Chapters 101-160 Appendices

Wingar No. E11549 (Chapter 160 attribute)

Energy 550, Energy Shield Armor 3, Strength 25, Constitution 25, Agility 25, Spirit 25, Will 25. Pen ~ fun ~ pavilion www.biquge.info

Health 250, Strength 25, Constitution 25, Agility 25, Spirit 25, Willpower 25.

The Dusty Knife Sheath is a special Bronze-level item that can be used to slowly repair the Dusty Knife. The scabbard comes with the Energy Tide skill. Skill description: When attacking with the Dust Knife, the Dust Knife will unleash an additional wave of energy, dealing 20% of the attack power of the remaining enemies within five meters of the knife's attack direction. This damage is a special effect damage and is not negated by armor. Every hour the Dust Treasure Knife stays in the scabbard, the duration of the energy tide accumulates for 1 minute, and the maximum can be accumulated for 5 minutes, and this skill does not consume mental power.

Laser pistol, a special item of black iron level, after pulling the trigger, it will fire a laser beam with a blinding effect, the blinding duration is 3 minutes, and the blinding effect priority is 50. The effective range of the pistol is 500 meters, the laser has no direct lethality, the rate of fire is 1 round per second, the built-in energy block can store the energy of 5 laser beams, and the energy block can be automatically replenished after the energy is exhausted, and the energy of one energy beam can be automatically replenished every hour.

King's Crown (Intermediate Form), Bronze-level special equipment, cannot be taken off, cannot be destroyed, cannot be peeped at by outsiders, attributes, skills, non-combat state can choose to hide the appearance, the combat state will automatically emerge, and it will definitely fall after death.

The energy of the energy shield is increased by 200, and all the attributes of the energy shield and self are increased by 5. For each enemy killed whose strength rating is not weaker than half of your strength, the King's Crown will increase experience by 1.

Comes with skill I Immortal, consumes the experience of the King's Crown, restores 100 energy points or 50 health points to the self, and restores the cooldown time for 1 minute each time. When the King's Crown XP exceeds 10 points, every 10 XP points can be used to strengthen the energy shield or 1 attribute of the self. The current experience is 0/1000.

Comes with Skill II Dictatorship, which temporarily deprives an enemy or ally of a Bronze level or less of an Discovered Skill for its own use. Deprive the skill of 3 points of mental power/King's Crown experience, cast range of 30 meters, last 30 seconds, cooldown of 3 minutes.

Comes with Skill III Monitor, which monitors and spies on your teammates and your enemies, and if the opponent's strength rating exceeds you, you will receive his mark, which has a mark priority of 75 points. When you attack him, you will gain the attached skill Majesty, which can reflect the opponent's next attack when active, and the reflection effect priority is 75. Monitor/Majesty consumes mental power/Crown of Kings XP 3, cast range 30 meters, mark duration 30 seconds, cooldown 3 minutes.

Storage fanny pack, a special bronze item that holds six slots. Each compartment can only accommodate items of the same type weighing no more than 50 kg and with a volume of 1 cubic meter. The contents of the storage fanny pack can be accessed at any time in combat. At present, 3/6 of the remaining compartments of the storage fanny pack are left.

Powerful assault rifle, bronze-level special weapon, muzzle kinetic energy bonus 25, rate of fire 10 rounds per second, effective range of 300 meters, and 9mm black iron level ordinary bullet built-in magazine. The weapon comes with a powerful bullet with a 5% chance to deal double damage and knock back enemies with a knockback effect of 50.

Enhanced magazine, a special Bronze-level prop with a built-in magazine space for up to 300 rounds.

9mm ordinary bullet, black iron grade special bullet, bullet kill 15 points.

Monster fist, black iron level special combat equipment, attack plus 10, durability 150*5. Note: After reaching Bronze, the Glove effect will be activated.

......

Earth-splitting heel, Bronze-level special skill, Berserker class skill, violently slams the earth, dealing damage to all enemies within 2*2 meters of the current strength attribute, interrupting the continuous skill and reducing their movement speed by 50%, slowing for 3 seconds, and interrupting and slowing effect priority 55. The skill consumes 5 mental power and has a cooldown of 3 minutes.

Sky Eye, a bronze-level special skill that can be turned on at any time. When activated, consumes 1 Spirit Power every 10 seconds. You can toggle between the following options, which costs 1 mental power and has a 1 minute cooldown.

