Chapter 637: Mondo
"It looks like the version has been updated today!"
Li Changsheng saw the announcement.
"Coach, why are you playing here alone?"
Kai Sha had already noticed that Li Changsheng had left first at the dinner table, so he specially followed.
"Well, it's just a simple test to see how effective it is when facing some mainstream heroes!"
Li Changsheng spoke.
Then he continued to look at Niko's ultimate move on the screen, this Niko is a new hero, if you don't look at the skill introduction, he probably doesn't know much about the new hero's ultimate damage and mechanism.
R Skill Bloom: Niko begins to channel psychic energy, and after a few moments, she leaps into the air and gains a shield.
When it falls, it emits energy, dealing massive damage and stunting enemies near the landing point.
When Niko is in a natural illusion, enemies will not see her channeling.
Take-off time: 0.6 seconds.
Skill Enhancement Fix: Ability tooltip now clearly states that the Blooming Shield is based on a bonus to spell power (the actual ratio remains unchanged).
Assist the Evil Wizard - Vega. Passive Skill: Balanced.
Vega is the most powerful demon and can even attack the Heart of Runeterrae - and he's only getting stronger! Attacking an enemy, killing a unit, or demolishing towers with an ability will give Tiga a permanent increase in spell power.
Kills or assists increase spell power by five.
Q Skill: Dark Sacrifice
Unleashes a beam of dark energy that deals magic damage to the first two enemies hit, such as seventy, one hundred and ten, one hundred and fifty, one hundred and ninety, and two hundred and thirty (plus a 0.6 magic damage bonus).
Killing a unit with this skill will also provide Vega with a layer of Otherworldly Evil. Large creeps and large creeps provide two tiers.
Cooldowns: Seven, six-point-five, six, five-point-five, five-second
Cost: Sixty, sixty-five, seventy, seventy-five, eighty mana.
W Skill: Dark Materials
After 1:2 seconds, Dark Matter will fall from the sky, dealing 100, 150, 200, 250, 300 (plus 1 0 bonus magic damage) magic damage to units in the target area.
[New]: For every 50 stacks of [Extraordinary Powers], [Dark Matter] has a 10% cooldown reduced (stacked by multiplication).
Distance: Nine hundred
Cooldown: Eight seconds
Cost: Sixty, sixty-five, seventy, seventy-five, eighty mana
E Skill: Warp Space.
After a 0.5 second delay, Vega will create a warp space in the target area that lasts for 3 seconds, and enemies who cross the boundaries of this area will be stunned for 1.5 seconds, 175, 2, 2.25, and 2.5 seconds.
Distance: Seven hundred
Cooldowns: Eighteen, seventeen, sixteen, fifteen, fourteen seconds.
Mana: Seventy, seventy-five, eighty, eighty-five, ninety mana.
R Skill: Energy Burst
Detonate the target with Source Magic, dealing 175, 250, 325, (plus 0.75 magic damage bonus) to 350, 500, 650 (plus 1.5 magic damage bonus) magic damage, based on the target's lost health.
The target deals maximum damage when it is less than 33% health.
Cooldowns: 120, 100, 80 seconds
Cost: One hundred and twenty-five mana for all levels.
After reading the hero skills on his side, Li Changsheng went to check the League of Legends game announcement.
LOL will close the entrance to the qualifying match at 4 o'clock on April 9 (without affecting the games that are already in progress), and the whole area will be shut down for maintenance at 5 a.m., updating the new version of 9.7, and the estimated downtime will be 04:00-12:00.
"Hey guys, there are some familiar faces in this update, such as Kyle, Angel of Justice, Silas the Liberated, and Ergarth the Dreadnought. We are constantly adapting to them. We've made some quality-level changes, such as Predator runes, slag-based gear, the Practice Mode toolbar, and some Juggernaut runes.
If you like to rest on the open sea, to make you enjoy this leisure, the Butcher's Bridge is back. Ban [Giggs], put on your [Ghostrunner], and get ready to set sail. ”
Angel of Justice – Kyle.
Armor growth and health regeneration decreased. Q Skill cost increased. WSkill movement speed decreased, skill cost increased. E skill damage has been reduced, but now has a damage bonus
We've followed up with more tweaks to Kyle to ensure that she relies more on the strengths she gained early on and the gear she has accumulated in the later stages of the game, rather than simply gaining power from levels.
Base attributes
Health regeneration: 6 → 5
Armor growth stats: 3.5 → 3
Q - Flare Impact
Cost: 60/65/70/75/80 mana→ 70/75/80/85/90 mana
W - Astral Grace
Bonus Movement Speed: 26/32/38/44/50%→ 24/28/32/36/40%
Cost: 70/75/80/85/90 mana→ 60/70/80/90/100 mana
E - Starfire Rune
Bonus Maga Damage: Target lost 10/12.5/15/17.5/20% of health→ 8/10/12/14/16% of target health lost (+1% per 100 Ability Power)
High Play Comments: QWE Blue Consumption is increased, W acceleration is reduced, and E damage is reduced in the early stage. In the early stage, the ability to align with the line is weaker and greatly weakened.
Dreadnought Chariot - Urgat
Reduced late-game damage for passive skills. The cooldown time of the E skill is increased in the early game; Increased mana cost. R skill damage decreased.
We were told we couldn't joke about Urgat anymore. We're undoing some of the buffs that Ergarth got in the previous version.
Passive Ability - Reverberating Flame
Damage: 2/3.5/5/6.5/8% of the target's max health→ 2/3/4/5/6% of the target's max health (the boost is still at level 1/6/9/11/13)
E - Disdain
Cooldown: 14s→ 16/15.5/15/14.5/14s
Mana Cost: 50/60/70/80/90 Mana→ 60/70/80/90/100 Mana
R - Beyond the fear of death
Damage: 125/250/375 → 100/225/350
High Play Reviews: Passive damage decreased, E cooldown and blue cost increased, and overall nerfed.
Emperor of the Desert - Azir
Health regeneration increased. Q skill damage increased.
Even with the attack speed boost in Update 9.4, Azir seemed to be ...... before he became a nightmare in the professional arena Maybe...... Possible...... There's still room to grow.
Base attributes
Health regeneration growth attribute: 0.55 → 0.75
Q - Sand Onslaught
Damage: 60/80/100/120/140 → 70/90/110/130/150
High Play Comments: Q base damage increased, strengthened in the early and mid stages.
Fear of the Void – Kogas
Q skill cooldown decreased.
We gave Kogas a little bit of help to strengthen his key control skills and zone control.
Q - Rupture
Cooldown: 9s→ 7s
Zaun Madman - Mondo
Q skill damage increased. E Skill Attack DMG increased.
We have followed up on the enhancements to the Medic in version 9.5. That's more damage!
Q - Virus butcher knife
Damage: 15/17.5/20/22.5/25% of the target's current health→ 20/22.5/25/27.5/30% of the target's current health.
E - Potential stimulation
Minimum Attack Damage: 30/45/60/75/90 → 40/55/70/85/100
High Play Comments: Q and E damage increased, lane ability increased, direct strengthening.
(End of chapter)