Chapter 166: Dynamic Rivers and Lakes

The main gameplay of the game "Taiwu Picture Scroll 2" at the planning level is to develop characters and write their own stories in the rivers and lakes.

At the beginning, the player has established a character of his own, who can learn qin, chess, calligraphy and painting, practice various exercises, and visit various schools.

There is no concept of 'level' in the game, and the strength of the character is determined by the internal skills, swordsmanship, body skills, and other exercises he masters. The strength of these exercises themselves and the degree of practice combine to determine the strength of the protagonist.

And the growth of the characters is also closely related to the changes of the entire rivers and lakes.

Players can choose to worship the Initiation School, and there will be different grievances between different sects.

This content was not present in the first generation, but will be highlighted in the second generation.

Most of the sects are divided into three camps: the righteous, the evil, and the neutral. But even if they are both decent, they may have their own dirt with each other.

For example, the Emei faction in Bashu and the Wudang faction in Jingbei are connected with each other and take care of each other, and they have never been on good terms with the immeasurable Vajra Sect of the Western Regions; Jinju Wonsan faction is divided into large and small Yuanshan, Dayuanshan cultivates and repairs swords, Xiaoyuanshan cultivates Buddha and cultivates swords, and the large and small Yuanshan are the same qi and branches, and are famous for the magic skills of combining swords and swords, but within the meticulousness, the big and small Yuanshan have their own contradictions; Jieqingmen is an evil sect in the rivers and lakes, specializing in assassination, collecting money to kill......

And the important element in the end is that after the game starts, the game will evolve its own story.

All stories are triggered by people.

The activation of the characters is that "Taiwu" will always derive many stories by itself, and they may have enmity or righteousness between them because of something, and they will fight and fight with each other. When a friend loses to an adversary, he will take revenge; Maybe two men fell in love with the same woman and met for a duel......

All of this makes the NPCs in the game seem to be alive.

But after all, the volume of the first generation is limited to this, many things are randomly calculated, and if you play too much, you will naturally feel bored, unreasonable, and even feel that there is a lack of participation in some places.

And in the second generation, this is where it is to be extremely fortified.

In the imagination of Eggplant and Gao Yixiang, the initial sect setting is just the beginning.

In a player's archive, it is possible that a female disciple of the Emei faction was abandoned by a disciple of the Wudang faction, and finally became the head of the Emei faction and broke with Wudang; It is possible that the Qingmen assassinated the abbot of Shaolin, provoking Shaolin to gather the authentic sect of the world and exterminate this killer organization; It is also possible that the Shaolin abbot of this generation was a conspirator and would instead hire killers to assassinate competitors......

These will all evolve by the system, so that every player, every play, every save will eventually become a completely different world.

In the face of these different events, players can choose to participate in them and fuel the fire; You can also stay out of the way and look at the changes in the world with a cold eye.

Even, even the future slogan, Eggplant has thought of it: "In the Taiwu picture scroll, there are no same rivers and lakes!" Each player will have a unique story to tell. ”

In the first generation, this kind of thing has already taken a rudimentary form, but because the game system is far from being able to do this, it is difficult to support such a logical and systematic evolution, and there are still regrets in many places.

But in the second generation, Eggplant wants to be better and more perfect.

This requires a strong AI, a strong evolutionary ability, and a game system that is sufficiently supportive.

Take the Emei faction as an example. At the beginning of the game, dozens of NPCs of the Emei faction can be generated, from the head to the lowest ordinary beginner disciple. Of these, more than half will be benevolent, and the remaining half will be randomly generated.

It is possible that a certain talented Emei sect disciple NPC has a rebellious personality, will she deliberately want to seize the position of the leader? What will she do? What will her competitors do? How will she relate to other people?

The AI needs to determine these and calculate them.

And most importantly, what kind of role will the player play in it? In what ways can players get involved?

When all NPCs have such calculations, the whole rivers and lakes become more colorful.

But the idea is the idea, and the difficulty of completing it is extremely high.

There doesn't need to be a full AI, but at the very least, the AI system needs to be reliable.

Among the 'Dimension Engine', Eggplant is very surprised by the AI module.

But this requires people to do it, so a talent who was recruited with a high salary to do intelligent learning came in handy.

This person's name is Chen Jue, his level is good, and he is a bull in the industry.

It is worth mentioning that his salary is even higher than that of Eggplant himself, with a monthly salary of seventy or eighty thousand, and an annual salary of one million.

High wages are necessary to make the achievements that high wages deserve. Fan Zhe is a capitalist after all, and Wedo Entertainment is not a charity. With an annual salary of one million, Chen Jue must also show his worth.

And his initial value has been reflected at this moment - he has made a very outstanding contribution to the calculation of AI intelligence.

He has already established several sets of character behavior logic, and will do more in the future. These reliable behavioral logics will determine what the corresponding NPC will do when the time comes.

At the same time, he went one step further to make the logic algorithm of the whole world, ensuring that the whole world would not collapse in the process of calculus.

It was a huge project, and when he first came across it, he thought it was impossible to complete.

However, after coming into contact with the AI module of the 'Dimension Engine', this thing gave him a huge surprise!

The built-in large number of logic algorithm templates not only opened his eyes, but also reduced his workload in his work.

To be honest, when he first entered Dimension Entertainment, he still had a little disdainful mentality: he is an artificial intelligence person, and he is a person who wants to change the world, how can he deign to play any games?

However, now his mind has long since changed.

Just the AI algorithm module of the 'Dimension Engine' has greatly attracted him and made him feel that the trip is worthwhile.

Not to mention what the final product is and what will happen, he now believes that this work experience alone can allow him to learn a lot of things.

For the creation of Taiwu AI, Chen Jue will be responsible for the entire technical aspect of the work, working hard to build logical algorithms. At the same time, he also maintains communication and communication with the planning team of Eggplant and others at any time, and strives to realize this dynamic Jianghu.

They also need to make a complex game system to ensure that these AI things are finally reflected in the game, which can truly add luster to the player's gaming experience, rather than becoming self-indulgent.