Chapter 61: The Virtual Era (I)
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Liu Cheng looked at the almost real scenes projected in the 4D equipment, and couldn't help but be enthusiastic, as if he saw his dominance in the future virtual game.
Whoever can stand first will be able to dig out the first pot of gold.
How to dig this gold mountain, he already has a basic vein in his heart, first continue to rely on being a mercenary in exchange for a fund to maintain daily food, lodging, water and electricity, and then improve his level to win a higher mercenary, this is just the most basic hard work, anyone can do it, just do this, it is better to continue to work.
He also didn't have the idea of organizing a trade union and the group to make money, but he didn't have the funds and strength to do so. What he wants to do is to support himself with this game, and then improve his skills in this game, which he believes is enough for him to earn enough money for retirement.
Liu Cheng's idea is also the idea of many players, who are tired of the traditional industry working every day, going to work, watching the faces of leaders and customers to live a life, and do not want to continue to live that life, and want to pursue a new life model.
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Thunder Entertainment, which was in a meeting, certainly didn't consider the thoughts of this group of people at this time, although these people are in a sense their potential staunchest supporters, and it can also be said that they are a part of the game industry chain.
Now several upper echelons are arguing about whether to learn from Google and build an open game camp, or learn from Apple and build a completely closed game ecosystem, the predators in these two computer companies are two different survival models. And they all survive and exhibit very well, and there is no good or bad at the moment.
They all have their own opinions, and they all have good reasons, but where they go in the end still depends on Ling Chen's choice.
"Openness is an inevitable trend in the future, the tastes of players are diverse, a game can not unify the world, we only master the core technology, and then ask other manufacturers to follow the standards and protocols we have formulated, to open a new era of virtual games, and in the future to carry out unified networking, truly build virtual games into the second world of human spirit." Ling Chen said this, which was beyond the expectations of most high-level personnel.
He knows what will happen in the next 2o years, of course, he will not seek any monopoly position, which can certainly get the greatest benefits, but time is too slow, he needs to do his best to screen out a group of people, so there must be more organizations and individuals to join this game, in order to maximize the benefits of his interests, otherwise it is a waste of precious time, as for the monetary interests that the world pays attention to now, in essence, they are nothing more than labor and resources, after the catastrophe, these things are now the most worthless, At that time, the high value of things had completely exceeded the imagination of mankind.
"This, Mr. Ling, it's a pity, mastering this technology, we can build our company into the world's No. 1 Internet entertainment company," Jiang Shaoping, the general manager of the customer service center, still wants to make the last effort, maybe Ling always doesn't see the importance of this technology, but she has a deep understanding of players, but she fully understands that this kind of virtualization technology, how fatal it is to players, as long as it takes a little more effort to perfect, it doesn't even need too much creativity, As long as the creativity and design of many classic games of the past are imitated, with the gimmick of players actually playing the characters, instead of allowing players to bring in the characters of the protagonists themselves.
Imagine being able to interact with the NPCs in the game's plot in real life, even if it can only be exhibited according to a fixed plot, which is a great **. Jiang Shaoping fully understands that since he can completely imitate the player's movements, it is only a simple matter to build a complete player image. At that time, the player will play the game himself, and there will be no need to substitute those built characters, which will greatly improve the player's immersion in the game, and there will be a fundamental improvement compared to the previous mode.
It is precisely because of the gap in technology that those games in the past had to use game characters, fixed actions and dialogues to limit the player's freedom in the game world, which can realize the game and greatly separate the distance between the player and the game.
However, Jiang Shaoping didn't know Ling Chen's true thoughts, how could he know why the other party insisted on opening up, her persuasion was doomed to be useless.
On the contrary to her, Kang Cheng, the research director who has other ideas, is singing praises, "worthy of Mr. Ling, that is, far-sighted, this open attitude will definitely win great praise from peers, greatly reduce the pressure on our company's market development, and can also quickly return funds, better expand the game market, and even with the promotion and use of this technology, it can also be extended to many affiliated industries, as long as you master the research and confidentiality of core technology, you can continue to make profits"
Several other high-level officials were noncommittal about this, for them, it was right to just follow Ling Chen's instructions, and they didn't want to express their superfluous opinions.
Under Ling Chen's instructions, Thunder Entertainment quickly set the tone, and provided this somatosensory technology to the outside world in the form of a technology license, and its technical core was naturally confidential.
The specific technical support method and the form of charging have also been quickly formulated, combined with the characteristics of the current technology, as well as to prevent piracy, the form of cloud service charging is adopted, and the service is charged according to the number of services, and the specific charging standards are different according to different countries and regions, and the overall principle is to charge according to the number of times the action imitation service is requested, so that the more popular the game, the higher the charge, and those games with a smaller scale and less audience do not need to spend too high a price to use. It is convenient for the popularization of this technology.
As for the patent, because the real realization of this technology is not based on modern technology, it is maintained in the form of internal secrecy, and does not apply for a national patent, but in the form of an externally packaged company's software products and services, applies for a legal sales license, and its internal algorithm is not disclosed.
In this way, other game companies can also launch a game that is no less than "Ouhan - Fengyun" in a very short period of time, and it seems that this game will soon lose its first advantage, but Ling Chen has already made more preparations, and his long-term purpose is not something that ordinary people can guess.
As long as those game companies are tied to his chariots, then the huge player resources they have accumulated will not escape his control, and most of the players are young adults in this society, and they are the ones with the highest spiritual potential.
As for how to use these player resources, of course, he will step by step let those companies that use this simulation somatosensory technology be forced to accept the standards he has set, in these standards, many elements that can identify the potential of the human spirit will be added, and the simplest, if you want to use more advanced simulation functions, such as the full opening of pain, you have to go through certain test scenarios.
As long as this technique is promoted, Ling Chen has a way to achieve his goals.