Chapter 787: On the Expression of Extraordinary Powers
For the Decree card system, the energy gauge is life.
Furthermore, the comprehensive combat ability of an extraordinary person is completely expressed through the card system.
In Kane's case, those spell cards are the condensation of his spell attack methods, and the energy card slot, the condensation of protection ability.
Although it seems that all are very fair 20 standard units. However, the protection ability is stronger than that of many of them in Andos, and the energy recovery speed of the card slot per unit time is higher than that of Andos.
At this point, if the attention is high enough, you can find that Kane's energy gauge can be clearly seen to rise after being consumed, while Kamala's is basically immobile.
In terms of card types and styles, Kamala from the Hengyuan Society is good at otherworldly summoning, so her main card is a summon.
Kamala chose the ghost system according to her own strengths, so she has a wealth of ghost cards. Ghosts with different strengths have different expressions.
Like Attack & Defense 1, it represents 2 times the ultimate combat power of mortals.
This standard is naturally set by Kane, with the limit of mortal combat power (the additional combat power bonus brought by add-ons excluding weapons and equipment) as the bottom line, and every +1 represents a 1x increase.
So from this point of view, whether it is Kamala's summon or Kane's summon, the strength is clear at a glance.
Overall, Kane's Fire Energy creatures and golem series summons are of better quality.
For example, the lowest-level Funeral Charger, its ability is to instantly stack attack power by consuming energy gems, and the upper limit is extremely high, which makes the originally low-end summons have a threat that cannot be ignored, and it is very flexible, and the strength is from the heart.
Kane's other two opponents, Vlad the Vampire King and Saint Andos, also have their own combat characteristics.
Andos, like Kane, is a transcendent who is dominated by energy magic. Reflected in the law card system, that is, there are relatively few summons, but the spell cards are more abundant, and the summons are mostly energy bodies.
High-end spells, which are one level higher than those that independently search for targets, can integrate part of their own spiritual power into the spell model to form a transcendent energy life that exists in a short period of time.
Further divergent analysis, this kind of operation of integrating a part of the spiritual power into the magic model is actually a low-end version of creating a mind body.
The low-end is mainly reflected in the incomplete information.
In addition, the time-limited doppelganger technique also belongs to the use of this kind of spiritual power.
And where Kane breaks in this area lies in mimicry.
He has a large amount of complete and detailed information about energy beings, including firebirds, fire crows, fire phoenixes, fire elemental beings, and so on.
In this way, the high-end mimic spells carefully constructed by him can vividly reproduce the characteristics of these energy creatures.
These spells are expressed in the form of card sealing, which constitutes a card of summons, which means that as long as the information is sound, it can be created out of nothing.
The Desperate Virus, an artificial microorganism that originally existed in a material form, can be expressed in a magical way, and this is the principle.
That's why Kane always talks about the primacy of information.
As long as the information is sufficient, he + extraordinary power is equivalent to a holographic printer, theoretically there is no item that cannot be generated, it is nothing more than the cost and the difficulty of collecting raw materials.
Compared to him, Kamala is significantly inferior.
One of the direct manifestations of the lack of information is the lack of extraordinary technical reserves.
If you don't have enough Extraordinary Skills, you won't have the first cards to spawn.
Among these three, Andos has a big backer like Catholicism, how to say that he is also a disciple of the true god, and the sect has a history of thousands of years, as a saint who presides over the Dark Ark project, there is no shortage of magic in his hands.
It's even not that hard to generate a set of cards.
A set of cards starts with 60 cards, which can be more, but you have to consider the probability of chaos, the more bases, the lower the probability of drawing the desired card.
Unless it's the kind of strategy that focuses on the number of cards, it's rare to have a fierce battle that costs less than 30 cards.
Take 60 cards as an example, 18 energy cards, which are standard in the rules.
If you feel that your card system is a big energy consumer, you can add it to the 42 cards of the non-energy cards.
For example, energy artifact cards made of pearls, sapphires, and black jade are very flexible additional energy cards.
It has the advantage of not being like basic energy cards, which can only be placed one per round except in special circumstances.
These artifact energy cards can be entered in one round.
The disadvantage is that both artifacts and enchantments are relatively easy to target, but the basic energy card is different, it is a symbol of the extraordinary energy possessed by the caster, which is either in the caster's first tool - the body, or in a stable and safe way such as energy crystallization, and is not easy to destroy, so it is also difficult to target in the legal card system (not completely impossible).
The release of a base energy card per round symbolizes the energy throughput per unit time of the Transcendent of the Legend and above tiers.
