The Death of Evolution Character Data 2 (1) Chen Tao, Zheng Jian, Linglong
(This section is intended to make it easier for readers to understand the character data, and readers who are not used to it can skip reading.) )
First update!
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Name: Remote Team Communicator
Rating: DD Extremely rare
Function 1: When the team members are set up, unlimited contact can be made within 1000 meters.
Function 2: Consumes 10 universal points per second, and can be contacted infinitely within a range of 10 km.
Note: You keep saying that you love me, and you want me to pay for a long distance call! Scumbag!
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Name: Tao Chen
Identity: Reincarnation of the Dream Space
Permissions: Knight (186/200)
Race: Mergeist (Human)
Special Bloodline Skill: Fusion. You can get two additional bloodlines and evolve more powerful bloodlines based on their compatibility and functionality.
Attribute:
Power 15,
Constitution 14,
Agility 7,
Wisdom 10,
Spirit 13.
HP: 140/140
Energy: 130/130
Equipment 1: Sword of Truth
Rating: N (Special Growth, Spatial Unique)
Attack: 22-35
Effect 1: Eternal and immortal. This weapon will not wear out, deform under any circumstances, and will not be damaged by any attack.
Effect 2: True Damage. The damage dealt by this weapon cannot be waived or reduced, and will directly deal actual damage to the target.
Special Effect 3: Infinite Evolution. This weapon automatically absorbs the soul fragments of the deceased for strengthening.
Effect 4: Soul Binding. The weapon is bound to your soul with supreme privilege, and you can use it in any situation.
Note: omitted. (See Chapter 1 for details)
Gear 2: Yellow Springs
Equipment Type: Sword
Rating: B Superb
Attack: 15-35
Effect 1: Kill the Lord. The Huangquan Sword devours the surrounding life force all the time, and the wielder deducts 1 health per second.
Effect 2: Thin life. Amplify damage taken by 30% against all targets within attack radius (including the user).
Effect 3: Unholy Sword. Each nearby creature dies restores 10% of the swordwielder's health and 10% of its stamina.
Skill 1: Go to Huangquan together. When activated, it consumes 10 health points per second, removes most of the control effect from the user, deals an additional 20 mental damage each time it attacks the target, and generates a layer of Yellow Spring Mark, which will remain for 24 hours if not removed.
Skill 2: Breath of Yellow Springs. Five meters ahead, a yellow sword wave is slashed, 30 energy points, 50 mental damage to the target and self within the sword wave range at the same time, and a layer of Yellow Spring Mark is generated on the target, and the mark will remain for 24 hours if it is not removed.
Skill 3: Yellow Springs Prison Master. Activate the Soul of Huangquan on the Huangquan Sword to form an extremely large Huangquan Prison Master Phantom, dealing 100 True Damage to enemies within a radius of 20 meters in diameter. Swing the sword to increase the attack range to 5 meters, and activate the Yellow Spring Mark when attacking the target, dealing 50 mental damage per stack of Yellow Spring Mark. Consumes 100 health when activated, and then 20 health per second per second. It cannot be turned on when the user's HP is insufficient, and needs to be activated when they go to the Yellow Springs together. Cooldown time 24 hours.
Note: omitted. (See Chapter 21 for details)
Gear 3: Magnetic Glove (Left Hand)
Rating: CC Extraordinary
Skill 1: Steel Manipulation. You can spend a certain amount of energy to manipulate steel objects within a 10 meter radius.
Skill 2: Geomagnetic Shield. Pulls the "Geomagnetic Field" to form a spherical magnetic shield on the body, ignoring any damage caused by any iron skills or equipment, and consuming a small amount of energy per second. (This skill has extremely high permission, and all below level A are immune.) )
Remarks: omitted (see Chapter 28 for details)
Gear 4: Orb of Insight
Rating: D Rare
Effect 1: Insight. Increase access to wearer insights.
Effect 2: The All-Seeing Eye. Consumes a certain amount of energy, which can be observed from the perspective of teammates, and the farther away it is, the greater the energy consumption.
