Chapter 196: The Exhibition Ends
Meng Shu's appearance allowed the global media to see this game producer from China.
Or the founder.
His excessively youthful appearance surprised everyone present, especially the old-timers in the industry, who were even more curious about what kind of ability and insight this young entrepreneur had to make these unimaginable boutique horror games.
After all, it's not that there aren't horror games on a global scale, it's that the quality of these horror games is too low to be readily available.
Although it is called "horror", it is actually boring to play. It can neither arouse emotions nor generate feelings.
This has led to poor sales and a deficit in many companies' earnings. also ushered in a scolding from the players, which was obviously thankless.
Over time, horror games have become one of the genres that manufacturers are reluctant to touch.
Many lessons from the past have made them understand that it is more profitable to have this kind of kung fu than to copy a popular sudden and sudden on the market.
Therefore, in such a situation where everyone is not optimistic, the success of many horror games has attracted the attention of these industry people.
If the success of a horror game is accompanied by chance and luck, then the successes of successive games are not the cause of good luck or bad luck.
Especially since these games are all from the same company!
This is simply a success that can only be achieved with an unbelievably high level of production!
So they want to know if such people will share their experiences for others to learn from.
But soon, these people in the industry were disappointed.
In this game press conference, Meng Shu gave a speech on it for nearly 1 hour and 10 minutes.
Counting the more than 30 minutes of the stage play, that is about 1 hour and 40 minutes.
During this time, Meng Shu did not mention his company and production experience, but devoted himself to introducing the game "Dead Space".
From the setting, to the worldview.
From the plot, to the gameplay and more.
On the premise of not revealing the true content of the game, Meng Shu said everything that could be revealed.
Although he didn't talk about his own game experience, the content of the game still made the audience listen attentively.
Among them, they even confirmed that the mechanical armor performed in the stage play will appear in "Dead Space"!
Even, more than one!
According to the Huaguo boss, players will get a variety of armor in the process, each with different uses and effects.
This caused an uproar in the scene, and they all applauded in surprise and said VeryGood!
In addition, the audience also learned that the story of the entire stage play will be presented to everyone in the form of game DLC.
At that time, players can control Alyssa Vinson to experience the Ishimura disaster.
But it will not be copied as it is, there will be many other gameplay elements that cannot be expressed due to the reasons of the stage play, etc., which will make the player's eyes shine, including the story plot will be more complete than the stage play.
This can be described as full of sincerity, which directly made the audience cheer even more enthusiastically and cheer for the game.
So, in such an atmosphere, the press conference of "Dead Space" came to an end.
The first day of the show is over, and the remaining days of the E3 show are still ongoing.
And "Dead Space" also continued to be shown and promoted at the venue.
It wasn't until the entire E3 exhibition was completely over that Meng Shu and the crew chartered a flight back to China, ended this trip abroad, and prepared for the next stage of work.
Related game reports and promotional videos have also begun to appear on the Internet.
For example, some well-known game information networks have been discussing the E3 exhibition.
In addition to the normal game discussion, more than that, it was the special effects stage show this time.
Most of the people who have been to the scene said that the game launch event held by Huaguo's only game is what they have ever felt
The most interesting and least boring one!
Even, I satisfied my own visual experience, which is equivalent to watching a movie!
The look and feel of it is unprecedented to enjoy.
It's much, much better than those press conferences that look at the teleprompter and mess around with the game.
It's a pity that there is no popcorn and coke, otherwise it would be more interesting.
Seeing these words, those foreigners who have never been to the E3 scene are all extremely curious.
What kind of stage play will make these people praise and praise all the time?
So, they searched the Internet.
The results are all on-site screen recordings...
That is, the kind of mobile phone shooting version with unclear pictures, blurry colors, unsmooth distortion and loud noise around them.
Not even 30 minutes! It's all a few minutes long, and the longest is 11 minutes.
What a hair?
The foreigners had to give up after a few cursory looks.
However, I heard that the story of the stage play will be presented in the form of game DLC, and it will be more complete than the stage play, which makes those foreigners who have not been to the scene also feel relieved.
After all, what they fear most is that the plot of a game is scattered into various fields, which makes the story incomplete and lacks experience.
Now that the story of the stage show will be presented to you in the form of in-game DLC, that's a good thing!
Many, in addition to abroad, at home, also because of the end of E3, players have discussed it online.
In the Fourth Natural Disaster Club, there was a media news from the Internet that was reprinted by the editor of the website.
The title is simple and brutal.
[Watch the 2023 E3 Game Promo in one go!] 】
The content in the post, there are a total of 25 game promos.
They are the 24 games exhibited this time and a comprehensive high-burning mix.
The first place is the mixed editing of the whole promotional video, which is convenient for people to see at a glance.
Then, it is to introduce the games of each company one by one in order and add a promotional video of them.
The introduction is generally about the company, the new game, and so on, so it is relatively objective.
According to the post statistics, there will be a total of 24 games at the E3 show in 2023.
Among them, one is VR, 16 are independent games, and the rest are new works and sequels from various well-known manufacturers.
And, outrageously, 9 of these 24 games are first-person FPS shooters...
