120 chain control
The Blood Spirit King is strong in controlling and surviving, but it is very weak in terms of output. For a long time, the white bear wanted to find high-explosive skills, but they were not suitable for the profession of Blood Spirit King. It's just that when fighting with the Ice Mirror Man, White Bear found that the outbreak of the Blood Spirit King was completely dependent on hidden skills, and at the same time, the bloody dragon equipped with skills could also strengthen the explosion. For the class of the Blood Spirit King, only hidden skills and equipment incidental skills will be strengthened and exploded, and the skills learned are all support.
If you want to enhance your output, then the Blood Spirit King can also rely on pets. Now, the white bear can also summon a variety of pet supports, which can be regarded as enhanced. The White Bear can't keep up with the Punishment Knight, one of the twelve knights of the palace, in terms of outbursts, but as long as he can ensure survival, he can win completely. For an arena NPC with 400,000 health, a general burst is useless, and you can only steadily force the opponent to hand in skills.
"What are those scorpions? Can't even kill? The mad leopard saw the little demon scorpion that had been following the punishment knight, and those summoned creatures seemed to belong to the punishment knight, and the other party could not kill them, constantly devouring the opponent's health. It seems that the current style of play of the White Bear is very interesting, which the Wild Leopard has never seen.
"It's so interesting, the way Half Moon Dusk plays is weird!" Night Elf Mage Sunshine originally saw the white bear's low attack damage, and felt that he couldn't win the first stop. See for now, though. The white bear constantly kites to punish the knights, and constantly summons the little demon scorpion, the two demon scorpion shamans, the growing dark demon scorpion, the death demon scorpion and the evil demon scorpion. I wonder what will happen next? This is still something to look forward to.
"Finally with this staff!" The first time the human priest Reg saw a white bear use this staff, he usually used the legendary one-handed staff. This staff is the starry sky staff that the white bear incarnates as an ice mirror man and kills the Death Scorpion Demon King, and it is a necessary staff to summon the Death Scorpion.
"Sometimes, what is more needed in the arena is to keep track of what's going on! He did it. "The Night Elf mages who are fighting in team battles have already seen from a distance that the White Bear has mastered the movements of this arena. Now it seems that the white bear has been killed badly and cannot put pressure on the enemy, but the other party has nothing to do with him. As a mage, it is clear from afar that dominating the arena is the final king, and as a mage, she has always tried her best to play this situation.
Stay on top of the Arena! That's what all pros want to do, but to do it requires a lot of game, skill and experience. In the arena, no one wants to be led by the nose, everyone wants to be on top of the movement, and it takes enough strength to do this.
As a palace guard, the Punishment Knight's melee outburst is very powerful, and as long as he can get close to the white bear, he is sure to kill the white bear. With enough divine energy stored, once it erupts, the white bear can die directly! It's just that the white bear keeps running away and throwing spells, and the punishment knight gets close to the past, either being accused or being escaped by the white bear, there is no way at all!
Spell Impact!
The punishment knight wanted to repent and control the white bear, and then get close to the outburst, but the white bear, which has multiple control skills and interrupting skills, directly let it not even have a chance to read the note.
Blind Light!
Secret Enchantment!
The white bear quickly removed the effect, but just after escaping, the sword of holy light of the punishment knight came down again, breaking through the white bear's blood shield, allowing the white bear to control it again.
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The white bear has a high amount of damage on its head, and it has 8,000 health left, and if it is approached, it will be dead. If the white bear opens the badge, it is easy to be continuously charged in the future, and then it will be set on fire to death. The cloth armor class is against the Punishment Knight NPC, and it will fall if it can't resist a few hits.
Sneak attack!
The imp who had been holding a dagger in both hands appeared behind the Punishment Knight, and after taking out a pair of daggers to sneak attack the unconscious Punishment Knight, he immediately swung the dagger to attack it, quickly accumulating combo points and exploding over.
When the white bear wakes up, he quickly escapes, and then continues to throw blood arrows. Now there are a lot of demon scorpions behind the punishment knight, as long as the three demon scorpions finish growing, it will be the end of the punishment knight.
[Dark Imp]: Summoning skill. Summons a dark imp wielding twin daggers into stealth mode. The Dark Imp has the Keen Rogue ability, which lasts for 20 seconds after being released from the stealth state. Replaced "Raid Imp". CD time: 1 minute, consumption: none
The Dark Imp was summoned in advance by the White Bear to deal with the sneak attack. For the white bear, it is still easy to resist the outburst of the Punishment Knight. As long as the other party doesn't come up with perverted chain control skills, the white bear can hold on.
Blood differentiation! The White Bear quickly restores health, then activates the time warp and attacks the Punishment Knight. This is the first time that the fire has erupted, and you have to force out a skill for the opponent!
Blood Fire!
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The White Bear's strongest spell hit a lot of bursts, coupled with the explosion of the dark imp, pulling down the Punishment Knight's health. At the same time, the White Bear summons the Bloody Dragon to bombard. The Knight of Punishment, who had just woken up from his coma, was immediately hit by the sound of a dark imp and continued to be unconscious, unable to fight back at all.
The Bloody Dragon lasts for 40 seconds and can bombard the opponent with 200,000 health. Coupled with the White Bear, Dark Imp and Dark Cloud output, it would not be a problem to beat the Punishment Knight to the point of residual blood.
First Blade!