Option I strong vision, to obtain a certain 30-meter night vision, and 300-meter long-range vision;

Option II Surveillance, which gives you vision within 15 meters of your body, has a priority of 75, and you can't get the vision of invisible units;

Option III Stealth Vision, which grants 30 meters of stealth ability, peeps through invisible units with a special effect priority of 25 points or less, has a vague feeling for enemies with a special effect priority of 50 points or less and can be seen through it by observing it for more than 2 seconds, and has a vague feeling for enemies with a special effect priority of 75 points or less.

Heartless necklace, bronze-level special props, after wearing, ignore the peeping and tracking skills with a priority of 60 points and below, the energy in the necklace can be maintained for 48 hours, and it can be recharged repeatedly after the time has passed. The necklace comes with skill omniscience, when used against a single target, you can deeply know the opponent's attributes, skills, when used on the range, you can know the approximate attributes of up to five enemies at the same time, the maximum distance of the skill is 100 meters, the priority of omniscient special effects is 50, the skill consumes 3 points of mental power, and the cooldown time is 1 minute.

......

The third ring of the Dust Knife quest, with blood, if you want to completely unseal the Dust Knife, you must use the Dust Knife to kill 10 boss-level monsters with your own hands, and the current number of kills is 0/10.

......

Infant Flame Black Dragon, Energy Shield Attribute, Energy Value 250, Energy Shield Armor 7 points, Strength 13, Constitution 25, Agility 20, Spirit 15, Will 13. Physical attributes, health 250, strength 13, constitution 25, agility 20, spirit 15, will 13. Comes with gecko-like climbing ability.

Comes with Skill I Fireball Technique, a special skill of black iron level, spit out a fireball with its own explosion effect, causing 60 points of explosion damage to enemies directly hit, and causing 10 points of burn damage per second for 4 seconds to enemies within 3*3 meters of fireball explosion range. The maximum attack distance is 30 meters, the skill consumes 1 point of mental power, and the cooldown time is 1 minute.

Comes with Skill II, Resistance Skin, Bronze-level Special Passive Skill, 50% increased resistance to fire damage, 25% resistance to other negative spell effects, and 5 increased Energy Shield armor.

Comes with skill III, flame absorption, bronze-level special skill, absorbs the surrounding flames, and stores the flames in the body, which can be released at any time. Releases a cooldown of 1 minute and absorbs up to 300 damage to the flames.

......

Relic Keeper, Energy 1500, Energy Shield 20, Strength 65, Constitution 90, Agility 50, Spirit 45, Will 40. The life attribute is basically the same as the energy shield attribute.

......

Lock talent, black iron talent, lock the enemy's trail, the locked enemy cannot dodge the attack. Lock the effect priority to 30. After a locked attack is dodged by an enemy, the priority of the second hit is increased to 40, and after the second hit is dodged, the priority of the third hit is increased to 50. The Lock Talent can be used three times per natural day, and the Lock Talent does not consume mental power, and there is no cooldown for three consecutive uses. Note, you can take the initiative to increase the priority of the Locked Talent effect to 50 points, and after this Locked Attack, the number of talents used on that day will be automatically reset to zero.

......

Ghoul blood, bronze-level special items, one-time consumable items, after taking it, you can temporarily obtain some of the Ghouls' attributes and skills.

The heart of the ghoul, a bronze-level special item, can be used to make a bronze-level consumable item, which cannot be eaten directly, but can be used to feed pets and make them grow quickly.

Ghoul Devouring Soul, a special Bronze-level item. You have the following options, choose I, Soul Restraint, and you can make your soul into a soul pet. Option II, release the soul, and you will be rewarded with the soul.

Disposable electromagnetic free shield exciter, black iron level special props, after use, it can condense a durable 300*1 ellipsoidal shield around the body, which can be exempted from all attacks other than impact, exempt from negative special effects with a priority of less than 25 points, and has 50% special effect resistance to special effects of 50 points and below, the free shield lasts for 30 seconds, and the electromagnetic free shield will automatically collapse after the time. After use, the exciter collapsed because it could not withstand the rapid electromagnetic force output.

Licking the flesh of the Eater, a special item of black iron that can cause the target to go berserk when consumed. Targets in Berserk are more likely to trigger critical damage, attack faster, trigger combat instincts more easily, ignore pain and tiredness, and greatly reduce their thinking skills and self-control. The Berserk state lasts for 2 minutes, and the target will be weakened for up to 10 minutes after the Berserk state, with the Berserk and Weakened modifiers having a priority of 50 points. Note: Do you want to taste the meat of the dead?

Licking the Eater's Eyeballs, a special item of black iron level, can be used to lock the trail of the designated target, lock the cast distance of 30 meters, the lock time lasts for 1 minute, and the priority of the lock effect is 50 points. 3/3 of the number of uses, after the number of uses is used up, it will become invalid because only the energy in the eyeball collapses. Note: Although the Licker cannot see the enemy, it can accurately target the enemy.