This means that if the caster's actual energy throughput efficiency is higher than this base value, an artifact energy card can be crafted.
Also, sufficient knowledge of artifact making, as well as sufficient knowledge of material properties, are necessary to generate card artifact energy cards.
Although the artifact here refers more to the technical level, it is quite different from the artifact that ordinary people understand, but it is not so easy to make.
Andos is okay, and while he can't make energy artifact cards, he can make some other functional artifact cards.
All in all, Andos, who has a lot of powerful spells, has a way of filling up the 42 non-energy cards. After all, each non-energy card has a maximum value of 4, 42 divided by 4, which is 11 spells, which is not much.
But Andos is just a full level, and he can sift through a little bit to improve the overall quality of the next deck, and any more will not be enough.
Down is the Kamala of the Hengyuan Society.
Summing up Kamala's combat power in one sentence, it can be said that she is a sanctuary-level transcendent with a stable and continuous output, but no outbreak.
Her powerful blows are mainly reflected by small tricks, and the ghosts with various abilities affect the accomplices within each other's range in the form of auras, so that the originally weak individuals can each stack a series of buffs and become powerful.
And summoning these ghosts takes time and energy, and under normal circumstances, they can't be summoned all at once, so it is reflected in the legal card system, which is to consume all kinds of summons cheaply, and lack of 'hard cards' and 'big cards'.
So although Kamala was able to fight with Kane alone at the beginning of the war, and even had a slight upper hand, Kane was not very scared.
As the saying goes, do more and show more, and as soon as Kane saw her miscellaneous hand, he knew that she probably had no stamina and lacked sharp tactics.
Vlad, the Vampire King, is the most dish-eaten of the three. Although he is the oldest, he is playing a trick that is eaten all over the world, and the world's martial arts are only fast and unbreakable.
But this set is not very easy to use when it reaches the legendary level or above, and it is even more so at the sanctuary level.
No matter how fast it is, it can't be faster than thinking.
The powerhouse of the Sanctuary level, the realm is always there, and he reads the law, which is also one of the reasons why Kane did not make the concept of 'dodge' basic in the legal order card system.
For high-level mages, it has become the norm for the spirit to lock on to the target, and when it comes to the legend, adding the power of the law, it has undergone a qualitative change, not that it can't be avoided, but that it requires a huge price, and it is no longer the norm.
'Carrying' is the normal state of confrontation for transcendents above the legend.
In this way, 'hide' is expressed in the form of sorcery cards.
For example, Kane's mastery of the spell 'Thousand Illusions' can dodge a single blow.
Another example is the Spell Card Counter Spell, which can be used when the opponent casts a card, and the moment it comes out and does not fall, if the opponent happens to cast a high-energy card, then it is very profitable to use the counter-spell of two standard units of energy consumption.
For example, Kane can build a card called the Sprout Frog, which can summon the Sprout Frog of Attack and Defense 1, which consumes 1 unit of energy, but sacrificing it (no energy, at any time) can get a super strong shield to resist all damage in a round, and it is very sharp to use it.
Vlad focused on strengthening his talent and relied on his sharp three-board axe to get to his current high position, which in itself was not wrong. Many transcendental people are too greedy, proficient in everything, and sparse in everything, but they are not as good as Vlad, who insists on not relaxing, and insists on practicing to return to the basics, and even be superb.
But from another point of view, the more upward, the steeper and more difficult to climb, from the white body to the legend, maybe it can be achieved in 10 years, from the legend to the holy area, a hundred years can become that are amazing and brilliant cattle people.
So there is a cost-effective concept here, an increase of 0.1 a year, this 0.1 is really not simple in the long run, after all, there is no accumulation of steps to thousands of miles, from the perspective of effectiveness, how significant can the improvement brought by 0.1 be? How many battles need to rely on this 0.1 to decide the winner or loser?
So if you use this year for other aspects, with the help of one law, ten thousand laws, and inferences, it is easy to plug a short board and improve adaptability, for example, I used to be a landlubber, and now I have practiced swimming for a year, and this short board will be greatly made up.
Therefore, sometimes the strong are strong in everything, not to be greedy, but to make themselves more adaptable, and at the same time, there is also the idea that the stones of other mountains can attack the jade, maybe it will touch the bypass, and it has a major enlightening effect on the core technology system of different breakthroughs for a long time.
Of course, all this is based on hard work, which is why some people can achieve fantastic achievements, smart, talented, and diligent.
Vlad is not like this, he is not stupid, he is not bad, he used to be diligent, but after he became famous, he slacked off. There is even an element of cunning in the process of achieving the Holy Domain.
