Chapter Ninety-Four: The Mysterious and Grotesque World View of the Game
In Meng Shu's original world, there is a special platform for literary content creation.
Above, there are more than 6,000 grotesque documents published by enthusiasts around the world.
And each of these documents, each seemingly independent, actually takes place in the same world.
As a result, the contents of these documents and the corresponding plot events directly constitute an extraordinary and grotesque world.
This world, on the surface, is just like our usual life, ordinary, ordinary.
Also like reality, there are all kinds of people, busy for a better life, and start a hard day at three points and one line.
It also seems very normal, everyone has their own story, their own life, their own experience, and it seems to be no different from reality.
But this is only the surface of this world.
On the other hand, it is full of all kinds of absurd, grotesque, mysterious, and unknown things.
At a time when everyone believes in science, there are supernatural anomalies that science cannot explain!
In places that people don't usually pay much attention to, there are many unknown energies and the 'objects' that carry them.
In places that people don't usually know, there are 'creatures' that are beyond people's common sense and understanding.
Even in places that are usually sparsely populated, there is an incredible and incredible 'environment'
But what is more serious is that at a certain level that people can't see, touch, or perceive, there is a 'message' similar to a dimensionality reduction attack.
These 'objects' that carry unknown energy usually have a huge impact on people, so much so that they cause a sensation.
These 'creatures', which are beyond the comprehension of ordinary people, usually bring blood and danger to people, and cause the panic of death.
These incredible 'environments' are often forbidden places for the living, and once you step in, life and death are up to you.
And the 'information' that ordinary people can't perceive, because of the difference in the level to which it belongs, is basically a disaster that is difficult for human beings to fight. Because it's very difficult for you to deal with direct attacks from the conscious and spiritual side.
Each of these grotesque and mysterious beings has strange properties.
Some of them are extremely dangerous, they can casually kill people, and in serious cases, they can lead to the extinction of civilization and the destruction of the world.
For example, a mask that can obliterate consciousness and cause the body to decay at high speed.
Another example is a source of information that can drag human consciousness into another spiritual world to play with.
In addition to these dangers, there are naturally harmless ones.
For example, a creature with big shiny eyes that chirps around a person.
Another example is a red pill that can cure all diseases.
In addition to the above two extremes, there is also a type that is harmless on the surface, but still has a certain degree of danger.
For example, a morgue where the deceased can be brought back to life with the consciousness of others.
Another example is a city train that can travel between the past and the future, picking up passengers from different eras.
These supernatural beings, such as objects, creatures, environments, and information endowed with strange abilities, are all mocking this era of the supremacy of science.
At the same time, I wonder how many unknown high civilizations existed in this world from the beginning of the Big Bang to the era of human prosperity?
So much so that these 'relics' and 'extraterrestrial things' that cannot be explained by contemporary science and technology have been left behind.
It's such a superficially normal, but in fact grotesque world.
An organization has emerged dedicated to the control of these supernatural beings.
They are not under the orders and custody of the various states, and they abide by the three basic rules of control, containment, and protection.
Its power is very large, it has a global presence, and it also has multiple base sites and is well funded.
The internal rules are strict and there are many talents.
The members are unified in militarized management, and the work content is basically a research direction.
Equipped with a large number of highly trained agents to listen to orders around the world, and more than six team types have been formed, ranging from combat to containment.
It is divided into more than 42 operational task forces according to certain assigned tasks.
Each has its own areas of expertise and abilities.
Their mission is to travel to places around the world where paranormal anomalies occur, search for and control the source of the local anomaly, and then bring them back to the organization for containment and protection of various scales.
Then, the scientific researchers in the organization began to study and analyze the existence of these objects, organisms, environments, and information that caused anomalous phenomena, and summarized the experimental reports for archiving.
In order to ensure its security and confidentiality, the content of the experiment report is generally blacked out and black-barred.
Since it is an experiment, it naturally needs to be tested manually.
The people responsible for this kind of testing are usually D-class personnel.
They have no human rights and no freedoms.
It is often composed of death row inmates from all over the country, and is basically executed after the experiment, so it is an inconsequential humanoid consumable.
However, in some exceptional cases, in order to test certain anomalous containments, the Order will recruit volunteers and involve agents from within the Order.
But among them, there are often some scientific research maniacs who do unconscionable things for the sake of the experimental process and results.
But that's for another time.
Since the establishment of the organization, more than 6,999 paranormal anomalies have been contained.
This does not include anomalies that 'scrapped' after losing their properties, or anomalies that have been terminated.
The large number shows its strong strength and development ability!
Due to the sheer number of anomalies, the Order's personnel numbered and named each occult containment object for easy documentation.
And these numbers are not given in order.
For example, the 5 million universal elixir, after being processed by the 914 universal conversion machine, produced the Lovecraft pendant numbered 427.
Therefore, the order of numbering is not a sequence of the discovery of paranormal containments, but more of a codename.
