Chapter 55: The Extreme Mission Branch

Of course, according to the general flow of the mission, no matter how fanciful the cutscene is, it is the player who does the task in the end. After the ** division quarreled about the same, the ** division leader shamelessly threw the problem to Ding Xi.

"Great Warrior, we really can't tell if the enemy's Silver Pegasus Shooter arrived earlier, or if our Magic Mage arrived earlier. We want you to come to our aid, stop the arrival of the Silver Pegasus Marksman, or pick up the Magic Mage. ”

After the ** division leader finished speaking, Ding Xi received a prompt from the task branch.

Branch 1: Block the arrival of Silver Pegasus reinforcements, and win after 2o minutes of delay. Branching difficulty: B.

Branch 2: Clean up the wild monsters in the path of the magic mage, answer the magic mage, and assist the ** division troops to attack the silver Pegasus camp after the magic mage arrives. Branching difficulty: grade A.

After reading the content of the branch, Ding Xi decisively chose the second branch, no matter how you look at it, attacking the camp of Silver Pegasus is better than sending out to block the Silver Pegasus shooter reward.

After making the branch choice, to Ding Xi's surprise, the **division leader actually sent a **division unit with a number of 2o to Ding Xi to meet the magic mage troops.

Looking at the extra 2o ** divisions in the army, Ding Xi became a little worried.

The difficulty of the task itself has already reached level A, and you still need to give troops again? I'm afraid that this time the road to pick up the magic mage will not be too easy. With apprehension, Ding Xi embarked on the path of receiving the magic mage.

After walking along the route led by the ** division leader for a while, although the several teams of wild monsters encountered on the road were not too weak, they failed to pose any threat to Ding Xi. Such a garrison, if you don't give those 2o ** divisions, can barely be regarded as a defender of A-difficulty. Given those 2o ** divisions, the difficulty of these defenders is not enough.

Continue to walk along the road, and after clearing a team of wild monsters blocking the road again, a system prompt appears in front of Ding Xi.

"Along the way, you still don't see the shadow of the Magic Mage Army. You can't help but have doubts about the information of the ** master. In order to avoid unnecessary marches too far from the ** division's camp, you decide to temporarily station your troops here and go to the front with a small number of scouts to explore the way. Three brave ** divisions have expressed their willingness to walk with you. ”

"Ding, the player hero is out of the army. During the exploration, the player can use the number of troops, ** division, and the number is 3. ”

After the system prompt, a marching tent appeared in the original location of Ding Xi's hero. Except for the three ** divisions, all of Ding Xi's troops remained in the marching tent. Even those two high-ranking thieves were no exception. Ding Xi still has a lot of complaints about this. It's too much to go to scout and not be allowed to bring thieves.

"Are there only three ** divisions?" Ding Xi groaned and divided the three ** divisions into three teams.

Continuing to move forward for some distance, the figure of a magic mage appeared in Ding Xi's field of vision. Around the magic mage, several vampires are flying around. Looks like this magic mage is in trouble.

After some distance further, the quest prompt appeared.

"After some exploration, you've finally found a scammer of the Magic Mage, but he seems to be in trouble and surrounded by a group of vampires. Go rescue the magic mage, or send a ** division back and wait for the arrival of the main army. ”

"Is it another branch choice?" Ding Xi muttered again, "But the branch selection this time is too different, right?" Directly bring 3 ** divisions up, or send a ** division back to bring the troops in the marching tent. The difference in combat power between these is no longer comparable. After a simple judgment, Ding Xi decided to take only three ** divisions up to have a look. If you wait for a large army to come, you won't even be able to give a little reward.

Once you've made your selection, the quest prompts to continue.

"You quietly approached with three ** masters, and it turned out that this magic mage accidentally broke into the vampire's graveyard. The weak magician was surrounded by the guards in the graveyard. You let out a shout and join the warband. ”

"Graveyard?" After reading the task prompt, Ding Xi gasped. And it is also a graveyard guarded by vampires, whether it is ten vampire guards or five vampire guards, it is a bit too exaggerated in terms of Ding Xi's current strength.