This kind of body is like Kane's homeopathic godhood in the dark HP world after experiencing the madness incident of 1853, which belongs to getting on the bus first and then buying a ticket, and slowly repaying it with the usury paid by doubling.
But after being in a high position, Vlad suddenly had the feeling of seeing all the mountains at a glance, after all, under normal circumstances, the existence of the same level would not fight with him, and at the lower level, his domain was a powerful plug-in for blood abuse opponents.
Without the pressure, Vlad finally got what he wanted and was able to indulge in life. This was his long-cherished wish back then, although he found that it was not as good as he hoped for, but at least it was not bad...... It's not bad to add these concepts to your daily life.
Over time, he even forgot a little about the cruelty of blood and fire.
Until this moment.
Lack of confidence, let him be the first to jump out and try to turn things around, if he can really make his Shadow Mist Realm appear, then he can give full play to the advantage of extremely fast and high attack, grasp the initiative, and advance and retreat appropriately.
As a result, he kicked on the iron plate, and the Cthulhu divine power channeled by the Nightmare Seed created the shell of the Divine Domain, which he could not break in one fell swoop, but the energy and information released by this operation were absorbed by the Divine Domain, further strengthening the mystery and danger of the market.
And Vlad was also greatly damaged because of this, no, a new round actually got a blood card.
The so-called blood card,It is a card automatically generated by the law card system for the least fairness,The main condition for the generation of this card is that the target caster can't even get together a set of cards.,So the blood card is generated.,Its function is,Consume 1 standard unit of card slot energy,Generate a basic energy card。
It represents the flexible use of the total amount of energy possessed by the caster.
Vlad is naturally annoyed and depressed, but the situation is pressing, and he can only settle down to be an assistant.
I have to say that his fighting style and characteristics determine that he has several slaughter cards in his hand, such as the card called Twisted Neck, which is one of the manifestations of his super high speed + supernatural three-plate axe.
Super high speed in the card with low consumption to reflect, instantaneous, and only need 2 energy gems, the magic of the three-plate axe is embodied in the destruction of all summoned creatures outside the artifact, this is a spell card that ignores the offensive and defensive attributes of summoned creatures, very sharp.
Vlad cooperated with his teammates' attacks in this round and launched a neck streak card, and Kane's summon Firebird suddenly bloomed with a thick black light, as if cutting through a crack in space, and like a black pillar of thunder, just in a flash, the Firebird was instantly lost.
At the same time, Kamala and Andos play a small combination, she has three combat units in the field, while Kane has only one unit, Funeral Charger, and is unable to intercept the attacks of her three units.
At the same time, there is a relatively powerful unit on Andos's side, the Blood Shadow Demon attacks 4 defenses and 1, and cannot intercept, only attack, which fully reflects the fighting style and characteristics of Andos, it can be said that Andos's dispatch is more extreme than Kane, and the sword is biased, so there are 4 energy gems to summon, attacking high and defending low energy creatures.
The reason why it costs 4 energy gems to summon is because the Blood Shadow Demon also has an ability, which is energy resurrection, as long as a basic energy card is arranged, and the Blood Shadow Demon happens to be in the graveyard, then it can return to the hand.
So from a certain point of view, the Blood Shadow Demon is not afraid of death, and it is a card that can be played repeatedly.
Kane didn't hesitate and let the Flame Charger meet the Blood Shadow Demon, who killed the Flame Charger with a single claw, but the Flame Charger's explosive attack also killed the Blood Shadow Demon with only 1 defense.
Kane, who didn't waste energy gems, was hit by Kamala's three goblin units, and due to the aura of the goblin chief, Kane's 7 standard units of energy protection were knocked out in this round.
Moreover, Kamala followed up with the use of the special bonus of the large-scale blood-soaked fortress to let two low-consumption ghosts enter the field, each of which was +2 bloodthirsty counters, which was understood from another angle, was the explosion of strengthening, so that the two ghosts that originally only had 2 offense and defense were suddenly 4 each offensive and defensive, and then the aura of the ghost chief brought +1 each attack and defense, suddenly seemed strong, and if Kane had no good countermeasures in the next round. Then one round will clear Kane's energy card slot.
Then Kane unhurriedly released an artifact card in this round, Trading Post.
Kane dared to play the Decree card, naturally he relied on it.
His strong reserve of information not only allows him to use a variety of cost-effective spells to create high-quality cards, but also to make a variety of tactical combinations. It's powerful and flexible.
