Chapter 36: The End of an Era

The development of "Lost Secrets" was quite smooth in the initial stage, at least there were no difficult problems to solve.

As Su Li's design progress progressed, a lot of things had appeared densely on the timetable, and there was also a trace of modification.

In the process of designing, people often pop up with some interesting and whimsical ideas, which disrupt the original plan.

It's normal for a project to make changes in the middle of the process, but it's important to avoid making changes too often.

The biggest problem that a nascent development team is most likely to encounter is undoubtedly a technical problem.

Technology needs to be accumulated, how to solve it in different scenarios, different functions, and under different conditions, this thing cannot be handed over to you, even experienced people cannot cope with all situations. A team without technical accumulation may need to spend a lot of time to solve a problem that others have already solved.

Thanks to the strength of Oasis, or the quality of the team itself, the future Oasis team has not encountered any problems that have become obstacles, at least so far.

Several of the functions that Summit was responsible for passed the first acceptance smoothly, and Aranson was responsible for the work that went quite smoothly, including the difficult lighting system.

Alanson Doyle is undoubtedly a genius, and after working together for this time, Su Li is very glad that he has the opportunity to meet such a genius.

If he hadn't had himself, he might have become the soul of AE's engine department in a few years, shining in the next generation of game development.

Now, however, Alanson Doyle has met Su Li, and he has also met Oasis, and his soul still burns with a spirit of exploration and adventure, so he has come here thousands of miles away.

This is undoubtedly a risky move, but it is also destined for his future, and the possibilities are endless from this moment on.

Now that I think about it, this generation of games is coming to an end, the potential of features has been almost exhausted, countless classic masterpieces have appeared, and various design concepts have complemented each other, and there is no doubt that the gaming industry has gone through an unparalleled glorious era.

But where will our games go in the next generation?

All the people and companies that have the ability or ambition to lead the development of games are exploring this question and looking for the key to the future.

The change of generations in games represents a breakthrough in technology or concept. From the current point of view, VR has become the key to the next generation in the minds of many people.

But VR is now facing a big problem, which is the problem of technology or equipment function. The resolution of the VR device itself, the ease of use, and even the price of the device itself are still a long way off.

At least the current VR equipment can't support a new generation of games.

Similarly, people still don't know how to make VR games, how games should be designed, how VR games should be operated, what kind of game equipment can be accepted by players, and what kind of game content is most suitable for VR.

Today's gaming world needs a beacon to guide them on their way.

Many years ago, when it was widely believed that 3D games would become mainstream, people didn't know how to make a true 3D game.

In those days, a game was born that gave the whole world an answer.

Ocarina of Time.

There is no doubt that Ocarina of Time has enough qualifications to be ranked as the greatest game in the history of games, and despite the unparalleled quality of the game itself, Nintendo has built a beacon of the 3D era and lit the way to the future in the course of the game's development.

This game, also known as the "mobile patent office", tells the world how to design 3D games, and some problems that have plagued people for a long time, such as the movement of the camera, the switching of perspectives, the construction of 3D scenes, and reasonable operation methods, have found the answers here.

Twenty years later, in the 3D game, you can still find the shadow of the Ocarina of Time. If Nintendo uses the patent card of Ocarina of Time, then perhaps the development of the gaming world will be greatly affected.

Su Li feels that the current game industry has reached the original state again, people have a hazy shadow of the future, and everyone is waiting for a lighthouse to dispel all the fog.

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Compared to Alanson, Summit or Su Li, Bai Senxia has a much heavier task.

This made Su Li feel a little guilty, the complexity of the new project was beyond his original plan, so the art resources needed were many times more than the original plan.

In such a situation, all the art tasks were pressed on Bai Senxia's body, and Su Li was worried that this level of pressure would be scared away by her.

Fortunately, Bai Senxia's ability to resist pressure is really good, he is enthusiastic, hardworking, although the progress is not fast, but Su Li knows that this is already the limit.

In the end, it was his own mistake, and Su Li felt that he still needed to add an art developer.

Outsourcing cannot solve all problems, because outsourcing itself represents instability in quality. The outsourced team may have great technology, but they don't understand the core requirements of the game.

After conveying this idea to the team, it was unanimously approved by everyone, and Shiramori Xia cheered in surprise.

Sure enough, even if she has a big heart, she is tired enough during this time.

"So, are there any recommended candidates?"

Su Li asked for everyone's opinions, for an independent development team, it is still hoped to recruit acquaintances, at least reducing a lot of risks.

Summit and Aranson both shook their heads, AE's development team was indeed full of talent, but Aranson knew that these people could not be like him, giving up their jobs at a big factory and running to the other side of the Pacific to join an independent development team with an uncertain future.

Shiramori Natsu raised his hand high.

"Are there any specific requirements?"

Su Li thought for a while and said, "It's good to be like you." ”

This is really a truth, Bai Senxia, who has a system score of 86 points, is definitely not enough, but the little girl herself may not know how good she is.

Bai Senxia blushed when she heard Su Li's words, and said with some embarrassment: "Actually, I have a little friend, but she is studying in the capital, and she is also a major in art, and now she is also looking for an internship in related fields." ”

Then, she raised her head and looked at Su Li and said: "She's very good, well, it's about the same as me, I'm good at drawing people, animals and plants, and she's very good at building and other things, I'm very interested." ”

Su Li nodded and said, "Contact her, and if you are interested, send the information to my mailbox." ”