Chapter 409: Monsters or Human Hearts, Which One Is More Terrifying?
This first real virtual reality online game is of course related to alien missions.
After all, it will take a while for the helmet to be promoted abroad, and the three-year time limit of the mission is still very urgent, and Li Ang doesn't want the whole family to explode, so he plans to start collecting "fear" emotions from the first virtual reality online game.
However, you can't tell players that this is a horror game right away, because the audience for this genre is very small, and most players won't choose to play this game if there are other options.
For example, when you go to the cinema to watch a movie, the audience chooses the most, or those popcorn commercial films, comedies, action movies, and even youth films, and there are very few people who choose horror movies.
Although the carriers of movies and games are different, the audience ratio of each theme is still very similar.
So, Little Adventure is not a horror game in name, but a multiplayer online competitive online adventure game.
From the name of the game, it is clear that the theme and theme of this game is adventure!
But why add a "small" word? The reason is also very simple, because the process of each adventure is very short, and it is not the same as the four or five hours of a script in "The Great Adventure of Shame", one and another are cleared, and the continuous adventure is not the same.
Why shorten the process is determined by the preferences of today's players.
Now that the network is developed, the information explosion is exploding, and players can choose more and more entertainment activities, few people are willing to spend all their leisure and entertainment time on a game, they also like to sweep the news, brush up on posts, chase new ones, watch live broadcasts, and shop for treasure...... There are things to do.
There are very few people who are willing to spend most of the day and their teammates to open up a dungeon like they did when they played "World of Warcraft".
What they like more now is a short, fast-paced game, where they can stop and do other things and enjoy other entertainment after a game or game.
This is also an important reason why games such as "League of Legends", "Chicken", and "Battle Royale" are so popular now.
It's the same in the virtual reality world, few people choose to read the script in "Shameful Adventure" continuously, they will also play other games on holographic computers, go to "Gluttonous Pavilion" to eat, open holographic TV or holographic panel to watch the hottest TV series, movies, or live shows on the Good Dream live broadcast platform, and see how other people play games......
Therefore, in order to attract as many players as possible, Li Ang chose this format.
At the same time, it is also to alleviate the psychological damage to players in the "horror" atmosphere and "horror" state.
Obviously, in an environment of mental tension, fear and anxiety for a long time, the human psychology will change, and it is easy to breed boredom, resistance, and reluctance to enter the game again, and experience that environment and atmosphere again.
The reduction of game time in each game will effectively soothe their emotions, speed up their psychological recovery, and reduce their boredom and resistance.
Just like fast-paced MOBAs and chickens, they can significantly reduce player frustration and allow them to adjust quickly to the next game.
So how exactly does this "Little Adventure" play?
In fact, it's a virtual reality upgrade of Battle Royale.
Players can choose to go solo or form a team of up to five people with friends and companions to enter a map and fight their way through the map with their players to complete missions and earn rewards.
Each map has 120 players, which ensures that no matter how many players team they build, they will be matched with the same number of other players.
The biggest difference from "Battle Royale" is that the purpose of these players entering the game is not to kill each other and survive to the end, but to complete the fixed tasks of each map and get rewards.
There are a lot of maps in the game, first of all, there are 9 regular maps, each map has a 10% chance of appearing, and these 9 chapters of the map also have a variety of random weather time environments, such as foggy days, rainy days, snow days, hail days, dark nights, dusk, early morning, etc., the probability of the occurrence of these special weather time environments and the ratio of normal ordinary weather is 1 to 2, that is, two-thirds of normal weather, one-third of special weather.
The other 10% chance of appearing is randomly assigned to 100 special maps, they have no random weather, but the probability of each one appearing is only 0.1%, so it can also be called a rare map.
So what about this task?
For example, a group of 120 players randomly arrived on the regular map "BioChemical".
This map is a city surrounded by high walls, which are full of zombies of all kinds, and when the player appears, they will appear on the high wall, and they can randomly choose a section of the wall to follow the rope down to enter this terrifying city.
Their task is also very simple, that is, to enter the headquarters of the biochemical company in the center of the city, enter the secret research institute under it, and take out a small box of "virus stock solution" inside.
If a team manages to get the "Virus Essence", they can climb to the top of any tall building in the city, send a signal, and when it is confirmed that they have actually obtained the "Virus Essence", a helicopter will be sent from the high wall to pick them up.
When the helicopter picks them up back to the wall and hands in the box of "virus stock solution", they will be rewarded.
It is worth noting that there is only one box of "virus stock solution", and only one helicopter will be sent out on the high wall, and each helicopter can only carry a maximum of 5 people.
In other words, in a game, only a maximum of 5 people can complete the task and get a reward.
What about the other players? Of course, there is no harvest, and it is time to roll to the next game.
Moreover, the missions for each map are fixed and time-bound.
For example, this "Biochemical City" map, the time limit is 3 hours, if no team completes the mission, a nuclear bomb will be launched from the high wall, directly nuclear leveling the entire city, making all 120 players gasp.
So, in this map, players not only have to fight against all kinds of zombies, but also have to watch out for other competitors.
After all, sometimes it's not the monster that's most frightening, it's the human heart.
Of course, each task in the game is very great and lofty, just like this map, which is to "obtain [virus stock solution] to help scientists research antidotes and save all mankind." ”
As for whether players will play dog brains in the map, the game official will not care.
So how do you attract more players to play this game?
The key is the reward given to the player after each game mission is completed.