Chapter 34: Wasteland Reclamation Diary (4)
Chen Chen began to look for clues needed for the mission. He doesn't know what these clues are now, and the task hints in the game are just dividing them into a mission area.
The mission required a large number of places to be searched, and their group began to explore in several ways. The dense vegetation is a big obstacle to their exploration.
The limited field of view under VR equipment is not a convenient design, and the area that players can see through their own character perspective is not large. This search has evolved into a real search.
There was no so-called road in this forest, and if it weren't for the fact that he could still call up the game map, Chen Chen felt that he must have lost his way and couldn't tell his bearings.
In a normal game, this kind of task is usually not very interesting. It's often as simple as finding the location of the mission and then hurrying to the next task.
This kind of task of finding something is very boring to do in many games, anyway, it is to find something to click on, and then it ends, just a simple operation to delay the game flow.
Including many of the game's missions, this kind of mechanical repetitive operation. It's not the quest itself that makes it interesting, it's either that they have to complete it, or they're happy because of what they can get from it.
But now, Chen Chen feels that in "Dawn", what he finds most interesting is the whole process of the game.
Just like the task he is carrying out now, he used to feel a little irritated about this kind of task, speeding up the process of the task and ending it quickly. If he encounters the malice of some production team and hides what the player needs to find in a corner that is not easy to find, he will also curse in his heart.
But now, Chen Chen didn't feel the slightest irritability, he searched the nearby area with great interest, looking forward to his discovery. He feels that his current mentality is back to a long time ago, when he was first introduced to games.
At that time, he could also experience the process of the game with his heart, he could spend a whole afternoon for a mission, or he could run a corpse for an elite monster more than a dozen times in a row.
It stands to reason that this is not a "friendly" design, and players who have just come into contact with a game can create such a big setback for them, but Chen Chen was still happy to do it at that time.
But later on, he felt that his patience with a game was getting worse and worse. If this happens again, it will be even if you have to scold directly.
However, when he enters the world of Dawn, he finds himself with a lot of patience for everything in the game, and is able to enjoy everything in the game.
Perhaps, in the eyes of many players who are immersed in the game, this game is to shape a new world for them.
Chen Chen pushed aside a bush on the ground, under the effect of the game's physics engine, these actions are very natural, and these plant models can interact with the player.
Here, he could already see obvious traces of people's recent activities, although he had not learned some knowledge of survival in the wild, but this trace was too obvious for ordinary people to easily spot.
The quest hints don't come, suggesting that these aren't really clues. However, it also gave him some guidance, and he planned to continue to explore with these traces.
"Yikes!
When Chen Chen was still searching his feet to see if there was anything abnormal, a somewhat poignant shout came, the sound was very loud, which directly startled several people in the voice channel. The voice channel ignored the distance of the mission, and loud shouts rushed directly into the ears of the rest of the group.
"What's the situation?"
The voice came from the girl in the team, and Chen Chen, who was closest to her, heard the voice. On his left side, the girl stumbled over.
It seems that the somatosensory device she uses can simulate her own movements through those sensors, otherwise there would be no such obviously panicked movements.
"There's something!"
The teammate said in a panic, and Chen Chen walked over in the direction she pointed. When he took a few steps forward, he also saw a scene that made him a little uncomfortable.
In a place covered in plants, he finally found the clue to the mission.
However, this clue made him feel a little uncomfortable. This clue is obviously the corpses of the investigators needed for the mission, which have been somewhat unrecognizable and look slightly bloody under the VR display.
In some of the game's hints, Dawn clearly points out that there are some discordant content, and it is very normal for all kinds of discordant scenes in the wasteland world. In the North American ESRB rating, "Dawn" was assigned to the M level.
This means that Dawn only allows adults over the age of 17 to play, where the game's gory and violent elements are the key reason.
And another well-known wasteland game IP, "Fallout" is also mostly divided into M ratings in various works.
Chen Chen is not a psychologically fragile person, he was used to seeing all kinds of bloody scenes when he was playing various games before, and most of them felt that there was nothing wrong with it. 、
However, in "Dawn", because of the use of VR display, coupled with high-resolution graphics and delicate model textures, Chen Chen first felt a little uncomfortable for people who were used to seeing all kinds of blood corpses in many games.
In the game, when he looks at these objects, it is as if he is looking at a real object up close, which has a completely different feeling than looking at it through the screen.
By the time they discovered the area, the quest's prompt had changed from "looking for clues" to "double-checking the area".
Chen Chen walked up hard, and the girl who was the first to find this place had already hidden far away, looking frightened.
As he got closer, when Chen Chen shifted his perspective to the ground, it seemed that the task might require him to flip over the broken corpses and look around for anything else.
"Otherwise, you can flip it over, and I'll look at something else."
Chen Chen was a little reckless, the production team had already done relevant processing for these things and controlled the level of blood, but he still felt a little uncomfortable.
In other games, this kind of task is usually done with a mouse click, and here, he needs to flip it with his own hands.
It's just like those medical students or police officers who are just starting out in the industry, although he is just a game here, everything is fake, but there is still a bit of a psychological barrier.
Fortunately, there were also some people in this team who felt that it didn't matter, so they walked over without saying a word and began to examine the corpse, so that the task could be carried on.