proven that she can serve the city, but she is still working hard to optimize her program.
Her lack of experience has caused her to get into trouble from time to time, but fortunately, Ife has been working on the necessary transformations for her, and Olisa has also shown great adaptability to artificial intelligence, and everything is going well thanks to the joint efforts of the two.
As Olisa becomes the guardian of the city, she needs to learn a lot about the world and her duties.
But as long as she is guided by the positive influence of Ife and her own growing sense of honor and duty, Olisa will do whatever it takes to protect Nubani.
Weapons: Fusion Driver (Left Mouse Button).
Olisa's fully automatic weapon deals damage over time, but slows movement speed by 30% when fired. The magazine capacity is 150, the rate of fire is about 12.5rps, and the reload time is about 2.5 seconds.
Strong defense (left shift).
Olisa reduces damage taken for a short period of time and is immune to Action Limit. Damage reduction is 50%.
Stand still! (Right Mouse Button).
Olisa fires a gravity projectile that can be detonated, slowing nearby enemies down
Pull it towards the center of the explosion. The range of action is about 8 meters.
Protective barrier (E key).
Olisa throws a fixed barrier to cover her and her teammates and absorb enemy fire. With a 900 absorption for 20 seconds and a 10 second cooldown, no two barriers can exist on the field at the same time.
Ultracharger (Q key).
Olisa deploys a device that amplifies the damage dealt by her teammates in her field of vision. The amplitude of the enhancement is 50%, the duration is 15 seconds, and the range of vision is about 25 meters.
Olisa's skill "Strong Defense".
It is immune to action suppression effects, such as the Pharaoh's Eagle's cannonballs have no knockback effect on it, Reinhardt's ultimate skill "Earth Splitting Slam" will not knock Olisa down, and Road Fighter's Chain Hook and ultimate skill "Chicken Fly Dog Jump" will not cause Olisa to move, etc.
Olisa's skill "Strong Defense".
will be considered a wall, and Reinhardt will hit a wall when he hits a teammate while charging and then hits Olisa again.
Olisa's skill "Stand still!" ”。
It is equivalent to a short period of gravity surge, which can be used to cooperate with the kill. At the same time, you can rely on this skill to complete terrain kills or strategic moves (such as pulling the wide McCree to the edge of the box).
Olisa's skill "Stand still!" (Default key: right mouse button)
Automatically detonates upon encountering obstacles.
Olisa's skill "Protective Barrier".
It can be thrown in a parabolic path, forming a barrier after landing, and can be shielded from a distance to protect teammates.
Olisa's skill "Protective Barrier".
Its CD is shorter than the maximum time that the shield exists, but the shield can only exist at a time, and the original shield will disappear when the skill is used again.
Olisa's skill "Super Charger".
There is a health bar, and it can be broken by the other party, so protect Olisa's "Super Charger". And when the opponent Olisa uses the super charger, find the opportunity to break the opponent Olisa's super charger.
Olisa's skill "Super Charger".
It can be judged to be a wall, and Reinhardt is equivalent to hitting a wall when he hits a teammate or even himself when he uses a charge, and then hits a supercharger.
Hello everyone
With the OverTool tool, we have access to a lot of information about Overwatch
Today is through my sound pack
to sort out most of the representative Olisa's lines
It took me half an hour and listened to more than 300 audio files
King Ops teammates are all killed: "Switching to single-player mode." ”
Kings Ops teammates killed: "Team Status: No Action. ”
Nubani: "I will do whatever it takes to protect this city. ”
"Can't I show you the way tonight?"
"I was defeated here by Doomsday Fist before, but luckily Ife rebuilt me, and I have to learn from it."
The name of Doomfist is equivalent to a long time ago
To Xiaomei: "It's an honor to meet an outstanding Overwatch scientist. ”
To the fortress: "Oh, thank you E54, your factory program seems to be growing too." ”
Crying and laughingActually, Fortress and Olisa do have an interaction, and theoretically both sides can understand.
To Lucio: "I haven't heard of the Fisca Group, but my program is to help people as much as possible. ”
To Lucio: "I'm sure she's very willing, she loves your music, and so do I." ”
"My AI allows me to grow through the data and experience I observe."
The car does not move: "The carrying target has stopped moving, has a fault been detected?" ”
The car does not move: "The carrier has stopped in the no-parking zone, please move it immediately." ”。
Cart cart: "Requisitioning the delivery target!" ”
It's domineering.