Chapter 341: The Seventh Fusion (Two Chapters in One)

This is the reason why Li Yifan chose the hero of the Ice Crystal Phoenix, not only to make a powerful supplement to his previous ice element, but also to give himself a chance to resurrect, this time he can't be strong if he doesn't want to.

The seventeenth hero he chose was the Titan of the Deep - Notilus.

"Once upon a time, Notilus was a seafarer commissioned by the War College to explore the uncharted waters of the Sea of the Guardians. This expedition had allowed him to penetrate deep into uncharted waters. At that time, he and other seafarers found a large piece of black liquid that was leaking, and no one knew what it was. Although their job was to investigate the new things they had found, no one on board dared to face the black water except for Notilus. After he put on his bulky wetsuit and climbed over the guardrail, it was only a moment before something lurking in the black water grabbed him. He clung to one side of the boat, but something underneath pulled him wildly, making the whole ship shake. The other seafarers were frightened and made a terrible decision. As he gestured with his eyes, pleading for help, they pulled his fingers away from the guardrail. He fell into the ink, desperate and futile as he clung to the anchor. The black tentacles wrapped him tightly, and he, however, could do nothing but watch the slowly blurred outline of the ship fade away. Then, his eyes went black and he passed out.

When Natilus woke up, he became a little ...... It's not quite the same anymore. The massive iron wetsuit had been reduced to a cohesive carapace, draped over his body, and no matter how terrifying the inner body was, no one could peer through it. All the details of his memory seemed vague and hazy, but only one thing he remembered very clearly: he was abandoned here, alone in the dark depths of the sea, towards death. In his hands, he still held the anchor that belonged to those who had put him to death. Distracted, he took the clue and staggered to the ground—the anchor was too heavy for him to swim or run—searching for answers. He wandered aimlessly, unconsciously, and the past was like an eternal dream. By the time he stumbled upon the waterfront in Bilgewater, he could no longer find any trace of his former identity. No house, no family, no life to return to. Frightened by the rumors of him, the crew brought Notilus back to the War College, but the summoners refused to hand over the names of the other seafarers they had appointed. By this time, Nautirus had learned something about League of Legends, and he saw an opportunity there to discover and punish the seafarers who were responsible for the time and life he had lost. ”

His passive ability is called Overwhelming.

Notilus' basic attack deals 2 additional physical damage to the target and imbines them in place for 1 second. This effect can only be applied once to the same target within 12 seconds.

His first Action skill is called Unblocking the Channel.

Cost: 60 mana

Cooldown: 10

Range: 950

Tillus hurled his anchor forward. If it hits a hero, Natilus sucks himself and the target together, dealing magic damage and stunning them. If it hits the terrain, reduce the cooldown of this ability by 50%, and Nautirus will pull himself to the anchor.

His second Action Skill is called Titan's Wrath.

Cost: 80 mana

Cooldown: 18

Range: 350

Natilus envelops himself with dark energy, absorbing damage that adds 17% of his maximum health for up to 10 seconds. While the shield remains, his attacks deal magic damage to nearby enemies.

His third Action Skill is called Undercurrent.

Cost: 90 mana

Cooldown: 5

Range: 400

Notilus slammed into the ground, causing the land near him to explode three times. Each explosion deals 50% magic damage to enemies for 1.25 seconds and deals a maximum damage of 300, decreasing over time. A single unit can be affected by multiple explosions, each of which takes 50% less damage.

His ultimate is called Deep Sea Impact.

Cost: 100 mana

Cooldown: 80

Range: 850

Natilus slams a shockwave into the dirt to chase down enemy targets, dealing damage to enemies that pass through and knocking them away, and when it hits the target, the shockwave erupts and knocks enemies into the air, dealing magic damage and stunning them for 1 second.

The hero of the Deep Sea Titan can not only provide Li Yifan with blood and defense, but also allow him to control water to a point.

That's what he needs right now, and as long as it's what he needs, then he has to get it.

The eighteenth hero he chose was Lulu, a fairy witch.

"Lulu is so reckless that perhaps no hero in the league can match it. In her youth in Bandel, she spent most of her time walking in the woods or daydreaming. That doesn't mean she's out of place, and the daily hustle and bustle of Bandel City is no match for the colorful world she imagined. In places where most people don't notice, she can see miracles. Because of this, the mischievous little fairy, Pixar, was discovered by her when she was drilling into the aviary. Lulu's imagination leads her to see herself as Pixar's kind, and Pixar sees an opportunity to lure her into his world. He ushered her into the enchanting home of the fairies, a magical wonderland nestled next to a glade. There, the intrinsic properties of the outside world – things like size and color – can change frequently and bizarrely, just like the direction of the wind. Lulu feels like staying in her own home in a fantasy wonderland, frolicking around in the company of Pixar, indulging in this paradise.

She quickly forgot the passage of time. Life in Wonderland is very comfortable and natural. She and Pixar play many fairy games together and are told that the name of these games is "pretending...... And she's very good at these games. She was taken aback when she suddenly remembered what she had lived in Bandle City. Wonderland has a way of making everything out there look very strange and unreal. Lulu decides to visit her former home again to share some of the fun things she's learned, but by the time she and Pixar go back, the world has changed. She discovers that time, another attribute that manifests itself differently in Wonderland, had passed centuries by the time she left. Lulu tries to reconnect with the inhabitants of the outside world, but her efforts end in tragedy. She leads all the children to play hide and seek and temporarily turns them into flowers and animals to add to the fun of the game, but the children's parents don't appreciate it. When the yodelers insisted on her leaving their land, she traveled to a land of colorful magic, where people with extraordinary talents were not only accepted, but also praised. This place is: League of Legends. ”

Her passive ability is called Pixar Elf Companion.

