Chapter 37: Spin Elimination!

As soon as these words came out, everyone was shocked.

Special recommendation?

Although the judges only have two options, "recommended" and "not recommended", and even if they say "special recommendation", it will not give the game extra points, but these four words still clearly express Jonas's preference for this game.

But...... Why?

Everyone is simply puzzled, is it possible that professional players are shaking M? Just like to be disgusted by game mechanics?

In addition, many people have also noticed that there seems to be another mystery in what Jonas said.

He said, "I haven't fully understood the mechanics of the game yet."

What mechanism?

Isn't this game a little bit different from the original? It's nothing more than deliberately reducing the probability of the appearance of the bar, and then making a networking mode that disgusts everyone.

This mechanism is so simple that streamers like Li Wenhao can completely understand it, how can Jonas, a top professional player in "Spin the Cube", not understand it?

Be all abroad!

The host was also puzzled and asked, "Mr. Jonas, could you please explain in detail?" ”

Jonas thought for a moment and said, "I want to explain it in conjunction with the game screen, is that okay?" ”

The host nodded: "Of course." ”

The director very professionally switched to Jonas's screen, and Jonas opened "Paradise Cube" and started the game.

The other judges also looked sideways curiously.

In fact, Li Wenhao, who was sitting next to Jonas before, had noticed that Jonas had played "Reverse Heaven Cube" far longer than others, but he didn't care too much about it at the time.

Now it seems that there is obviously something else going on.

……

On the other side, Lilith froze.

What's that?

Cheng Anhua made up for it before, saying that "the purpose of deliberately reducing the appearance probability of the bar is to allow players to make more use of other types of blocks", which made Lilith want to laugh.

Stupid, I'm just trying to disgust players to collect negative emotions!

Lilith admired this kind of person who "helped count money even after being abused", and these words sounded too unhelpful to her.

However, when it came to Jonas, Lilith couldn't laugh.

She had a vague sense that things didn't seem to be as simple as she thought.

Could such a simple game still produce moths? It doesn't make sense!

Lilith unconsciously flattened the Coke can in her hand, leaned forward slightly from the massage chair, and stared seriously at Jonas's operation in the live broadcast room.

……

"I first became aware of the game's problems when Angel Comes out for the first time.

"According to the general idea, the 'angel' is a representative of goodness and beauty, and his appearance should be a good thing. But in the game, it brings us a few rows of garbage blocks.

"This is clearly paradoxical.

"Could it be that in the eyes of the designer, angels are some kind of evil beings? This is obviously very strange. ”

Jonast deliberately emphasized the word "weird" at the end.

Liang Chun thought for a while: "This possibility cannot be ruled out, maybe the designer just wants to be different?" ”

Jonas nodded slightly: "There is indeed such a possibility, but this is a doubt. So, I began to hypothesize another possibility: what if this was a hint?

"Maybe the game designers are suggesting to us that it's a good thing that angels bring these garbage blocks?"

The judges looked at each other, obviously feeling a little unbelievable.

How can garbage blocks be a good thing! This completely subverts the lowest level of gameplay in the original Spin Cube!

What's the difference between this and saying, 'The sun should come out of the west'?

Jonas continued, "The Angel's Coming in the networked mode also provides proof: triggering the Angel's Coming in this mode adds four rows of garbage to oneself, while enemies only add two rows.

"If the 'Angel Descending' itself is a reward mechanism, or rather, it is both a 'reward mechanism' and a 'punishment mechanism', and the specific reward or punishment depends on the player's level, then this logic is reasonable."

Everyone thinks there seems to be a little bit of truth, but how can garbage blocks be a reward mechanism?

"I also discovered this by accident, everyone please look at the current state on my screen." Jonas gestured to his screen.

At this time, everyone realized that he had stacked a lot of blocks.

It's just that the way these blocks are stacked is quite miserable.

About two-thirds of the way to the right side of the screen, the squares are stacked neatly, densely packed with no gaps, and look pleasing to the eye.

But the left 1/3 of the picture has become miserable, and there are a lot of empty spaces below, and if you follow the regular gameplay, you can only eliminate it from the top, which is undoubtedly a very bad arrangement.

However, in the next second, Jonas chose to use the "T" block that had been staged earlier.

The block quickly drops towards the far left of the frame, but as it stands, it is awkwardly oriented and does not remove any lines at all.

Everyone is puzzled, isn't Jonas a pro? What is he going to do?

The next second, a shocking situation happened.

A second before the T-block freezes, Jonas pressed the "Rotate" button, and then, the block squeezes through the gap, filling the bottom three blocks seamlessly!

In an instant, the elimination is complete!

Li Wenhao was stunned: "No, what kind of operation was that just now?" How? Why can a block that is already stuck in the crack still be squeezed in? It's a bug, right? ”

Cheng Anhua also frowned: "It's a BUG...... Is it? ”

The two looked at Jonas and then at Liang Chun.

Liang Chun is a designer, and on this issue, he obviously has more say than they do.

But Liang Chun was obviously confused, and he frowned: "It's really hard to say whether it's a bug or a game mechanic!"

"In the original version of Spin Block, you can't do that. Because any small square is blocked in the process of rotation, it will not be able to rotate in, and it is unlikely that this kind of "needle will be inserted".

"But in the game "Heaven Block", it doesn't seem to be judged that way.

"It seems that only the little square in the center has a collision?

"As long as there are gaps connected and there is a gap underneath that can be plugged in after rotation, then the blocks will not collide during the rotation, but will be directly stuffed into the gap.

"If this was intentional by the designers, then it's not a bug, but a unique mechanic from the original Spin Block; If the designer inadvertently achieves this effect, then it is a benign bug. ”

Li Wenhao scratched his head: "So what? Is this change important? ”

It may sound like a trivial distinction.

However, Jonas said very seriously: "Of course, this change is crucial, it almost completely overturns the current gameplay of Spin Cube!" It could even be said that it has raised the competitiveness of Spin Cubes by more than one level!

"With this new mechanic, I can do that......

"That's ......

"Even so!"

Jonas said as he showed it in the game.

Everyone was surprised to find that the well-known "Spinning Cube" suddenly became unfamiliar!

Jonas would deliberately make some unbelievable shapes, and then when he waited for the specific block he needed, he would use his previous skills to shove it through the gap.

In this way, almost the vast majority of blocks can complete the elimination of three lines!

This is much more efficient than the elimination method of "equal strips"!

Of course, there is a problem with this kind of gameplay, which is that it is very brain-consuming!

Deliberately leaving a gap in the stack just enough to clip into requires a great deal of knowledge of the shape of the game, and the brain needs to react very quickly, otherwise it will be self-defeating and counterproductive.

And Jonas, who is currently the first professional player in "Spin the Cube", happens to have this ability.

The crowd kind of understood why he would say that this technique would greatly improve the competitiveness of Spin Cube.

People with bad brains really can't play this kind of high-end tricks!

Jonas said as he demonstrated the technique: "So far, I've found that the T-block is the easiest to do this kind of elimination, and the other blocks are okay, but the conditions are more demanding and not easy to play in real combat.

"So I said, I haven't fully studied this new mechanism.

"But one thing is certain: it is because of this mechanism that 'Angel Descending' has become a positive incentive!"