Chapter 56: The Ring of Vitality (True)

In this way, there are a total of 4 troops, two of which are in a state of being attacked immediately, and one is in a state of attack threat that will be attacked in the next turn. And whether it's a complete 5 vampires, 1o ghosts or 2o skeletons, they all have the damage output ability that can kill a ** division in seconds with almost 1 hit. In this case, the magic that is most needed is sluggishness. With the aI Cheng dù of the magic mage in "Heroes 6", in such a clear situation, the magic that will be used has been unique. Compared to sluggishness**, all other group magic is meaningless. (Note: The aI program dù in the online version is much higher than that in the standalone version.) In addition, although the era of this book is not too far away, it is also a little in the future. In terms of technology, it is definitely inferior to the hero invincible series at the end of the last century. )

After entering the battle, sure enough, with the magic mage's spell casting action, a burst of mud appeared at the feet of the four troops guarding the graveyard. Exactly as Ding Xi expected, the last 3 rounds of sluggishness** appeared. The next three rounds of movement and damage output are the most critical. Each step must be carefully calculated.

The Magic Mage sits right in the center and provides a steady damage output. As a level 6 soldier, the magic mage itself has a high attack power, although the lethality can only be regarded as very low in the level 6 soldiers, a constant 14 points, but after all, it is a strategic class, and there is no way to do it if the combat attribute is a little lower. When converted to attack and defense, 1 Illusion Mage can deal 19 damage to Vampires in a single attack. Low-level vampires only have 3o blood, and one or two more ** masters can get a vampire with a single sword.

In terms of positioning, a qiē is premised on the maximum damage output. The ** division in position 1 descended to the bottom of the battlefield, seducing the ghost in the lower left corner and the zombie in the lower right corner at the same time. Of course, the location still depends on the ghost, after all, there is only 1 zombie after being reduced, and it is simply crawling in one grid at all. Even if there is no sluggish state, the degree is only three, and the zombies as an undead class have no morale impact at all, and it is completely impossible to pose any threat to Ding Xi.

After being reduced, the ghost who only has two doesn't need to worry too much for the time being, just seduce and move.

Except for the ** division in position 1, the other three teams all focused their damage output on vampires. The Magic Mage has a 19 damage output of Steady Dìng, and the ** Division has 8-1o damage, taking away a total of 37 HP from the Vampire troops in three attacks. Before the vampire troops could act, they had already lost one.

When it was the enemy's turn to act, the vampires and ghosts all pounced on the ** division in Ding Xi's third position. One qiē is within Ding Xi's calculations. The ** division in position three decisively went up, and then controlled the other three forces to concentrate on attacking the vampire count, and then took the life of a vampire count.

The vampire troops and ghost parts that lost their attack targets pounced on the ** divisions at the upper and lower ends of Ding Xi one by one. But it still can't be reached. Waiting for the vampire is still a salvo. Another vampire fell under the magic beam of the ** division. In order to avoid being attacked by skeleton soldiers, the ** division in position 2 was forced to choose a position and failed to attack the vampire, otherwise the accumulated damage in the three rounds would be enough to kill a vampire.

At this point, the first three rounds are over, and the effect of sluggish** is gone. Under Ding Xi's intentional control, the three ** divisions were all in a position where they would be directly attacked in the next round.

Ding Xi, who stared at the screen and kept silently chanting "slow, slow, sluggish ......", finally ushered in the fourth round, the magic mage chanted a spell, and the light of magic shone all over the audience, when Ding Xi saw the bright light of magic on his four troops, he chuckled in his heart, it was the buff state magic, not the slowness that Ding Xi wanted to appear the most.

When the effect of the magic appeared, Ding Xi finally breathed a sigh of relief. It's not bad, although it's not the most needed sluggishness, but the attack plus has already made Ding Xi quite satisfied.

is also in a state where the three troops are threatened, and when he first entered the battlefield, Ding Xi was almost sure that the magic mage's aI would use slowly**, but Ding Xi couldn't be sure about the magic in the fourth round. The reason is very simple, because after the first three rounds of fighting, the form of the battlefield has been disrupted, although there are still three teams of ** divisions threatened, but the choice that the magic mage can make is no longer the only one.