However, the surprise was only a moment of surprise, and after the cool air was inhaled into his stomach, Ding Xi quickly calmed down and began to think about tactics.

"Do you only rely on 1 magic mage and 3 ** masters to fight a graveyard with vampires?" With an unexplained smile on the corner of his mouth, Ding Xi clicked into the battle.

Extreme, only such an extreme battle can stimulate Ding Xi's blood. Before entering the battle, Ding Xi had already affirmed that this graveyard was definitely a graveyard of 5 vampires, and the reason was very simple, the graveyard of 1o vampires could never be defeated by 1 magic mage and 3 ** divisions. In terms of the prediction of combat power, Ding Xi has already reached the peak that can be reached in this world.

Even if it is the graveyard of 5 vampires, relying only on 1 magic mage and 3 ** divisions, it is already an extremely extreme battle. Even Ding Xi was a little skeptical that in an A-level mission, how could there be a branch route with such a high degree of difficulty. This kind of difficulty is not too much for an SS-level task.

Although he had some doubts in his heart, Ding Xi still started the combat operation.

There is no room for the slightest difference in this kind of extreme combat. Not only can there be no room for the slightest difference in the course of the battle, but also the tactical arrangement and troop arrangement before entering the battle, and even the position of the three ** divisions and a magic mage cannot tolerate the slightest difference.

Even what magic the Illusion Mage will use in the first turn must be considered with the utmost precision.

Only a technical emperor like Ding Xi would dare to take three ** divisions to take over this task branch.

Divide the three ** divisions into three teams, ranking at position 123, and the magic mage following behind at position 4. Such a team arrangement can not only avoid the embarrassment of the ** division after forming a team to be close, but also the ** division divided into three teams can be used to withstand more than three injuries. In addition to this, the most important thing is that such a troop placement can provide the maximum and most stable damage output. The Magic Mage in position 4 will be in the center of the battlefield, the farthest away from each of the four guards in the graveyard. This way, as long as the magic of the Magic Mage is sluggish on the first turn**, the Magic Mage will never be threatened by attacks for the first three turns.

Steady dìng provides three rounds of output, and with three ** divisions, it can kill almost 3 to 4 vampires. The remaining vampire is not to be feared. With a lethality of 5-8, even if you are close to a ** division, it will take more than 4 rounds to kill a ** division with 3o blood.

After taking care of the vampires, the remaining 5 ghosts, 4 skeletons, and 3 zombies will be much easier to deal with. Aside from the fact that the Ghost's auto-health regeneration stunt is a bit of a bit of a hassle, skeleton soldiers and zombies can only be considered experience.

As for the amount of ammo, there is no need to worry about this at all, the ammo of the ** division and the magic mage is not low. One 24, the other more 32, and even if these ammunition are really not enough, it doesn't matter at all.

I'm afraid that there is a little cheat that most people don't know, right?

When a hero carries an ammo cart to the next treasure house or something, the ammo cart will still be effective in battle, even though the ammo cart will not appear in the combat scene. All ranged units do not consume ammo when performing ranged attacks.

Then, at the end, the key to a qiē is gathered in one place.

So how do you get a Magic Mage to randomly cast Slow Magic on the first turn?

In the eyes of the vast majority of people, the random magic used by magic mages is nowhere to be found. I don't know what magic the Magic Mage uses every three turns. However, Ding Xi is an exception. In fact, when the level reached the level where Ding Xi was, there was almost nothing that was uncontrollable.

The god-like operation is not just a word, it is the existence that can create a miracle in the eyes of mortals!

The position of the four troops ensures that the ** division in position 1 and 3 is already within the attack range of the vampire troops and ghost troops when they enter the battlefield, and although the ** division in position 2 will not be attacked in the first round, after the skeleton soldier action for one round, it will be able to attack the ** division in position 2 in the next round, that is, the ** division in position 2 is already in a state of attack threat.

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