Chapter 18 Admission
After Future Oasis officially announced the release date of "Time and Space Code", Future Oasis disclosed some details about the game on various platforms, which were much more detailed than the media disclosure after the closed-door trial at that time.
The most important thing is the details of the various versions of "Time and Space Code", and this time there are quite a few differences between the multi-platform versions of "Time and Space Code".
For example, the exclusive peripheral gloves for the cooperation between MS and Future Oasis only support XBOX and PC, and this glove is a necessary peripheral for the advanced somatosensory mode, and many of the core functions of the advanced somatosensory mode are designed based on this peripheral glove.
Future Oasis has released a list of peripheral configurations required for each mode of operation, and listed the support for those general somatosensory peripherals on the market, from which it can be seen that the support of "Time and Space Code" for general somatosensory peripherals is very good.
However, somatosensory gloves as exclusive peripherals,Or the core of the entire somatosensory mode,At least the last two somatosensory modes,Gloves are must-have,Future Oasis also said that this exclusive peripheral has greatly improved the game experience,Highly recommended to players。
In the end, the price of this glove was beyond the expectations of players, and it was basically the price of an original controller, which made many players say that they could accept this price and were willing to try the game's somatosensory mode. In the case of using gloves, relying on the positioning system that comes with the current VR equipment, you can already get an experience similar to the advanced somatosensory mode in an open space.
Future Oasis has made a demonstration for each of the different modes of operation, showing the players the various features of the different modes of operation, and the players can choose from them.
It can be said that in the future, Oasis will be able to experience at least 80 points of somatosensory mode content for a small amount of money, if you want to go further, then don't pursue cost-effective, you get what you pay for, but if you want two goods, you will have to spend ten dollars a lot of time.
In addition to somatosensory content, Future Oasis also specifically explained the content of voice recognition, which is also the content that players were most concerned about before.
It can be said that the combination of full speech recognition and gaming is another very important step on the road to improving the immersion of the game.
But it's a pity that this voice recognition of the future oasis, for those players who use small languages, there is no way to enjoy an epoch-making game experience, this voice recognition is matched with the voice of NPC, for small languages, it is indeed not very friendly.
This is also a matter of no way, after all, NPC speech and speech recognition for a language is not at the same level as simple text localization, and the amount of investment and engineering is not at the same level, even if small language players have a lot of grievances about it, but there is no way to do it.
As Future Oasis unveiled the details of the various versions of Chrono Code, the gaming community began to wait for the arrival of this now gimmicky game.
Whether it's just a gimmick or really outstanding quality depends on how the game performs after its release.
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At the beginning of this era of VR game chaos, the game developers who joined the battle and those game manufacturers that have left the game are now basically in a state of equal distribution, except for MS because of the slight advantage of being well prepared, it is still generally in a stable state.
In this situation, the release of this new game of Future Oasis is particularly eye-catching, which means that this chaotic war that has lasted for a small year has ushered in another participant.
And this participant, now menacing.
After the release time of the game was officially announced by Oasis in the future, the relevant distribution work has begun, and the distribution routine is not much different from before, from retail channels to advertisements on various platforms, it can be said that this time "Time and Space Code" is not less than the previous "Sin City" in terms of distribution resources.
It's still a while before the game goes on sale, but the release and distribution of game-related peripherals has begun, and although players can't buy the game yet, they can already start buying game peripherals.
Wealthy hardcore gamers have a full set of peripherals ready, while most gamers still choose to buy only the highly recommended peripheral gloves. This time, Future Oasis has also launched a pre-sale bundle discount campaign, and you can enjoy additional discounts if you purchase gloves and game sets during the pre-sale period of the game.
This discount is reduced to the price of the game, and in the future Oasis this time in order to promote the game's somatosensory mode, it has chosen the strategy of using the game price to make up for the price of peripherals, and you can enjoy the game discount if you buy it together.
From game discounts to peripheral price reductions, from official publicity to game media recommendations, it can be said that Oasis has decided to pay attention to the somatosensory mode of forcibly promoting games in the future.
This kind of large-scale promotion has made players who were not interested in somatosensory games before also interested.
This kind of promotion is still relatively rare, and these players have begun to wonder if this thing is as amazing as it says?
This glove doesn't look expensive, so why don't you buy one?
This mentality still affects quite a few people, players who are interested in the game and have confidence in the future Oasis are ready to open their wallets for this peripheral.
I just don't play this game, I give it up in ten minutes, buy it and eat it, and I won't play your somatosensory mode!
It's really fragrant......
The pre-sale of "Time and Space Code" started relatively late, and the pre-sale was only three months earlier than the official release of the game.
The pre-sale situation is not bad, of course, because of the relationship between the content and type of the game, the pre-sale results of "Time and Space Code" are definitely not as good as the previous "Sin City", and the pre-sale results of three months are 500,000 copies, which is already a very good number in VR games.
The player base of VR games cannot be calculated in terms of console sales, and according to current statistics, even if VR games have been released on a large scale, the proportion of console players who have purchased VR equipment is about 30%.
This market still needs some time to grow.
After purchasing gloves, players can familiarize themselves with the use of this glove in advance through a mini-game, and players who have purchased this glove have said that this somatosensory device is much easier to use than expected.
After three months of waiting, the release date of "Time and Space Code" has finally arrived.