The White Bear silenced the Punishment Knight, then let the Bloody Dragon get stuck in place, and then continued to throw spells over. After the silence of the Punishment Knight faded, the dark thunder of the dark clouds fell and continued to control it, not giving it a chance to throw healing.
Combo Blade!
Output, unlimited output! After the white bear threw out the combo blade, he first put a blood shield on himself, afraid that something would happen when something happened. Then he began to throw spells to explode in the past, and the more nervous he was, the more he needed to calm down, and if he accidentally overturned in the gutter, he would be in trouble.
Judging from the experience of the White Bear against the Ice Mirror Man, the NPC Lord is definitely not so simple. Since Bai Xiong is out of chain control, then he must force his skills out. If the opponent is invincible, he will definitely fight back! Sometimes the NPC Lord's concession is also a trap!
Coagulation!
After the spell decreases, the white bear will control the punishment knight with blood condensation again, and the bloody dragon will continue to output, and the dark clouds have become furious, and the thunder and lightning that erupt can knock out the punishment knight 3000 health points each time, so that it can be bombarded into residual blood.
[Blood Frenzy]: Summoning skill. Cast on a minion stacked with 5 stacks of "Blood Sacrifice", causing the minion to gain blood stimulation and devour 5 stacks of "Blood Sacrifice" to upgrade to a more powerful minion for 40 seconds. CD time: 5 minutes, consumption: none
After the clouds are stimulated by blood, the dark thunder skill of the clouds will be refreshed, and the control time will be extended, which can make the punishment knight unable to move for 5 seconds. Continue to bomb the Punishment Knight, and now the Punishment Knight's health is 40,000 left, as long as it explodes again, then you will win! Is that the end there?
"It's really not to underestimate the half-moon dusk ......" At the beginning, I saw that the white bear couldn't do much damage at all, but now the punishment knight was almost charged to death by the white bear, and his health was directly bombed and there were 40,000 left. What a terrifying power this is? No one expected the white bear to erupt so terrifyingly, and it should not be underestimated at all.
30 seconds to control the time! Now everyone knows why the damage of the white bear profession is so low, if the damage of the white bear is higher, under his powerful control skill, who can resist it? If the white bear profession plays team competition, it can be made into dual control and multiple interruptions.
Invincibility!
The most punished knight had to open his invincible resistance to the attack, and then quickly resisted the attack and rushed towards the white bear, as fast as a thief on a sprint. The Punishment Knight who turned on the Holy Shield Technique was not controlled by any means, slowing down, and the White Bear had to avoid it now.
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Opened the Ancient Kings Guard, summoned the angel out of the punishment knight to break the blood shield with one skill, playing close to 3000 health, fortunately the white bear previously opened a blood of life, increasing the amount of damage absorbed by the blood shield by 500%, otherwise the white bear really fell to the ground this time. After resisting the attack, the white bear immediately activates the Blood Law Guard, which is also an invincible skill. Then open the Blood of the Secret Method to restore 5% of your health, and at the same time refresh the effect of blood differentiation.
Smash!
The White Bear's Blood Law Guard was directly shattered by the Punishment Knight, losing its invincibility effect. At this time, the white bear had already opened the blood shield again, and just when the punishment knight gave the white bear the final blow, the white bear turned on the dark blood!
[Blood of Darkness]: Transformation skill. Convert one Arcane Blood into Dark Blood, up to a maximum of 3. When you use Dark Blood, immediately farm the Fresh Blood Shield to absorb 500% more damage for 60 seconds. When you use Dark Blood, you become invincible for 1 second. Outside of the arena, Blood Shield will have no cooldown. CD Time: None
Dark Blood has 1 second of invincibility, and after the White Bear quickly resists the attack, it opens the Secret Enchantment to escape. At the same time, a special support skill is activated - time fast forward!
[Time Fast Forward]: Time Skill. If you warp time, you can fast-forward the time around you by 4 to 8 seconds (level monsters are more sensitive to time, they will calculate by 4 times the time), and trigger the "Time Warp" skill, which will be forced to trigger even if the time warp is on cooldown, but the duration will be halved. When you are using a normal "Time Warp" skill, you will have a chance to use "Time Fast Forward" without a cooldown. CD Duration: 3 mins, Consumption: None
After 7 seconds passed, the invincibility effect of the Punishment Knight ended. Next, the punishment knight has less than 20,000 health left, and as long as he explodes again, he can be killed in seconds. It's just that the paladin threw a holy healing spell at himself, and his health was immediately filled. Obviously, NPC Punishment Knight has no self-discipline effect.
Holy Healing!
The white bear, who had already turned on the time and space stealing, immediately copied the paladin's skills and filled his own health points, so that it was safe enough. White Bear can also use the Holy Shield to enter the invincible state, but the damage effect is reduced by 50%, and the opponent seems to have the ability to break the invincibility, the white bear feels better to recover his health, so that he can consume health bursts.
The bloody dragon disappeared, and the dark clouds after the blood stimulation were directly bombarded by the paladin. Next, the punishment knight walked towards the white bear, and now the white bear has no pet assistance, and the control skills are all in the cooldown, what is he going to do?
"It's time for it to end!" The white bear showed a smile, there was no longer a paladin with the Holy Shield Technique and the Holy Healing Technique, and the White Bear didn't need to worry about anything. Even if you can't control it in a row now, the white bear still has a final strong kill move, which can bomb the opponent's 400,000 health to death......