Pixar is a wild fairy who accompanies Lulu. Pixar fires a barrage of magic bullets at the target when Lulu attacks, dealing a certain amount of magic damage. Magic arrows automatically track, but can be blocked by other units.

Her first Action Skill is called the Shining Spear.

Cost: 70 mana

Cooldown: 7 seconds

Range: 925

Lulu and Pixar each fire a piercing projectile, dealing magic damage to the first enemy they hit and 70% magic damage to all subsequent enemies. Enemies hit are slowed by 80%, and the slow is continuously reduced for 2 seconds.

Each time this skill is cast, it will only deal up to a total of damage to each enemy.

Her second Action Skill is called Whimsy.

Cost: 85 mana

Cooldown: 12 seconds

Range: 650

Cast on allies: Target ally gains 30% movement speed and 45% attack speed for 4 seconds.

Cast on Enemies: Transforms an enemy hero for 2.25 seconds, making him unable to attack or cast spells, and reduces his base movement speed by 60.

Her third Action skill is called Help, Pixar.

Cost: 100 mana

Cooldown: 10 seconds

Range: 650

Cast on allies: Command Pixar to jump on an ally, which will then follow and assist the target (instead of Lulu) in their attack for 6 seconds. If the friendly target is a hero, Pixar will provide the target with a shield against damage for 6 seconds.

Cast on Enemies: Pixar deals magic damage to the target enemy, then follows and provides vision to the target for 4 seconds.

Her ultimate is wild growth.

Cost: 100 mana

Cooldown: 80 seconds

Range: 900

Lulu makes her allies larger and knocks enemies near her target into the air. For a duration of 7 seconds, her allies gain a health boost and slow nearby enemies by 60%.

Lulu can make his body larger, which is essential, and his movement speed will be greatly improved.

I saw that his body in the sky was twice as large, and it was enough to cover a piece of sky, black and oppressive, and it looked terrifying, but now there were only two of them, and there was nothing to be afraid of.

But if he wants to be strong, this is not enough, he also needs the Darkborn Sword Demon - Yaktos.

"Aatrox is a legendary warrior, one of the only five remaining members of an ancient race known as the Darkspawn. Holding the thick blade in his hand, he sliced through the military with grace and calmness, and stood in it in a seductive manner. As one enemy fell, Aatrox's seemingly lifelike greatsword drank the blood of his foes, strengthening not only himself, but also his brutal and graceful slaughter.

The earliest legends about Aatrox are almost as old as the history of letters. It tells the story of a war between two powerful factions, the Protectors and the Lords. Over time, the Monks won a series of overwhelming victories that pushed their sworn enemies to the brink of ruin. On the day of the final encounter, the Protectors found themselves outnumbered, exhausted and depleted, and they were defeated in battle.

Just as hope was lost, Aatrox appeared among the Protectors and said only a few words, urging the soldiers to fight until the very end. His presence inspired desperate warriors. At first, the Protectors could only watch in awe as the unsung hero tore apart the enemy alone, his form and blade as if they were one. Then the soldiers found themselves eager to fight, and followed Aatrox into battle after battle, each time the frenzy of battle gave them tenfold strength until they won the most unlikely victory.

Aatrox quietly disappeared after the battle, but neither did the Protectorate's nascent fanaticism. This unexpected victory led them to more victories until they returned home with honor. Their countrymen hailed them as heroes, yet while they protected their people from destruction, darkness haunted the hearts of every warrior. Some things are gone. As time passed, their memories of the war faded and were replaced with near-apocalyptic ones: the soldiers remembered only their heroic deeds, forgetting that they had in fact committed brutal atrocities with their own hands.

Similar legends appear in the myths of many cultures. If these deeds are to be believed, Aatrox's presence has influenced many of the most important battles in history. Even though these stories often portray him as a savior of the Dark Ages, Aatrox may be left behind a world of conflict and strife.

Warriors, either for glory or for praise. However, this is only for the sake of war. - Aatrox

The Well of Blood

Aatrox uses his skills to recharge the Blood Well. When charged at 100%, the Blood Well will begin to drain within 4 seconds, allowing him to gain a blood surge for its duration. Aatrox gains 25% base damage and 20-50% attack speed, depending on his level. After taking critical damage, Aatrox respawns and restores 30% of his maximum health.

Dark Leap

Aatrox begins to fly and slam at the target location, dealing physical damage to all nearby enemies and charging enemies in the center and knocking them into the air for a second.

When cast, it grants 20% Charge to the Blood Well

Blood Thirst / Blood Reward

When off, Aatrox will benefit from Blood Desire, and when turned on, Blood Reward will be activated and the effect of Blood Desire will be removed.

[Blood Reward]: Every third attack, Aatrox deals damage. When cast, it grants 20% Charge to the Blood Well

Cooldown: 0.5

Blade of Pain

Aatrox unleashes his sword aura forward, dealing physical damage and slowing all enemies hit

Slow Effect: 50%

Cost: 30 health

Slow duration: 2 seconds

Cooldown: 8

When cast, it grants 20% Charge to the Blood Well

Bloody slaughter

Aatrox draws blood from enemies, dealing magic damage to all enemies around him. Each hero hit increases the Blood Well's reserves by 80%, and also grants Aatrox a 60% attack speed bonus and a 175 attack range bonus for 12 seconds.

Cooldown: 70