Chapter 671: Return to "Normal"

The Interference Mechanic Transfer mode is officially over, and the first encounter between the caster and the "River of Fate" has come to an end in a way that is neither perfect nor a loss.

The majestic mage tower still stands between heaven and earth, and the spires surrounding the energy ribbons form colorful vortices in the clouds as always, and with the first "interference mechanism" over, no one can question this towering spire in this land anymore, and no wind and waves can break through the energy barrier around the magic circle.

The hustle and bustle of the Hatak Imperial Kingdom has long since disappeared, and it is rare to see anyone on the streets of Hatak who dares to speak loudly, although the iron-blooded purge launched by the seven hundred master golems completely put down all the rebellions in Hatak within a month, but ...... The price paid for this efficient "counterinsurgency" was that one-third of the population was directly "liquidated" by absolute forces in the turmoil, and after a month of bloody storms, Hatak has now completely transformed back into a small kingdom............

Although in terms of name and strength, it is still the undoubted "Hatak Imperial State", but theoretically, as long as there is a legendary powerhouse, even if there is only one person's "country" can be called the Imperial State, so now the title of "Imperial State" of Hatak has little to do with its own national strength.

What Hatak had become of was no longer a concern for the punk, and after giving the lucky noble boy a pile of tattered bronze to the lucky nobleman, Punk went straight back to the Magic Tower to continue his experiments.

For a qualified mage, the whole process from stepping into the dangerous battlefield to returning to the calm laboratory does not need even a little psychological time, if necessary, even if he has just fought a life-and-death battle with the enemy in the last second, in the next second, the powerful mage can immediately devote himself to the state of research! This is also the basic "mage quality" of the spellcaster in the Nethrel era.

And in terms of this extreme emotional apathy, punk has always executed it perfectly.

After all...... Whisper of Destruction's caster has always been decisive and clear.

When the plan for "farming" is serious, even if it is to leave the magic tower and a legendary red dragon to fight punk in order to keep the farm, he will not hesitate to do so.

But if the current legendary mage has changed his plan, then he will never be the slightest bit entangled in the "goal" of the previous plan.

For example, a bunch of Mithril Golems were simply thrown away, and the unscrupulous "Great Purge" and "Bloody Suppression" carried out by the Hatak Imperial Kingdom were not even a glance. The mage who has returned to the "everyday" study life again has no time to pay attention to those things that are not planned, after all, except for a glance at the adventure track of Ganatika from time to time, the next punk is already ready to obtain resources through adventure, and it is more urgent than anything to seize the time to strengthen his strength.

Only strength is the most important thing for any professional!

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Speaking of strength, I have to mention that after such a big battle, Punk was pleasantly surprised to find that his level had increased again.

In the chaos of the battlefield, under the nervous psychology, under the interference of strong enemies, it is not easy to continuously cast legendary spells and even legendary spells, the degree of difficulty is not at all comparable to quietly concentrating on casting spells in the laboratory, there has not been a legendary battle of life and death, a new legend can never think of knowing how dangerous the legendary battle in the speed of light is.

And...... It is said that practice is the only way to test the truth, and without intense practice, even a clever spell caster generally cannot integrate knowledge and understand where he does not have a deep enough understanding.

Therefore, after such a dangerous "first battle", if the fighter can survive, then his magic control ability and magic manipulation ability that have gone through the first baptism of the battlefield will almost inevitably be greatly improved, and his understanding of knowledge can usually be further deepened in practice, and even his own understanding can be obtained.

While not everyone can level up as a result, it's not surprising for a legendary mage like Punk who is gifted, flexible, and good at touching the caliber, to raise a cast level.

Now, Punk is a twenty-three level legendary spellcaster.

While an increase in a cast level won't increase the caster's combat power by much unless they cross realms, the speed at which magic manipulation and magic abilities increase can still help masters research more complex Legendary spells.

For example, now...... The legendary mage is going to try to learn a spell with a relatively high level of complexity, which is also the most powerful spell in terms of limiting support among all the spells that punk knows, which can be used at the ordinary legendary level, although it involves not one of the three laws that punk majors or minors!

The reason why Punk made this decision was because after a big battle with Elmoda-Fireclaw, the reflective spellcaster suddenly found that his previous direction of learning spells seemed to be a little too biased towards both "attack" and "defense".

The Law of Destruction is indeed very strong in terms of attack, but being too obsessed with increasing attack power will cause an embarrassing situation where you can't play flexibly in battle.

Now that I reflect on it, Punk finds that his battles seem to have made a typical "imitation" mistake.

He has been seriously studying the combat experience of the Grand Armagna Vedraxia, but you must know that in the later part of the Netharil era, the Grand Armagna actually rarely stepped on the battlefield alone, and the kind of "war" in which dozens of Grand Armagists and Legendary Golems are often involved is actually very different from the "single fight" that Punk is facing now.

In "war", a powerful spellcaster can often define himself as a "turret" with layers of magical protection, because the most important thing for such a large-scale chaos is to provide terrifying lethality output on the premise of self-preservation.

But in the case of independent combat, the simple template of "stacking defenses and releasing attacks" is a bit rigid and rigid, and it is easier for the enemy to figure out his own fighting rules, if the opponent's strength is not as good as his own, it is nothing, but if he encounters those enemies who are stronger than himself............ This stiffness and inflexibility can become very fatal.

In Punk's battle with the legendary Red Dragon, he had to "trade injuries for injuries" again and again in the face of Elmoda's "Melting Fire Claw" attacks, and it was for this reason that he had to "exchange injuries for injuries".

Therefore, now that the caster has discovered this problem, what he needs most now is to quickly make up for this obvious shortcoming, and it is best to make his spells perfect and mutually reinforcing in battle.

And mastering a very powerful support spell is a good choice for revitalizing spell combinations