Chapter Eighty-Five: The content of the game that is constantly being explored

Saler's request doesn't seem to be very high, but in the end it was not realized, in fact, in addition to them, there are several plug-in studios around the world that want to get involved in the production of plug-ins for "Sin City", especially when there are no competitors on the market now, whoever makes the product first basically means a monopoly.

A large number of plug-in studios have invested a lot of manpower in doing this, including many well-known groups, but so far none of the teams have made any substantial breakthroughs.

After the game's release, players who were still skeptical about the PC multiplayer game environment were surprised to find that there really didn't seem to be any signs of cheating since the game's release.

Generally speaking, popular shooting games, three days out of the plug-in is not unusual, shooting game plug-ins have been done by the major plug-in groups, and the principle of appearance is basically not too much.

But now a month has passed, and there is no news of cheating, and now the so-called plug-ins obtained from various channels are basically things used by scammers to cheat money.

Soon, a well-known cheating team posted on their personal page that they had given up on sin City for technical reasons and were focusing on other popular games.

As soon as this statement came out, many people were surprised, and it was a well-known plug-in production team that made this statement, specializing in plug-ins for all kinds of shooting games, and was sued by game manufacturers in court.

It's such a team, but they issued this surrender statement, which makes people feel a little incredible.

On their homepage, the team said that after a month of trying to decipher Sin City's local calculus, they tried to find in-game ballistic data, but found nothing, and they couldn't forge packets that could be authenticated by the server, and all modified packets were not accepted.

At the beginning, the future oasis said to technically eliminate the appearance of plug-ins, which was considered by many to be a fantasy.

Offense is always easier than defense, and perfect defense requires plugging everything that could go wrong, but the attacker only needs to find a small gap in the seemingly impregnable fortress.

However, the defense of "Sin City", after being besieged by various masters for more than a month, has still not found any gaps with a chance to break through.

A month later, many teams gave up on researching Sin City cheats, after all, most of the cheat production teams were profit animals, and they felt that they didn't know how much time it would take to fight Sin City to the end.

At this point, Future Oasis fulfills their commitment to defend the gaming environment.

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Although the game has been on sale for a month, Sin City's multiplayer mode is still hot, and players are immersed in the world as their story continues.

Dennis spent nearly 400 hours in Sin City in a month, spending all of his time in the game except for sleeping.

There's so much to explore in this city, and so much more to dig into this game.

One of the biggest reasons why multiplayer games, including all kinds of battle games, keep people entertained even after hundreds or thousands of hours is that players won't repeat the same game experience even after thousands of hours of play.

Because of the human factor, every game you play is a new experience, even if you do exactly the same thing as the previous game, but the other people you play with will not do exactly the same thing.

The same game, because of the existence of people, has a completely different process.

In the world of Sin City, Dennis felt that the game, Future Oasis, took the concept in a whole new way.

The multiplayer mode of Sin City, before that, the future Oasis only released a very limited amount of information, players when they entered the game, just thought that they were just repeating various tasks in the game, and there may be some unexpected factors in the middle, but in general, nothing has changed.

But this month's experience in the game has taught them that all their previous speculations about this game are one-sided, and what Oasis will do in Sin City in the future is far from being as simple as they thought. It can be said that the longer they play, the more they feel that this game is actually a bit "unfathomable".

Yes, the phrase "unfathomable" is a good indication of the game, because even after a month, players still don't know how much content is in the game.

If every day in the real world is completely different, then every day in Sin City is completely different.

Dennis now manipulates his white bald philosopher, and after 400 hours of struggle, his character is now "famous", and his points are in the top 100 in the world.

There is no doubt that everyone who can squeeze into this list is a super liver emperor, and in Sin City, it doesn't matter if you have a mine at home, you don't need to spend anything extra than to buy a game.

In Sin City, the liver is the real strategic resource, and Dennis was able to enter the top 100 in the world with 400 hours of gameplay, which already shows that he is good at skill and lucky.

Compared to the predicament he had when he first entered the game, Dennis is now driving his sports car around the streets. All that counted, the two sports cars cost him the money he earned in five days.

A few days ago, when Dennis drove a "borrowed" car from the street to the mission location, he was stopped by the police, and the mission failed before it started, so he lost a lot of money and points.

In the future, Oasis still has some conscience, if the car that the player bought at a large price is discarded or destroyed, it will not disappear directly like a consumable, and the player only needs to spend a repair fee to continue to use it.

Dennis was driving the car, and the radio in the car was playing a news that there was a vicious case at a certain place on such and such a road, and the cash truck of a certain bank was hijacked.

Dennis knew that another player was making trouble, and that's one of the features of Sin City, where when something happened, there would be a real-time news broadcast on various radio or television.

Now there is an event going on in the Oasis Forum about who can actually complete a bank robbery.

The player's role in the game is a killer, and the game's "official missions" are basically this type of mission. However, the freedom of this game lies in the fact that you don't have to play according to the official missions, you can play the game exactly as you want.

You're tired of being a killer and want to change your taste, so you can naturally do something else.

Now, many players are digging into the game's content, for example, players are finding that robbing a bank seems like an impossible task. In this near-future context, the bank security guards and the city police are very strong, and no player has ever successfully completed such an operation.

Dennis heard something on the radio and thought something was fun.

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