Note: This is an item extracted from the ability of a Level 4 Evolver Master. (This isn't a tool you use to spy on a women's bathhouse.) - Master Revenant)
Equipment 5: Sublimation Furnace
Rating: C Rare
Effect: Sublimation. A certain amount of lower-rated equipment can be combined into a higher-level piece of equipment. (Crafting formula: 10F=1E, 5E=1D, 4D=1C) cannot sublimate equipment above C.
Notes: This is an item distilled from Aladdin, a Level 4 Evolver. (Betting on the dog is cool for a while, and betting on the dog for a long time is always cool.) )
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Equip 6: Equip: Cloak of Glory
Rating: B Superb
Equipment Position: Cloak
Effect 1: The Light of Justice. The cloak is soaked with the blood of a large number of righteous men who died and the unyielding souls of heroes after death, and the great power of justice protects the wearer of the cloak. Ignore Dark and Evil damage below Grade C, and reduce all Dark and Evil Damage as appropriate.
Effect 2: Immortal Glory. When the person equipped with the cape dies, the Great Glory will bring him back to life in the Dream Space. When the effect takes effect, the equipment will be destroyed, the task will be automatically abandoned, and all rewards in the mission world will be erased, and a space obliteration can also be deducted.
Note: omitted.
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(Crafted or sold equipment of Tier E and below.) )
Items: Naval Battle Medal: King of the Near Sea, Reactive Metal, Ranged Team Communicator. (E-class and below items have been omitted.) )
Skill 1: Teleportation (C). Consume 20 energy points to teleport within 50 meters, break through any obstacles, ignore any terrain. Cooldown is 30 seconds.
Skill 2: Charge (E). After using the skill, movement speed is increased by 100% for 2 seconds, and the damage of the next hit is increased by 20%. Consumes 25 energy and has a cooldown of 5 seconds.
Talents: Domination (Unawakened). Special Effect 1: The Commander's Might. For each Samsara you have, you gain 5 Attack and 5 Defense. For each intelligent creature you own, you gain 20 shield points. Special Effect 2: Commander's Skill. Each time your reincarnation completes a mission, you will receive a certain merit point based on the difficulty of completing the task.
Remarks: The King in the north!
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Name: Zheng Jian
Identity: Reincarnation of the Dream Space
Permissions: Soldier
Bloodline: Normal human.
Attribute:
Power 23,
Constitution 20,
Agility 8,
Wisdom 5,
Spirit 5,
Charm 5.
HP: 200/200
Energy: 50/50
Defense: 11 (Combat)
Talents: Brave (Unawakened). Your aggressive stance when attacking will give you great Attack ability, and you will gain 1 defense for every 2 Strength points you have in combat.
Equipment 1: Tread the snow without a trace
Rating: CC Extraordinary
Effect 1: Treading snow without leaving a trace. When passing through harsh terrain such as swamps, sand, Gobi, deserts, snow, and dense forests, the movement force loss is reduced by 50%.
Effect 2: Disappear without a trace. The wearer walks on any road without leaving footprints. Jump power increased by 30%.
Note: Who would have thought that such jeweled boots were actually worn by ancient knights when they robbed the rich and helped the poor.
Gear 2: Cold Iron Vest
Rating: C Rare
Effect 1: Cold Iron. Upper body armor +10.
Effect 2: Slightly sink. Movement speed reduced by 15%.
Note: A vest made of cold iron gives you a reliable sense of security.
Equipment 3: Green Dragon Knife.
Rating: CC Extraordinary
Attack: 20-50
Effect 1: Dragon Soul. In battle, each intelligent creature that dies will provide a certain amount of dragon soul value, according to the soul strength of the creature, the amount of dragon soul value provided has a certain fluctuation, and the current maximum storage dragon soul value is 100. For every 10 Dragon Soul points you have, the maximum damage value of the weapon is increased by 1. (After returning to space, the Dragon Soul value will be reset to zero.) )
Effect 2: Cold Iron. The entire body of the Blue Dragon Knife is made of cold iron, ignoring armor below 3 points when attacking, and reducing attack speed by 30%.
Skill 1: Sweep through thousands of armies. Consumes all Dragon Soul points. Deals damage based on Strength*1 + Weapon Damage*1 + Dragon Soul Value*1, and the damage type is group magic-type damage. (When attacking a target that is immune to magic, it deals basic attack damage.) )
Notes: The symbol of the strong, the weapon of Guan Xing, the son of the martial saint Guan Yu, has been lost and sought by countless heroes, and the potential of this treasure knife is far more than that......
