Act IV: Eric Hothka's Confession (2)
Grumman Laplar's plan has been so successful that no one can find out that we have turned that path, and all those who might leak secrets have been dealt with. Pen | fun | pavilion www. ο½ο½ο½ο½ο½ο½ γ ο½ο½ο½ο½
In just one day's action, we left the edge of civilization and entered the mountains that didn't even exist on the map. Since its total destruction thousands of years ago, this remote road has not been set foot by anyone.
These carefully polished black heavy stone bricks are laid on the ground in a neat and orderly manner, which is particularly conspicuous on the gray earth. But after all, they are relics from thousands of years ago, so the stone bricks have long been weathered so that the prototype is barely visible, and the road condition is not much better than that of the mountain road.
And we know this path, because in the legends of the people of the Northland, it is one of the signs that warns you not to set foot in Palapaz in time. It was a road built by the city's inhabitants years ago, through an ancient, icy swamp full of poisonous miasma leading directly to the decaying ruins.
Roads that had not been tended for many years were almost completely deserted, and many sections of the road were covered with plants that had grown wildly. The oldest part of them probably has been as old as the stone bricks of these roads, and covers the entire ground.
We followed the path into a swamp shrouded in gray mist, a labyrinth of huge trees and creeping plants. We can only move forward along the road, because no one knows what kind of traps are hidden under the gray mist.
As for the environment in this swamp, I can probably only describe it as "sick", with the trees and other plants stained with an unhealthy paleness. We walk in a gray world, and the smell of corruption that comes from nowhere makes people feel quite uncomfortable.
We didn't see any animals, no birds or critters common in the woods, and no reptiles hidden in the swamps. Perhaps this is the effect of the curse that still remains, as long as there is a little sense of self-preservation, no creature will want to stay in this "labyrinth".
La Praral didn't know where to get a strange jug of wine, but they were just right for us at the time. The golden-red potions not only restored the team's strength, but also eased the stress of embarking on an unknown journey - just take a big sip and the eerie swamp seemed less frightening.
It was already dusk when we stepped on the road, and we didn't know how long we had been walking in the swamp, and the white moon had already reached the middle of the sky. I don't know if it was because of the influence of the jug of wine, we didn't choose to rest, but decided to move on and arrive at our destination that night.
It didn't take long for the party to set foot on the paved road, and many small hand-placed light stands appeared around it. Through the gradually thickening mist, we finally saw the ruins of buildings hidden in the swamp, and the crumbling ancient city is still protected by towering walls.
You've probably heard stories about the ruins of the Mythical Age, which were made by the gods who were active in the Age of Mythology, and are far more valuable than the Moonstone Fragments. It is said that before the collapse of the two moons, the magic of this planet was more abundant than that of the current country, and they were the source of the power of the gods.
I may have been suspicious of such rumors, but after seeing the ruins, I finally believed that the relics that slumbered in the ruins undoubtedly had amazing powers. Of course, that city can't be compared to a modern city, but if it were a city two or three centuries ago, it would have been a joke in front of it.
I don't know if it was because of these powers, but the ruins of Palapas are apparently quite well preserved, and the mere part of the wall that can be seen is enough to amaze people. The walls made of white rock and the gates that shone with silver brilliance retain the pressure of the past.
Even though the people who controlled it died thousands of years ago, the city still stands today in a fertile valley in the interior of the country. The finely polished stone reflects the glory of the past, and the minarets and palaces, which are larger than the ancient trees, are arranged in a certain way.
Before we set out from the Gate of the End of the North to arrive at that place, Grumman Laprar had prepared for the event and learned a lot about the massive ruins. Although many of them are just legends woven by the barbarians, we found a map drawn on vellum with paint that looked like dried blood.
Even now, I consider him the most talented adventurer I've ever met in my life. In the midst of adventures that require clarity of mind and quick reflexes, he has saved our team countless times and allowed us to achieve feats that no adventurer can match.
Yes, I'm not boasting, because our adventure in Jeongbuk has surpassed almost everyone and become a sign that discourages them. Even the challenge that would have failed Stella Sierra Leone, whose prestige and achievements far surpassed ours, were able to overcome - his adventures in the Northland soon ended in obscurity, and we retrieved many treasures that no one had ever thought of.
So driven by these wonderful memories of heroic achievements, we can't wait to find the next goal, want to achieve greater things. With this in mind, Grumman LaPlayar wanted to enter the city more than once after learning about Palapas.
He believes that there are many precious treasures in the ruins of Palapas, since no one has visited there for thousands of years since the end of the mythological age. Adventurers on the continent find it difficult to set foot in the frozen valley, and the barbarians of the Northlands try to avoid approaching it as much as possible.
He said that the treasures of antiquity lay untouched in the collapsed ruins, and that the gold, silver and jewels were buried in the underground mausoleum along with the remains. All the treasures you can imagine are not as precious as those in that ruin, except for those material treasures, there are also a lot of products rich in magical power.
And as I mentioned before, the barbarians of the Northland are still telling horrible tales of horrors that are hard for mere mortals to face, haunting the ruins of that city. I don't want to talk about them anymore, but at the time we understood them only to the extent that they were ruins of a mythical age.
To be precise, we don't care what the barbarian stories say, after all, we don't think there's any need to succumb to fears rooted in superstition. Yes, the most we could do was listen to the stories of those people, and we were thinking about how much the treasures in the ruins could be exchanged for.
Think about it, what better place to have a better chance than that ruin. What reason did we have not to excavate this ruin, buried in the dust of history, and to decorate our glory with the possessions of races or gods that no longer exist?
Originally, it would have taken a lot of effort to push open the rusted door, but we were able to open the silver door almost without any hindrance. And when the scene behind the door was revealed, even Grumman Laprar was stunned and stopped moving forward.
A tranquility that rises from the primeval abyss makes us feel inexplicably vicissitudes and loneliness, and the remnants of mythological times effortlessly rob us of the ability to speak. The well-organized streets are spotless, and the moss-covered houses have retained their former form.
The people who once lived here must have been so obsessed with art that every corner of the ruins is intricately carved. The bricks and stones of the houses are carved with subtle patterns of flowers and plants, and the stones that pave the roads are also mosaic paintings made of materials of different colors.
It's a landscape that's hard to describe in words, but the deserted streets still give the ruins an ominous and mysterious color. The ruins were covered with a thickening mist, the sun seemed to have not been here for a long time, and the shadows lurking in the corners of the houses were chilling.
The decaying city of Palapas, I am afraid that only by seeing its appearance with our own eyes can we be sure of what the meaning of this term really represents. The cold moonlight shone on the ruins of the city, giving the wreckage of many years of death a kind of illusory appearance.
For thousands of years, probably nothing warmer than the temperatureless sun had touched the stone of the city, so much so that it almost became a frozen mausoleum. We have not found the remains of the Aboriginal people anywhere, and it is likely that they have long since been reduced to dust along with everything else.
"I wish it was morning......"
Grumman Laprar, who was standing beside me at the time, muttered, his deep voice a little sharper. I still remember the look on his face when he spoke, and although he was not a superstitious person, he could not help but show a little weakness when he saw the goal of his dreams presented in this posture.
Who knows what remains in this ruin? Precious metals and gems are hard to resist time, and the magical artifacts of mythological times made by incredible powers have the brilliance to transcend time.
This is a challenge we must face, and once we have thoroughly investigated the ruins, we will be rewarded with something that has never been greater.
"I don't think you're a superstitious person. β
So I said to him, "Laprar, do you believe the stupid and naΓ―ve fantasies of people who have never had access to supernatural powers for almost their entire lives? β
However, as it turned out, I was wrong.