Due to the presence of many of these anomalous containments, there are 'extinctions' and 'mythical creatures'.
Thus, thanks to strict rules within the organization.
They hierarchically divided these paranormal anomalies.
According to the difficulty of containment, from low to high, they are:
Safe (Green):
Paranormal anomalies of this level can be easily contained without much human and material effort, but they are still dangerous.
Euclid (orange):
Containment of paranormal anomalies at this level is difficult and requires a lot of manpower and material resources. It is also very dangerous and out of control, and some have a desire to take the initiative to attack, which is also the level that contains the most contained objects in the organization.
Keter (red):
Occult anomalies of this level are very difficult to contain, and the amount of manpower and material resources they consume is enormous, and the scale of containment is much larger than that of the previous two levels. Most of these anomalies pose a significant threat to humans. But not all, because there are still a small number of people who are not a threat to people.
Thaumiel:
Occult anomalies of this level can usually be used by humans, usually to combat other threatening paranormal anomalies, the existence of which is the highest secret of the organization.
Neutralization Exceptions:
Paranormal anomalies of this level generally lose their mysterious properties through a variety of circumstances and reasons, and no longer possess anomalous properties, and completely become ordinary items.
Apollyon:
Occult anomalies of this level are no longer able to be contained at the current level and means of human beings, and are prone to cause a danger of extinction.
Think about it, what kind of catastrophe would happen if these supernatural containment objects escaped from their containment chambers?
The game "Containment Breach" was born in the context of such a worldview.
In fact, in addition to the above levels, there are some other levels of containment, but Meng Shuji doesn't know very well.
And the sixth Apollyon is also not a major rank, but a minor one.
But even so, this is enough for Meng Shu.
If there are too many, players will not be able to remember.
After all, there is no containment website in this alternate world for people to refer to.
While the documentation itself is included in the game, it is not exhaustive.
And there is no corresponding experimental record, and the creepy taste is missing.
So he doesn't plan to follow the worldview set by the original world, this organization.
Instead, it will adopt the worldview of Control.
Without him, because the containment of this organization, the more it goes to the back, the more desperate it becomes.
So much so that it presents a situation where human beings are lambs to be slaughtered, and their usual life is just slowly waiting for death.
And the terrifying thing is that in the document story, this grotesque world has been destroyed more than 2 times!
The cause of the destruction is unknown.
The 2000 containment séances then cloned the humans, and then implanted them with the memories of their predecessors, allowing them to rebuild the world.
After completing the reconstruction, erase the memories of all mankind to rebuild the world, so that their memories can return to before destruction, and achieve a perfect connection between the front and back.
Let humanity think that the world is safe.
The content of such a document has a kind of scary flavor in it.
But this is not the most desperate.
One of the drawbacks of the 2000 Ex Matu is that the human beings it clones will have a different body structure from what they previously thought.
And the mechanical séance malfunctioned, and when the world was not destroyed, it began to automatically clone deformed humans.
It seems to be less stable anymore.
And this thing is not insured and does not prevent vandalism.
In the records of 5000 containments, the O5 Council directly blew up 2000 séances after issuing a plan for the extinction of humanity, ending the hope of human rebirth.
It was still through the combination of the two containment objects with unknown names, 055 and 579, that the universe was reset before returning to its original state.
Therefore, this worldview is too unsafe.
After all, it is the power of human technology that fights against these mysterious and unknown existences.
And in "Control", there is still a transcendent existence of the committee and the predecessor who has a relationship with the director of the control bureau.
Although it is not a good thing, but if the Oldest House exists, these two behemoths will not ignore the world.
What's more, the Commission is just one of the mysterious existences.
Because in the game flow of Control, there are six doors in that strange motel.
But only one door represents the committee, and the other five are always closed...
So for this question, Meng Shu thought about it, and decided to set the worldview of "Control".
After all, it's better to have a kind-hearted director who runs the toilet everywhere than the Foundation, an organization that breaches containment every now and then.
In addition, Meng Shu still has to change.
It is the division of personnel levels within the organization.
As with the hierarchy of anomalous containment, there is a clear hierarchy of personnel within the organization.
However, the division is based on the degree of abnormal dangerous exposure.
For example, A-class means that they can't directly contact any anomalies, and D-class can do it casually.
For this, in order to facilitate the game setting and player understanding, Meng Shu decided to modify it.
For example, the highest A-level personnel are the 13 top leaders of the O5 Council within the organization.
He directly changed it to 1 person, that is, the director of the Control Bureau.
The second is the B-level personnel, who are indispensable and important personnel in the Control Bureau, usually researchers and doctors.
Then there are the C-Class personnel, who are replaceable personnel, generally facility security, agents, and site technical maintenance personnel.
Finally, there are the D-class personnel, who are expendable.
After recording these changes, Meng Shu looked at the game in the system store again.
Book Reading House