Item: Remote Team Communicator.
Skill 1: Moon Slash (D). Consumes 10 Energy and suddenly raises a sword-like weapon to slash from top to bottom, dealing an additional damage equal to Power*1 to a single target. Cooldown: 20 seconds.
Skill 2: Sweep (E). Consumes 10 energy, and with a long-handled weapon, the next attack will only deal 80% of the damage, and the damage type is group damage.
Skill 3: Heart of the Earth. Gain +10 Constitution. (Added to the list of attributes.) )
Remarks: With the sword in hand, who can keep one person in ten steps?
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Name: Yu Linglong
Identity: Reincarnation of the Dream Space
Permissions: Soldier
Race: Viscount of the Bloodline
Bloodline Skill 1: Vampirism. By sucking the blood of living creatures, it can obtain a large blood return rate.
Bloodline Skill 2: Blood Pupil. Your pupils become the vertical pupils of carnivores and take on a blood-red color, your dynamic vision greatly improves, and your farsighted vision greatly improves.
Bloodline Skill 3: Cold-Blooded. You have 10% increased Accuracy and 10% increased Evasion Chance.
Bloodline Core Skill: Viscount of the Bloodline. Transform into a vampire, max HP +300, agility +10, enhance the effect of the original skill, appear vampire fangs, and retain most of the human body characteristics. (The state is irreversible and can be restored after returning to space.) )
Attribute:
Power 9,
Constitution 13,
Dexterity 12,
Wisdom 15,
Spirit 10,
Glamour 25.
HP: 130/130
Energy: 100/100
Gear 1: Kar98k.
Type: Single-shot bolt-action rifle
Rating: C Rare
Ammunition feeding method: 5 rounds with built-in magazine
Weight: 3.9 kg (without ammo)
Bullet caliber: 7.92 mm
Effective range: 500-800 meters
Shooting method: single shot
Attack: 35-55
Effect 1: Headshot. When hitting the target's head with kar98k, it will inevitably deal 200% critical hits, which has a high priority.
Effect 2: Stable. The gun has a high stability of fire and a 20% increase in hits. (PS: A trained sniper with this rifle ensures a hit in the head at a distance of 300m and a shot in the chest at a distance of 600m.) )
Note: The Kar98k rifle became the most widely used rifle of the Third Reich during World War II. It is a reliable and accurate rifle. Considered one of the best rotary pull-back bolt action rifles of World War II.
Gear 2: S686 shotgun
Type: Double-barreled shotgun
Rating: C Rare
Ammunition: 12-gauge shotgun bullets
Magazine capacity: 2 rounds
Effective range: 3-20 meters (within 3 meters is the maximum lethal range.) )
Shooting method: single shot
Attack: 5-60
Effect 1: All beings are equal. If you shoot at a range of 3 meters, you will inevitably take full damage if you hit the target. (Damage will be deducted based on defense, etc.) )
Effect 2: Knockback. When bombarded by S686 within a range of 1-5 meters, it will be knocked back.
Note: The S686 Shotgun is a variant of the Beretta 686 Silver Pigeon, which is a double-barreled shotgun with a top-down arrangement. (PS: In front of s686, all beings are equal!) )
Prop 1: 4x scope
Effect: Precise aiming. Improve aiming accuracy and hit rate.
Notes: Also known as Optical Sight, it is a natural companion for snipers.
Item 2: Sniper Rifle Silencer.
Effect: Silence. Removes a small amount of recoil and removes 70% of the sound when firing with sniper bullets.
Notes: Chicken eating artifact.
Other power-ups: Remote Team Communicator.
Skill 1: Aim (D). Consumes 5 energy to lock on a target with a firearm, increasing accuracy by 50%.
Skill 2: Moon Step (E). When this skill is used, it increases jump power by 300%, movement speed by 100%, consumes 10 energy, and has a cooldown of 1 minute for 1 second.
Talents: Knowing (Unawakened). After staring at the same target for more than 10 seconds, any damage dealt to the target is increased by 25% the next time, with a cooldown of 3 minutes, and a cooldown is refreshed after killing the target.
Notes: Sniper from afar, you're already a great Sailor Gunner.
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