Chapter 80: Sprout

The first day of the show is only open to relevant gaming media and industry insiders, and a large number of players and visitors can only enter the convention center in the afternoon.

There is no doubt that the booth of the future oasis has become the focus of these people's bombardment.

Including a lot of independent production teams, in addition to the people who stayed at the booth, they also crowded here in the future oasis.

On this day, Future Oasis is mainly for game trials of the new game "Shadow Secrets", and most of the games that can participate in the trial are pre-registered game media.

Su only has four computers from here, so there is still a certain time limit for the trial. The trial time for the media is relatively long, and the trial event that will be open to players from tomorrow will only be a maximum of 5-10 minutes per person.

In the indie game exhibition hall where the future oasis is located, their booth attracted more than seventy percent of the traffic.

This is probably Su Li's first public appearance, these media are crazy to take pictures of Su Li, and many people feel the youth of the future Oasis members.

I have to say that Su Li's appearance is quite photogenic.

The new work of the future oasis "Shadow Secrets" has quietly unraveled the mystery.

The version brought to the exhibition this time is actually just a less complete beta version, and it is said to be a trial, but it is more of a demonstration of the game's content and style. There are still a lot of things to be done in the development of "Shadow Secrets", and Su Li extended the original half-year construction period and polished it carefully.

But now "Shadow Secrets" also has a lot of things that can be shown, such as the communication system, the game graphics and art style, the operation method, and some special game systems.

As the organizers of the exhibition, several large game websites naturally have the highest priority. Qin Yue also took the time to visit the booth of the future oasis to experience the legendary mysterious new work.

However, he only got a little hands on "Shadow Secrets", and handed over the trial to one of the site's editors, and he himself chatted with Su Li.

"A game with a lot of ideas, and you guys really have a lot of courage." Qin Yue praised from the bottom of his heart.

It can be said that the new work of Future Oasis is completely different from "Lost Secrets" in terms of content and genre, and they have made a new attempt in this game.

Innovation in the game industry is actually a very risky thing, and choosing to innovate often means a huge risk rather than a safe one. The experience you have accumulated may not be of any use, and you will have to face many problems that you have never encountered before.

This new attempt of Future Oasis is a complete subversion of previous works, with a completely different art style and a completely different game core, which is also a rare innovation in terms of genre. The accumulation that "The Lost Secret Land" brings to the future oasis is only the performance on the screen and the actions of the characters.

There are a lot of ARPGs to do, but in just a few minutes, Qin Yue has already felt some differences in the new ARPG of Future Oasis.

"Thanks for the compliment."

"To be honest, it's a loss to arrange you here, the booths of those big factories don't have as many people as you here." Qin Yue said with a smile.

Domestic manufacturers basically did not bring any new works worth looking forward to, most of them are some projects that have been disclosed, after all, the level of this exhibition is not high, and the real blockbuster news will definitely not be announced here.

All in all, the new work of the future oasis is the most important news in this exhibition.

"This new project of Future Oasis is no problem to say that it is an independent project, although we have more than ten developers, but the new project is still more like an independent game at the core." Su Li also responded with a smile.

The overall development of "Shadow Secrets" is still biased towards the indie game, focusing on the development team's expression of their own designs, and there are relatively few commercial compromises for players.

In other words, in the future, the new project of Oasis will still focus on the minority part of the players, and will not compromise with a larger player base.

Whether it can be popular or not, half depends on fate.

Of course, compared to the average indie game, the quality of "Shadow Secrets" is definitely an order of magnitude higher, and so is the richness of the content.

Qin Yue looked at the media who were queuing up and said, "You must be the target of key propaganda this time." ”

Su Li nodded a little embarrassedly, this time in the exhibition, the future oasis contracted most of the topics **** media related articles, they must be the focus of publicity.

"There's a presentation in the afternoon, and I'm looking forward to your appearance." As the organizer of the exhibition, Qin Yue's work has been very busy in the past two days, although he still has a lot to talk to Su Li, he can only stay at the booth of the future oasis for a while and leave.

Xia Qinglan was communicating with the media in the booth, she was actually not good at these things, but as the art director of the project "Shadow Secrets", she could only bite the bullet.

When she wanted to ask Su Li to help, she found that Su Li's figure had disappeared from the booth, and she was so angry that she chopped off her foot hatefully.

At this time, Su Li slipped away.

At this moment, Su Li found an opportunity to sneak out of the booth of the future oasis and was visiting the projects of the independent production team.

The exhibition lasted for two days in total, and the venue was relatively empty now, so Su Li planned to take a lazy stroll before a large number of players and tourists poured in.

…………

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The development of domestic independent games is still obvious, although the overall atmosphere is far from that of foreign countries, not to mention that there has been great progress in both quantity and quality.

Su Li was now squatting in front of a booth, trying out what they had made with relish.

It was made by three young lads, all of whom did it part-time. This game is made with the editor of The Lost Secret and is more of a demo than a game.

It's just this demonstration that makes Su Li play with relish.

"You guys...... It's very hardcore. Su Li operated for a while and said to them.

One of them, Wei Ming, should be their leader, he smiled and said, "Try it, buddy, are you the media?" ”

"No, it's a peer." Su Li replied.

"Oh, let's talk a little more, what do you think?" Wei Ming said enthusiastically.

The thing they made was actually just a combat demonstration or a combat system, but compared to the previous combat systems, this thing they made was much more "hardcore".

"You guys, it's a bit similar to UBI's Glory Spirit, right, want to do realistic cold weapon fighting?" Su Li played for a while and said.

"Yes, it's just that the better realistic cold weapon battles now are those weapons of the West, and we want to make a cold weapon fighting that belongs to the East and represents our martial arts culture." Wei Ming explained excitedly.

One of the most hardcore aspects of this combat system is that there is no target targeting in the player's attack movements, and the overall combat experience is a bit like a fighting game. In such a system, the player's sense of distance becomes a very important technical indicator, and the gap between players can become very large.

This combat system is still very difficult to do.,Similar to the glory of the soul of the UBI do.,The combat experience is actually a bit similar to a boxing game.,Guess the opponent's moves in advance and make moves.。

The battle that Wei Ming and they did was much more "light" than the heaviness of those cold weapon battles in the West, and now they only did battles with long swords, long knives, bows and arrows.

Su Li experienced it, although the degree of completion was not high, but he was still very thoughtful.

The only problem is that it's too hardcore, and their control of the action is borrowed from the combo mode of fighting games, and if you use the keyboard, the player has more than ten common buttons, and then counting the combination of different buttons, each weapon is estimated to have hundreds of move tables.

Probably only a pianist can handle this kind of battle perfectly.

However, Su Li thinks that this project is quite promising, at least the idea is very good.

He got the contact information of the team and planned to ask Li Haoming to follow up on their project.

Unconsciously, the game editor released by Oasis in the future has gradually begun to sprout.