After the attack is added, the pull is poor, which can also allow the ** division to have enough movement to avoid the attack. The position of the four guards of the cemetery is also one of the reasons. When they first entered the battlefield, they were in a state of complete encirclement, and the combined attack range of the four undead forces covered almost the entire battlefield. After the attack is added, there is not much room for the action of the ** division.

Although the effect of attack plus is not as good as that of sluggish**, this is enough for Ding Xi. The three ** divisions after the control zhì plus seduced the vampire troops, the ghost troops, and the skeleton troops, while the magic mages tried to choose a position away from the enemy soldiers, and took the time to carry out a round of damage output, as for the team of zombies, let it crawl slowly. By the time it had almost climbed to the ground, the time of the three rounds had passed. The Illusion Mage is about to use new magic again.

The magic mage has two damage outputs in one move, and after waiting with the ** master who seduced the vampire, he resisted the vampire's blow, and then took away the life of the last vampire with a stick. **The division unit is also the type of long-range martial arts melee without reducing damage, with the stunt of melee damage without reduction, and the stick after being close to the body is still the full 8-1o damage output. The vampire, who has accumulated a lot of excess damage, is powerless when facing the ** master's stick.

After the vampire forces were completely down, the situation was almost stable.

Two divisions take turns seducing ghosts at the same time, another division drags skeleton soldiers and zombies, and the magic mage stands under the battlefield as a turret, and then uses a random spell every three turns. That's when it's really completely random. The battlefield shape has basically been decided, and the magic of the magic mage has become the icing on the cake. What Holy Spirit Zuoyou, Baibaizhong is very good, occasionally with an attack and sluggish magic, Ding Xi can have one or two more ** masters to attack.

The ghost's blood return stunt has not had much effect under Ding Xi's intentional control. Ding Xi has been constantly calculating the ghost's HP since the magic mage's first magic attack fell on the ghost.

If the remaining damage output of the round is not enough to kill a ghost, Ding Xi transfers the damage output to the skeleton troops. Anyway, for the Ghost, the remaining 17 HP and the remaining 1 HP have the same effect. The health regeneration stunt will automatically return to the upper limit of 18 points as soon as it moves.

Speaking of which, the ghost is quite wronged. The health regeneration effect of the regeneration effect itself is obviously that it can restore 5o health points in one turn, but the ghost only has an upper limit of 18 health points.

By the time the ghost unit was finished, the skeleton unit that had been targeted for the transfer of residual damage output was also dead.

Next is the teasing of the red fruit. 4 skeleton soldiers, 3 zombies, in the face of high ranged troops, there is no need to even mention the word operability. Even if Ding Xi's technology is the same, he doesn't dare to take 3 farmers to fight long-range, even if it is a long-range unit under the control of the system, it is impossible for 3 farmers to touch it. Not to mention human-controlled ranged troops.

"Ding, you've defeated the graveyard guards and gained some experience. After some searching, you find a bag of gold coins and a ring that shimmers with gold. ”

"The three ** masters also showed these treasures, and in the face of the ** masters with a greedy light in their eyes, you can only make a choice helplessly, give them the gold coins, or give them the treasures."

A graveyard for 5 vampires, the reward is a tier 1 treasure and 25oo gold. Although 25oo gold coins are also quite tempting wealth, they are not worth mentioning when compared to treasures.

Ding Xi decisively sent away 25oo gold coins, and after the system judged, Ding Xi was finally able to check the attributes of the ring.

Ring of Vitality (True): The Ring that the God of Life once carried, just by holding it in your hand, you can feel a steady stream of vitality flowing into your body. Equip all units led by heroes with an additional +1 health, and this effect applies to undead units. Rarity: B. Limited quantity of genuine treasures: 5oooo pieces. One of the accessories for the combined artifact Divine Blood Vial.

Genuine gear! When he saw the "true" in parentheses, Ding Xi's eyes lit up. As long as the equipment has the word "true", it already shows its value. Sure enough, the difficulty of the task is directly proportional to the reward. If I go back and lead the troops to rescue again, I'm afraid that I will miss the Ring of Vitality.

Equip the Ring of Vitality directly to your body, and then continue to look at the system prompts.

"You've defeated the graveyard guards, saved the Magician, and completed the Magician Scout mission that was in distress on the mission branch. Gain 5% completion of branch tasks. ”

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