In addition, the card system from the Magic universe is a good match for this ultra-magical world that was absolutely dominated by the rulers of the old days.
That's because in the Magic universe, the Old Dominator is the Overlord.
For example, the Eternal Trauma Immoku, who is the embodiment of Yugosotos, one of the three pillared gods of the Old Dominators.
Yugsothos represents the extraordinary power of time and space, powerful beyond imagination, even indescribable.
As the ultimate embodiment of one of its incarnations, Imoku can describe it in words, and even express its main attributes in the form of cards.
Attribute one, Imoku cannot be counterattacked.
Attribute two, one more ** debut.
Attribute three, full attribute transcendent power protection. In other words, it cannot be targeted by spells of any attribute.
Attribute 4, comes with annihilation 6.
This attribute four is the most intuitive manifestation of the unreasonableness of divinity, which means that once Imoku attacks, the target has to selectively throw 6 battlefield units to the graveyard, including the base energy card. Unless it's empty, you have to throw it away, and there is no compromise.
Moreover, Imoku's offense and defense are 15, and his appearance comes with one more round, which is simply a victory on the court.
However, its summoning consumes up to 15 energy gems, and it is not so easy to invite this master to appear.
There is also the endless reincarnation of Uramer and the Butcher of Truth, Kokilei, who are also the ultimate incarnations of the Old Dominator, and the three can be said to be an extension of the Three Pillars of the Old Dominator.
The Magic universe calls them the Elzarzies, representing the power of chaos.
Nedul, a Zendikar World University scholar in the Magic universe, described them as follows:
Why should they be destroyed?
They are meant to be destroyed, and it is just a waste of time and energy to explain the reason, but no matter what the reason for death, it is not for us beings, for whom we are too insignificant, like mayflies in our eyes.
It's fair to say that the old Dominators' invasion of the Magic universe was a success.
In a way, it's like Kane's incarnation, Kane?? Cho's invasion of the dark SC universe. The enemy is there, but not frightened, and has grown and matured, representing the most active pole of the universe.
It's also because of Ozarzi's profound influence on the Magic universe that the expression of supernatural abilities in the form of cards is the best way Kane can use his high-end supernatural powers in this universe today.
The other systems are likely to alarm the Old Dominators, after all, the Sanctuary is already a quasi-god. If the old ruler is compared to a strong adult, then a qualified sanctuary level is equivalent to a poisonous snake or a poisonous scorpion, which can make adults pay a terrible price under certain conditions.
This kind of existence is already much higher than that of ants, if it 'jumps' a little more, it is equivalent to the Taipan snake among snakes, and adults dare not underestimate it.
The extraordinary powerhouses of this world are all technological systems formed under the influence of the technology of the old dominators and ancient races, and to a certain extent, they are of the same origin and not special.
And as an outsider, he can say that when he is at the low end, if he is not particular about the high end, it is easy to become a little red in the green bush.
Because of this, when high-end tearing is needed, Kane uses a card system that is relatively smooth and compatible.
One of the characteristics of this system is that the spells are prefabricated and solidified, unlike ordinary high-level spells, which will always cause celestial upheaval when cast, which is much more low-key, and with the protection of the realm, the concealment effect is better.
In fact, the card system, which seems to be relatively low and seems to be child's play, is very cruel to fight. Because it has a consequentialist character.
Eliminate the process and get the result directly. Like those powerful spells above level 10,It's also expressed in the form of cards.,The card time is much shorter than normal spellcasting.,No spells.,No spell casting.,No need for spell-casting materials.,No need for environmental cooperation.,Throw the spell into it.。
From the perspective of a bystander, the battle between Kane and Kamala is completely a heavy machine gun fire, the firepower of both sides is very fierce, and the high-end spell strikes are constantly released, after all, less than two seconds is a round, and the few energy gems in the early stage are not how hot, with more and more energy gems, the combat power in the field is also increasing, converted into the output of extraordinary energy, it is definitely at the level of the magic legion, compared to those low-end transcendent spellcasters who can rub out a fireball in two seconds, such a battle is absolutely violent, and it is not easy for outsiders to understand。
Kane uses the law card system to fight 1 against 3, mainly relying on technology to get people. He has N sets of cards, and the Bath of Fire series is just specially arranged for the extraordinary strength attribute of the Salary King.
Cards like this one aren't as pure as they were in Lotzburg. Instead, replace the Diastolic Core card.
For example, this trading post, which he put down under pressure, was an artifact card he created during his second 100-day break.
As soon as this artifact card was unveiled, the three Kamala were a little bitter, because the cost performance of this artifact card was really sharp.