Energy potion, a special item of black iron level, can eliminate fatigue after taking it, so that adventurers can re-enter the battle with full energy. Note: This item is only valid for adventurers in the Normal and Civilian areas.

Attribute potions, bronze-level special consumable props, after taking it, can increase the attributes of the body or energy shield by a total of 10 points, and the improved attributes can be self-assigned. Note: The upper limit of attribute improvement must not exceed the default upper limit of the system's difficulty area rating.

Heartless accessories, black iron-level ordinary props, after wearing, ignore the peeping and tracking skills with a priority of 50 points and below, the energy in the accessory can last for 48 hours, and the accessory loses its effectiveness after the time.

Eyes of Reality, a Bronze-level special consumable item, can peek through the special effects of stealth, fog, darkness and other visual obstructions with a priority of 75 points or less, lasting 10 minutes, and the remaining use times are 2/2.

Attribute potion (large), bronze-level special consumable props, after taking it, can increase the attributes of the body or energy shield by a total of 20 points, and the improved attributes can be self-distributed. Note: The upper limit of attribute improvement must not exceed the default upper limit of the system's difficulty area rating.

Illusory Power Consumption Scroll, a Bronze-level special consumable item, after use, can double the attributes of self and the energy shield for a duration of 10 minutes. Note: The reel will be automatically scrapped after 1 hour.

Portal scroll, black iron level special props, after use, you can open a portal outside the city and teleport to the designated location, the current designated location is Area 416, a random safe place in the regional battlefield, and the portal can be maintained for 10 seconds.

......

Trample, a Bronze-level special skill that deals damage equal to the strength attribute value of enemies within three meters of the caster, and stuns enemies for 2 seconds, slowing them down by 20% and slowing them down for 3 seconds. The skill consumes 3 mental power, and the skill cooldown is 3 minutes.

Thunder Roar, a Bronze-level special skill that stuns enemies within 5 meters of body for 3 seconds and deals 150 sonic damage to enemies within 5 meters of them. The stun effect is 60, the skill consumes 10 spirit, and the cooldown is 10 minutes.

Ring of Resistance (Chapter 127)

Absolute protection, bronze-level special skills, after use, in the next 5 seconds, all physical attacks will be forcibly reduced to 1 damage, and the special effect priority is 70. The skill consumes 5 mental power and has a cooldown of 5 minutes.

......

When opening a whiteboard chest, if the value of the specified item is too low, the system will give you additional compensation. Compensation Option I, which grants 10 times the quality of the specified food, Compensation Option II, where the specified normal food will be converted into one or three pieces of tabula rasa-level normal food, which will be given by the system to slowly restore energy in a non-combat state, and Option III, which will compensate for a bag of credits of any value between 1 and 1000 credits when you open the money bag.

......

Moon Feather

No. E19021 Adventurer, 25 points of energy shield and all attributes of the body, free bar skill I, rapid running, skill II, quenching poison, skill III, piercing bones. Equip the Shadow Fang Dagger, the set dagger comes with a skill burst.

Mysterious gems, silver-level special props, after wearing, the recovery speed of health and energy points will increase by 1 point/second, the mental recovery speed will increase by 1 point/min, the recovery speed will be doubled when attacked, and the energy will be doubled after wearing, and the ability to continue fighting will be doubled. ”

Comes with Skill I Heal, which quickly restores 300 energy points, or 100 health points, and quickly repairs non-fatal injuries in a certain part of the body. Healing does not consume mental energy, and has a cooldown of 1 hour.

Comes with Skill II Guardian, which can condense a guardian shield on the surface of the body after use, resisting up to 300 points of damage, and the guardian shield can last up to 15 seconds. Guardian does not consume mental energy, and has a cooldown of 1 hour.

Comes with skill III, unknown, you need to enter the elite area to open it.

Note: This item is automatically bound and will be dropped when you die.

The Ring of Unholy Energy is a special bronze-level item that allows you to switch between normal attacks and special effects attacks at will. The ring comes with the skill Evil Energy Erosion, when using a weapon to attack the enemy, the attack is attached to the evil energy, which can cause 10 points/second to the enemy for 3 seconds of erosion damage, the evil energy erosion effect can be infinitely stacked, and the evil energy erosion effect is 50.

......

The third ring of the Dust Knife quest, with blood, if you want to completely unseal the Dust Knife, you must use the Dust Knife to kill 10 boss-level monsters with your own hands, and the current number of kills is 4/10.

17062415 mission, go to Area 415 to explore the underground ruins, and follow up the mission to hunt down the escaped real monsters.