Chapter 90: Mission Impossible
When it's busy, the week seems to go by in a flash.
With the support of Kerry's obscurity behind the scenes, Duke is a genius at writing programs, but he is not an all-rounder who can do everything in the world, such as art, such as hardware or something, Kerry is not omniscient, after all, the scientific and technological foundation of the earth is too different from the planet where Kerry is located, and the software part has a corresponding program analysis, and Kerry can quickly analyze and learn.
However, for the hardware part, Duke's starting point is too low, and it is too late to learn and improve, and the analysis of hardware is much more difficult than that of software.
Fortunately, Duke is not fighting alone, he changed hands to contact Song Shishi of SAL for the art work, although this start-up company has no contact with SAL for the time being, but Duke still has no difficulty in finding SAL personnel to do something, just need to say hello to Cai Siqiang and them.
Duke explained his requirements for the special game of the brainwave telekinesis helmet to Master Song, and asked him to design the game character image and various scene textures of the fight, this game is a demonstration game for the promotion of the telekinetic helmet, and there must be an amazing outstanding performance, so the graphics of this game are exquisite, Duke has very high expectations.
Duke hopes to be able to bring it to the market before the finals, and to promote it as much as possible, so that the concept of telekinesis control games can be turned into real products and put on the market, creating a good external environment for the popularity index of the entrepreneurial plan and the public debate in the final stage.
Now that they have such a powerful killer product, Duke and his party have set their sights on the championship crown of the finals. Winning the championship is an important node to realize everyone's dream, and anything that is beneficial to winning the championship must be perfect.
What's more, even if it can't be realized in the end to swallow up a telekinetic helmet manufacturer through venture capital, the million-dollar prize money of the champion alone can now be regarded as a huge windfall income for Duke's newly established company.
Therefore, on the one hand, Duke continues to improve his brainwave telekinesis helmet fighting game, in order to increase the fun of single-player against computer opponents, Duke uses artificial intelligence technology to make the computer have a certain adaptability, according to the battle situation with the player, to identify the player's corresponding technical and tactical level, so as to automatically match the difficulty, so that the junior players will not be quickly gameover, and the advanced players will not be quickly reproduced because of the improvement of skills.
This feature is quite interesting and practical, and the three beauties who took the initiative to take on the test of the game tester, each took a pair of helmets back, and tried the game in their free time, and if there were any problems, they gave direct feedback to Duke for improvement.
But none of them found Duke's intelligent difficulty matching function to watch people cook, everyone thinks they have a lot of talent for games, although they haven't played this kind of fighting game much before, but playing against the computer, it is always the feeling of meeting opponents, and the victory and defeat are always mixed.
Duke found this to be very useful in stimulating their interest in the game, both to show the hope of victory and to make the game quite challenging, this design is indeed an insightful classic, of course, without a deep foundation in artificial intelligence, others even if they have this idea, they will not be able to achieve this seemingly simple but actually quite difficult function.
The function and performance of the game have become more and more perfect with everyone's efforts, and now it's basically waiting for Master Song's art materials, as soon as the art materials arrive, Duke joins the program, and this is one of the most powerful telekinetic fighting games in history.
The next question is how to purchase Mindfulness helmets in batches. The cost of purchasing this telekinesis helmet directly affects the retail pricing of the game, which in turn greatly affects the final market performance of the game developed by Duke.
On the other hand, Duke is now starting to look up as much technical information on the brainwave interface as possible, and the technical description of this business plan is not easy, as it is not inferior to a technical paper, and Duke needs to provide Kerry with as much information as possible in order to become a top technologist in the brainwave interface.
Fortunately, Duke is backed by two world-class libraries, whether it is the Massachusetts Institute of Technology library or the Harvard University library, which are very complete in the collection of various technical materials, but a lot of materials such as papers are copies, Duke had to borrow the materials, specially hired a person to scan them into the electronic version, and basically entered all the relevant materials that could be borrowed in a week. Now Duke is discussing brain-computer interface technology with the top experts in the industry, and I believe the experts will be surprised.
Duke's progress is going very well, but the progress on other fronts is not encouraging.
In a conference room at MIT, Shu Ya is demonstrating a PPT film of progress.
"Regarding the price of Mindsky telekinetic helmets, after Susanna's understanding, there can be a 7% discount for bulk purchases of more than 10,000 sets of headphones, and 6.8% off for bulk purchases of more than 10,000 sets of helmets."
"According to this cost, our product pricing margin is very small, the regular version with a headset brainwave telekinesis interface, the retail price will reach more than 120 US dollars, and the luxury version with a helmet-type brainwave telekinesis interface will retail for more than 250 US dollars."
"As far as I know, the retail price of popular big-budget games is generally fifty or sixty dollars, such as the PS3 and Xbox 360 versions of the best-selling game Mass Effect 4, which are priced at sixty dollars. In this way, our price is more than 2 times that of our competitors.
Of course, this price does not take into account the cost of owning the PS3 and Xbox 360 platforms, but since we currently only have one game that supports telekinesis helmets, our product is already an absolute disadvantage in terms of price. ”
Shu Ya said this situation, Duke couldn't help frowning when he heard it, whether the huge difference in price could be made up for by the new concept of telekinesis games, he was not sure at all now.
"Regarding the price of the acquisition of Mindsky, Suzanne also provided information through an insider of a venture capital firm, and now the industry's valuation value is about 120 million to 150 million US dollars, and the basic patents they have in the field of brainwave reception and amplification account for about 30% of all patents, which means that it is basically impossible for us to bypass their patent barriers."
The news was even worse, such a huge acquisition cost was basically beyond everyone's imagination, and suddenly, Duke felt as if everyone's original ambitious plan had become an impossible task.
PS: The collection of alien agents has exceeded 500, and a chapter will be added to celebrate, thank you readers for your love!