It actually has four major functions.
One, discard a card and gain four lives.
Second, pay one standard unit of energy to throw a 0-1 golem creature into the battlefield.
Three, sacrifice a creature to bring the target artifact creature back from the graveyard to your hand.
Fourth, sacrifice an artifact and draw a card.
Each function costs 1 unit of Energy Gem and is tapped to the 'Trading Station'. In other words, you can only choose one of four in each round.
This kind of functional card is undoubtedly very powerful.
For example, if there are no summons in the field and no summons in hand, but the opponent has a powerful summon on the battlefield, then you can temporarily summon a puppet creature to block a round of attacks from the opponent's powerful summon.
It can even be like this: use summons to block the opponent's summons, use function three at critical moments, and sacrifice summons, so that you can not only waste a round of attacks from the opponent's summons, but also retrieve an artifact card from the graveyard, killing two birds with one stone.
Immediately following the next round, Kane directly sacrificed a powerful spell card, the level 11 spell god's wrath.
A huge incandescent bright plasma ball appeared, and the majestic and vast power destroyed all the existences in the battlefield except for the four people, the kind that was very complete, not even a single ash was left.
The three of Andos were as white as paper at that time, and after a few rounds, they already understood that all spells were not generated for no reason, but if they could be expressed in the form of cards, it meant that they could be used under ordinary circumstances, Kane's move of God's wrath was already comparable to a 300,000-ton equivalent nuclear bomb, and the core (plasma fireball) power was even better because of the divine characteristics.
There are no nuclear bombs in this world, and because of this, the three of Andos were shocked even more, and at that moment, every hair of the three of them stood up, their bodies were numb, and their brains were blank, thinking that they would die.
Later, I realized that it was the rules of the legal card system that saved my life, which is one of the reasons why all spellcasters are protected by energy shields, and the amount of energy in the card slot determines the victory.
This kind of terrifying spell that people can't even give birth to the power of resistance, if it is cast in reality, the three of them will basically turn to ashes with one blow, and they won't be able to run.
This is the difference between the same sanctuary.
They also understood immediately that Kane got such a game, not because he couldn't beat them, but because he didn't want to make too much movement. So much so that they are rejected by the forces of the world, or are concerned by the true God.
Thinking about this, where do they still have the courage to continue to tear up with Kane?
Kamala immediately contacted Andos and Vlad: "My hand is basically depleted, all the summons have been killed, and the next thing I can only rely on the luck of the cards in the card pool and the big market to roll the dice to fight." ”
Vlad and Andos naturally heard Kamala's surrender and begging for his life.
Vlad also said that if he continued to fight, it would be more than lucky, and if he surrendered after losing even the last bit of support, he was afraid that it would be difficult to be spared.
Andos showed the essence of a hero who can bend and stretch, and asked Kane directly without skin and face: "The three of us admit that our skills are inferior to others and surrender unconditionally, can we save our lives?"
Kane smiled, and while playing the cards non-stop, he said with a pull: "If they are willing to sign the soul contract, they can keep their lives, but you can't, the behavior of the Atonement Sect is too limitless, and you must give an explanation to the people of the world." ”
Andos naturally understood that at the critical moment, if Vlad and Kamala were won over by Kane, it would be impossible for him to defeat Kane alone.
Immediately encouraged Vlad and Kamala: "The soul contract is too much! We are such a genius, the battle line has today's achievements, instead of being a dog for others, it is better to sacrifice oneself to fight, I have a powerful magic card here, are the two of you willing to fight?"
Without waiting for Vlad and Kamala to make a statement, he released the card.
Bloody Corruption, this card fully embodies Andos's fighting style and strength characteristics, consuming 6 energy gems, each energy gem, attack power is +1, can directly target the caster's shield, and how many energy units you kill the opponent, how many energy units you can recover for yourself.
So theoretically, this card has a chance to kill the opponent in one move in the late game, after all, it is only 20 standard units at full energy.
Now that he is forced to do so, he has to use it, but he has also reached 8 attack power, and Kane has 12 energy left, and this blow is almost at the bottom.
Vlad's eyes lit up when he saw this, and he also had this kind of spell card in his hand that could be aimed at summons or directly against the caster, but it was not like Andos's high-energy and high-power, but fully reflected his three-plate axe characteristics.
Dark Thunder, cost 1, instantaneous, can deal 3 damage to summons or casters.
With this thunderbolt, Kane's energy became precarious1.
At this moment, the eyes of the three of them lit up, Kane pretended to be too much, and there was a risk of capsizing in the gutter?
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