Chapter 410: Throwing money at this kind of thing must also be reasonable

After the mission is completed, the reward given is nothing other than a "heart of the world".

A "Heart of the World" that previously required players to repeatedly brush the script of "The Great Adventure of Shame" and repeatedly optimize the strategy, which may take several weeks and thousands of funds to obtain!

However, there is only one in total for one mission.

In other words, if you form a team of five and complete the task after a series of hardships and dangers, and all the lucky ones survive, then the rewarded "Heart of the World" will be divided equally among the five of you, one out of five for each person.

Yes, the "Heart of the World" can be divided and fused, one fifth plus one-third, that is, eight fifteenths, and when the accumulation is enough, the system will be directly fused and become a complete one.

Therefore, in many cases, trust between teammates is also very important, and players need to know and control it themselves.

Of course, the last five people who survived may not necessarily be on the same team.

For example, in the previous "Biochemical City" map, a team of five people went through a lot of hardships to get the box, but two were killed in battle, and the remaining three people climbed a tall building, and they planned to call a helicopter.

But there is another team in ambush here, and that team only has two people, so the two sides can choose to fight against each other, or cooperate.

In the battle, everyone has guns and weapons in their hands, and there is nowhere to hide on the rooftop, and the fight is a lose-lose situation.

cooperation, then this precious "heart of the world" needs to be divided between the two, and the expected income of their own team will be less.

But there are also advantages to cooperation, for example, with the help of the two of them, it will be easier to fend off other players who are rushing over.

If you choose to cooperate, when the helicopter comes, both teams will be able to board the helicopter and share the "heart of the world" equally.

For example, for some lone wolf players in a single row, there are more options for this confrontation and cooperation.

And the other poor people who failed to complete the task and died at the hands of various monsters or other players, what they have is just some points that are settled in the end.

The number of points earned is also different depending on the time of survival, the number of monsters killed, the contribution to the task, and so on.

However, points are of little use, and can only be used to extract various costumes and synthesize them between costumes, just like in "Battle Royale".

You know, the clothes that players buy in the holographic room cannot be brought into the game, and they are needed to show their personality through their appearance in the game.

Of course, if you draw some camouflage clothes, gilly clothes and other clothes, maybe they can be sold at a good price.

Of course, there is also a trading house in "Little Adventure", where players can sell the clothing parts they draw, of course, as in "Battle Royale", they all need to reach a certain level of clothing before they can be put on the shelves, and the transaction is a good dream fund that can be exchanged for real banknotes in the future.

But the sale of clothing parts is not the point, the real focus is on the "heart of the world".

"Heart of the World" can also be sold in this trading house, but it needs to be accumulated as a complete one before it can be listed.

Everyone knows the role of the "Heart of the World", 1 can make people get superpowers, and it takes 5 to change their superpowers, 10 to advance their superpowers to the second order, 100 to the third order, 1000 to the fourth order, and so on, so for anyone, it is never too little.

After all, although the superpowers that everyone obtains at the beginning are varied, the power is generally extremely limited, and many superpowers are similar to those that have not been obtained in practical application.

But many superpowers have very broad development prospects, and these superpower recipients can clearly feel how terrible and powerful their superpowers will be once they advance all the way.

And with high-level, powerful superpowers, it is very convenient to easily brush the picture in "Little Adventure", or to pretend to slap other players in the face.

Therefore, once the "Little Adventure" game is opened and the trading house is opened, the "heart of the world" will inevitably become hard currency.

Leon's plan is to use the profits represented by the "Heart of the World" to attract players, so that they can enter the game in order to obtain the valuable "Heart of the World", fight to complete the task, and provide him with enough "fear" in the process.

And to achieve this, all he needs to do is to stabilize prices, ensure the price of the "heart of the world", and make the profits it represents large enough and attractive enough.

It's also easy to do, just throw money at it.

Li Ang is going to take out 30 billion Chinese dollars to invest in it first, and the player will hang up the "Heart of the World" of the auction house, as long as the price is less than 3000 Chinese Yuan, he will eat it all, the system will recycle, and collect 1 million pieces, completely stabilizing the price of the "World Heart" at more than 3000 Chinese Yuan!

Of course, players don't need to know about this kind of thing, they just need to know that there are local tyrants who buy them in large quantities, and the "heart of the world" is worth a lot of money.

Just imagine, a lone wolf player, successfully defeated the remaining 119 players, completed the task, obtained a "heart of the world", put it on the auction house and sold it, deducting 20% of the personal income tax, which is 2400 Chinese yuan, which is a month's basic salary for many ordinary people.

Compared with the hard work in reality, the 8-to-6 part-time job, the 2400 Chinese yuan is obtained, but it only takes three hours!

How easy it is, how fast it is!

And apart from the fixed cost of buying a helmet, these acquisitions are almost cost-free, because Little Adventure is a free game, and all players need to pay is the playtime in their sleep.

Who wouldn't want to be able to play games and make money?

Even if this game fails, then there are still points to take, draw some costumes to become advanced, you can also buy some money, plus play games, start live broadcasts at the same time, and another amount of money will be credited to the account, and it will not affect the daytime work!

And there is also a complete and strict matching system in "Little Adventure", players with a high completion rate, teams, other players he matches, and other teams must also be players who have completed tasks before and have a high completion rate.

Other players with a low mission completion rate are of course matched with the same rookie as them, and everyone has a similar chance of completing the task and getting the "Heart of the World".

Just like when you play "Eat Chicken" in reality, as long as you play more, you will be able to eat a few handfuls of chicken after all.

"Little Adventure" is the same, play more, the team cooperates a little better, even ordinary players can get the "heart of the world", whether it is for their own use or for money.

Of course, players can also earn the "Heart of the World" through the perfect playthrough of "Shameful Adventure", however, this has a cost, replay once for 100 funds, if you replay more than 24 times, you will lose money.

The difficulty of the two is similar, so the costless "Little Adventure" will be the best choice for players to obtain the "Heart of the World".

Moreover, in order to promote "Little Adventure" and gain more "fear" emotions, Leon's plan is not limited to these.