Then there are 5 third-person TPS shooters.
The rest are 3 racing games.
2 sports games.
1 historical real-time strategy game.
1 fighting game.
1 action RPG.
1 side-scrolling action game.
1 VR horror survival game.
It is not difficult to see from this list that the current mainstream games abroad are still dominated by FPS shooting.
Moreover, among these 24 games, there are really many players who have paid attention to the games before.
For example, the historical real-time strategy game "Conquest", developed by a Russian independent studio, is very much anticipated.
There is also the action role-playing game "Magic Country", which is also impatient.
As for those FPS games, it's impossible to say that you don't like them. After all, it is produced by a large factory, and it is still worth playing.
But no matter how good these games are, no matter how high the quality is. As long as the base is large, players will also feel tired.
After all, the gameplay is fixed, there is no difference, and there are really too many options and alternatives.
Playing FPS from these well-known manufacturers seems to have a sense of task-like déjà vu, as if it is just for the sake of trying it out...
Of course, in addition to these foreign works, they also saw three games from China.
Let's not talk about the FPS of Infinite Net Entertainment, the quality will not be low, but it will not be high, it belongs to the dispensable kind.
After all, the gameplay is all the same.
And the "Bloody Scientist" of the technical game network has already released a trailer before.
So players have been skeptical of it.
Because they only saw the sudden and sudden from that trailer, and did not see any terrifying scenes or oppressive environments.
And now, inside this post.
When foreign media writers introduced this game, they called it a "sci-fi shooter" rather than a horror game...
Players went back to see the new trailer for Bloody Scientist at E3 to see for themselves if this was a horror game or not.
The result is still a full screen of suddenness, as if this is a pure shooter...
You must know that the reason why these foreign media can write these E3 game news is because they have been to the scene, have been in contact, have understood, and most of them have experienced the trial version.
So after players saw this news, they added a new promo video. I finally have to admit that the game "Bloody Scientist" is very likely to be lacking in horror atmosphere.
It would be a shame if that were the case.
Doesn't this mean that domestic head companies still can't make horror games...
Seeing this, it is actually quite telling.
Horror games have to look at the only game.
So, players pulled down the post and looked at the domestic game companies they were familiar with.
At first glance, I saw a brand new game name.
Dead Space!
For this name, the players of the Fourth Scourge Club suddenly became curious.
Dead Space?
It's amazing, the name alone can make people subconsciously think that this is a horror game.
Some people even begin to imagine what this so-called "space" is like, so that the word "death" can accompany it.
However, the name of the only game is very high, and it basically fits the content of the game.
For example, in "Dark Forest", the game is about escaping from a strange forest and finding out the truth.
For example, "21 o'clock", "Sky Mountain", and "Control Failure" are also perfectly consistent with the game content.
But only in the game "Face", players didn't understand the real purpose of the name.
Except for these games, though. The four words "Dead Space" can already make people think of the word horror for the first time, and this alone has actually shown its success.
I don't know where it is higher than even "Bloody Scientist".
So, they hurriedly clicked on the game's E3 promotional video, wanting to see its true face, only to find out that this was actually a third-person over-the-shoulder perspective!?
What's going on?
Shouldn't it be a first-person VR perspective?
With a suspicious spirit, the players continued to watch.
In the video, they only see a man in a tight uniform holding a weapon that looks like a gun but not a gun, walking cautiously through the narrow and gloomy passage, as if something will suddenly jump out and attack him, making the game character seem dangerous.
After the protagonist enters a place that resembles a control room, there is a sudden loud bang.
Behind him, a highly rotten distorted monster fell violently...
In 1 minute and 20 seconds, the promotional video is over.
The content is so short that the players don't even see anything substantial in it...
Probably because of the promotional purposes, the players didn't see much of the content available from the graphics.
It's just that the scene inside has a sci-fi industry-like feeling, and some monsters that look like people are extremely uncomfortable.
Although this video doesn't show much, players still get a general idea of how the game works.
Just like Bloody Scientist, a game of fighting monsters.
The difference is that the monsters in "Dead Space" are real monsters!
At the same time, the players also saw the stage play mentioned by the writer in the translation introduction below.
It is also emphasized that the story of the stage play will be presented in the form of DLC in the game.
This immediately made it clear to players that Dead Space has been confirmed to have DLC!
It's just this stage play...
Players curiously searched on the Internet, and the results were all clips taken by mobile phones, and they were blurry.
They are also the same as foreign players, and they have to be persuaded to quit after a few cursory looks.
I can't help it, the shooting is really rough and unsightly!
So, some players ran to the shimmering light of the danmaku.com and asked questions about the stage play to see if there was an official version.
Some people ran to the bottom of Vbo Unlimited Network Entertainment to ask.
At this time, Meng Shu was watching the various modeling materials of the VR of "Dark Forest" on the computer.
Since the expansion of the company's art team, the work of various art resources has progressed faster and more conveniently than before.
Now, most of the content has been submitted to him for review one by one.
After going through all the art resources, he sent back some of the monster and character materials and asked them to be modified.
Then, another project began.
Meng Shu opened the folder containing 6,999 anomalies, and found an unnumbered document called "Forbidden Forest".