Chapter 60: Professional Gamers (Part II)

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He Shaoqian faced the eyes of others, but he was still the same as before, and he did not react.

He is aware of this technology, and even the core of it, he is still involved. Ling Chen had approached him before and asked him to make a program that would give real-time feedback based on the video movements he received. For him, who was born into a computer, programming on this special server is as simple as a person talking and writing.

But he didn't know that there was more hidden in it, and what he did was just a superficial work.

Ling Chen also glanced at He Shaoqian, now that everyone's eyes were focused on him, it would bring him a little trouble, the emergence of this new technology could easily tempt many people's greed.

The other party was split from the original He Shaoqian consciousness and re-cultivated, and he would be retained because Ling Chen still wanted to use him as the actual yàn of consciousness fusion to obtain a number for his consciousness devouring volley. The test of consciousness coexistence zài a brain is not feasible, and the maintenance engineer in the server room has proved this, the original consciousness still occupies an absolute advantage in the end, and it is easy to swallow up the new consciousness split.

"Mr. Ling, how should we deal with these applications?" Kang Cheng, the director of research, asked, and the company that communicated with him privately gave him two options, one of course was to obtain the original technology, and if it was not possible, it should also promote the two sides to cooperate to obtain a license to use the technology.

"Let's listen to everyone's thoughts first," Ling Chen certainly had his own ideas.

"Then I'll start with that," Kang Cheng began, "I think we should face this incident with an open attitude." In this context, we should be committed to establishing a platform and standard, so that this somatosensory technology can be combined with more types of games, and use the influence accumulated by these manufacturers for many years to popularize it in more player groups, seize market share faster, and use this as an entrance to establish the prototype of a new era of games, combined with the current perfect 4D scene technology, Promote virtual games to more groups and gain public recognition"

Kang Cheng's words were well thought out, although he was selfish, but the whole direction was above board, committed to the development of virtual games, which was the tone set by Ling Chen at the beginning of the company's business. If his advice can be implemented, it will also be of great benefit to the Thunder Entertainment Company, so he doesn't have too many worries when he says it, and he doesn't worry about what Ling Chen will see.

Ling Chen nodded, after all, the other party was an executive who had been in the industry for many years, and his eyes were still very sharp, and this was exactly what he wanted to achieve. The core of this technology is the image recognition ability equivalent to humans, and without this, there is nothing new in other technical processes. And this image recognition is to use those clones under the control of the volley, their intelligence can do this, they can completely disguise ordinary players in the game, and they can work with a hundred times the efficiency of ordinary programmers in Internet companies, and it is a piece of cake to do this.

Therefore, he is not worried about the possibility of technology diffusion, and if he wants to do this, human beings will have to wait at least hundreds of years later, when quantum computers appear, and artificial intelligence can really understand the meaning of images, before they can achieve image recognition.

"I don't agree, this kind of technology should be monopolized, and with this as the core and foundation, to establish a closed, completely belonging to our ecological industry circle, let these predators join, will only deprive us of the right to speak on this technology, the most important thing is that they have their own understanding of the game industry, open to them this technology, will only lead to the future of the entire virtual game become chaotic, can not be carried out according to our settings" Jiang Shaoping, general manager of the customer service center, is very excited, With years of experience serving players, she fully understands the impact of this technology on players, and it can easily deprive a large number of players from previous games and throw them into the arms of Thunder Entertainment.

She knows very well that players are not customers in traditional industries, and there is no stickiness to the game companies that provide services to them, what games are fun, they will play them, and it is not more difficult to change games than to change clothes, even if it is an online game with high stickiness, it is also the social relationship that plays a role, often not the game itself. The promotion and use of this technology can allow a large number of players to completely get rid of the cumbersome game in the past, become real and natural, and more importantly, this game mode also has the effect of exercising the body and preventing players from playing games in the past.

Wei Qing, director of the marketing center who had just joined the company, also spoke at this time.

She is a professional woman in her forties, somewhat similar to Jiang Shaoping, but compared with young people, she has less vitality and more experience and stability.

"This technology is very good, can occupy a great lead in the market, but this requires our game to be upgraded again, to provide players with greater freedom, so that they can freely interact in the game, through guò voice and action, to complete what they want to do, the content of the game, can not be limited to combat, killing monsters and other things, but also to provide them with more leisure and entertainment methods, although I don't know the specific technical details, but now provide players with somatosensory equipment, It's just a combination of musket + bayonet, and there are too many ways for players to play in the future, and we have to design in advance" As a market developer, she pays more attention to the follow-up development and use of this technology.

"Well, Director Wei is right, in fact, soon we will launch a stand-alone virtual motion capture device, which is very simple, only includes a camera and a wireless signal emitter, the price will be very low, players can buy other game peripherals by themselves, and the capture of the action will be completely controlled by it,............"

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When the CEOs of Thunder Entertainment were talking about this epoch-making technology, they didn't think about what it meant for the little people of this era.

Liu Cheng practiced assassination and fighting hard, and after he added a simulated bayonet to his musket, he found a lot of books on bayonet fighting.

He was so addicted to the game that he hadn't been at work for a week, and he was fired from the company. But instead of getting frustrated and looking for a job, he continued to practice the game.

What can give him this confidence is that he sees the popularity of the game "Ouhan - Fengyun" in the future, and now is the time for him to dig the first pot of gold by himself, and it is his dream to be a professional player, but, a senior competitive player in the competition category, he can't do it, and he can't adapt to the long-term and highly stressful life, and the official version of the professional player, with game trials, testing, and writing game reviews as the main content of the work, he doesn't want to do.

When he was an amateur at most, like many private professional players, he relied on practicing numbers and selling equipment for money, but this road is getting narrower and narrower, because game companies have gone to the sea on their own and sold equipment in a grand manner, which is obviously not a bright road. It is almost impossible to become one of the professional gamers with huge real-life wealth in many online game novels, and to mine wealth from the game.

However, the appearance of this game made him see the emergence of this opportunity. Some people are willing to spend a lot of money to hire real players to play real battles is just a microcosm, maybe it's just a whim of the rich and can't last, but the emergence of somatosensory virtual devices has taken the first step in virtual games, and Second Life is not a science fiction term.