Chapter 411: Virtual Reality's First Online Casino Is Launched!
Of course, there have to be other approaches and initiatives.
Although Tianang Company now has money on its books, even if it is 30 billion, it is still an ordinary level, and it will not affect the development of the company at all, but it can't always be done like this and rely on spending money to maintain the vitality of the game.
The ultimate goal is to let the local tyrants who take over accept the price of 3,000 yuan for the "heart of the world", and are willing to pay and bear the market.
But how do you get people to want to? Of course, it is to make them recognize the game, fall in love with the game, and be willing to pay for it.
And the best way to get them to recognize and accept it is to make the game completely popular, with more people playing the game and higher social recognition.
The way to do this is simple, and that is to incorporate "esports" elements.
"E-sports" has always been the only choice to promote the spread of games, mobilize the passion of players, and increase social attention.
Just imagine, "League of Legends", "DO· A game like TA2", without that wonderful professional game, without that professional team representing the country, without that dazzling e-sports star player, would it still be as popular as it is now?
And why do games like "Chicken" and even "Hearthstone: Legends", "Overwatch, Vanguard", and "Glory of Kings" keep spending money on e-sports? For nothing else, it is to increase the attention of the game, attract more players, and let more players play their own games and pay for the game!
Of course, the game "Little Adventure" is also very suitable for e-sports, after all, it has the most basic requirements of e-sports, that is, fairness, each team is basically the same, players have to rely purely on their own ability, to arrange tactics, defeat monsters, defeat other players, complete tasks, and win.
But why say basic? Because of the addition of superpower elements, some clubs may spend a lot of money for their players to purchase a large number of "World Hearts" to increase their superpower level and improve their superpower strength.
So from the very beginning, the club team that spends a lot of money is much better than the poor team formed by the poor.
However, from the top level, the strength of the top club teams should not be much different, so the fairness of the game can be almost guaranteed.
One of the biggest features of esports games is their "watchability".
Why are "League of Legends" and "Chicken" so popular on the live broadcast platform? The reason is very simple, because even if you don't play yourself, watching other people play, the audience can also get great fun, especially when you see some high-level players with sharp operations and big kills, it is easy to substitute yourself into it and get pleasure.
Even those who have never played these two games will only need to watch a few games to know what the game is like, be attracted to them, and then enjoy watching them.
These highly confrontational and high-combat elements are easy to mobilize the fighting instinct in the audience's genes, making them feel excited, exciting, and cool, just like some people watching boxing matches, fighting matches, underground black boxing, etc., often look excited, red-faced, and shouting.
"Little Adventure" itself naturally has such qualities, and the confrontation in it is also very high, and not only the confrontation between players, but also the various terrifying monsters in the map, which make people in a tense state all the time, and the confrontation is especially frequent.
Coupled with all kinds of superpower elements, the battle will be more intense, gorgeous, and everyone watching a sci-fi blockbuster in the cinema, the climactic part of the superpower battle is like a full of eye-catching.
Even if the player doesn't play it himself, he will inevitably find it very interesting and exciting to watch those high-level games through the live broadcast of Good Dreams.
Therefore, in "Little Adventure", Li Ang also intends to create a standardized, complete professional league system, and it is a package league on a global scale, from community level to world class.
In addition, in order to attract more people to form a team and join the league, Li Ang plans to invest 5 billion again as a bonus for the league.
After all, professional players, professional clubs, such things also have to eat, and it is most simple and direct to attract them to play with enough bonuses.
At present, the world-class e-sports competition with the highest prize money in reality is "DO· TA2", the prize pool is almost 20 million meters of gold, and the champion can get half of it, that is, about 10 million, which is equivalent to more than 60 million Chinese yuan.
In the case of "Little Adventure", Li Ang decided to make it bigger, and in the annual world-class league, the champion team will receive 1 billion Chinese yuan, and the rest of the teams will also enrich the remaining 1.5 billion.
The remaining $2.5 billion will be spent on singles and other sub-leagues to maintain their annual expenses.
Moreover, he intends to study the DO· TA2", building a player prize pool, only, there is no DO· TA2's small book is so complicated.
Players are involved in betting on various leagues.
For example, in the world-class league at the highest level, each league participates in the 96 strongest teams from all regional leagues in the world.
Before the tournament starts, players can place bets on any of the 96 teams, with a minimum of 10 funds and a maximum of 10,000 funds, to inject the prize pool into each team.
Once a team is defeated, the prize pool will be divided among the remaining teams until the 24 teams with the highest accumulated points are left for the final battle.
The final champion team will receive the entire prize pool, with the champion team taking half of the prize pool and the rest going to the players who bet on them in proportion to the bet at the time.
Of course, there is a time limit for betting, which is from the time the teams are decided by each division to the start of the World Series, and for two weeks before the start of the World Series, once the World Series starts, the betting stops.
As for why you want to limit the amount of betting, there is no other reason, small gambling is pleasant, big gambling hurts, because it is a virtual reality world, it is inconvenient to ask someone to help bet, and the general bet is me. No matter how poor a person is, it is okay to press 10 funds to play, even if he presses 10,000 funds, and loses, it is not a pain in the bones for a person who has the money to buy a good dream helmet.
But what if you win? You must know that there are 96 teams, and in any case, even if they are divided by half of the teams, the remaining amount will be at least several times higher than the principal! It's so cool!
Of course, these bonuses and gambling funds are subject to a deduction of 20% personal income tax when they are finally distributed, which is collected by Tianang Company and finally paid to the national tax department.
And the sub-league can also be bet on, basically all levels of the league on weekdays, if the player wants, it is okay to bet on a week a week, of course, the sub-level betting limit is lower, a maximum of 1000 funds.
In addition, in order to punish all kinds of match-fixing behaviors, once it is found by the official inspection, not only will the results of the game be invalid, and the bet money will be returned to the original way, but everyone in the team will be permanently disqualified, especially seriously, the qualification to enter the virtual reality world will be deprived.
Of course, there are also some official events such as "The Strongest Adventure King", "The Strongest Super King", and "The Most Popular "Little Adventure" Streamer", which will not be introduced here.