Chapter 197: The Unnameable Forest
Since you have chosen to VR "Dark Forest", you must do it seriously and carefully.
And remaking this game is not as simple as copying the original game into VR, which would seem insincere.
At least that's what Meng Shu thought.
To do it, we have to make the VR version of "Dark Forest" as a new game, so that players will have a new sense of freshness and strangeness when experiencing it.
Therefore, the game content has to add some new things to the original one.
And the 'Forbidden Forest' is his 'new content'.
According to the documentation, this is a strange and mysterious forest.
Inside, there are a large number of strange humanoid entities.
At first glance, it seems to be a paradise far away from the human world, and it seems to be a peaceful world without any quarrel with the world.
However, this place has an extremely strange anomalous property.
That is, name the hazard.
That is, 'it can't be named.' ’
This forest cannot be referred to by any name, pronoun, number, etc., in the form of oral conversation, written writing, etc.
Because once this is done, the namer will die in all sorts of strange ways.
And all those who indirectly see or hear this named name will have a mild or severe life crisis depending on the 'number of times' they have seen and heard.
If you know the name of the forest directly from the namer, the fate will be similar to that of the namer.
So it can't be named, it can only be 'described'.
And the same description cannot be used twice, otherwise it will also be considered 'named', which will cause the above crisis.
Therefore, when calling this forest, it is necessary to constantly 'describe' it in various combinations.
That's why the document is not numbered anymore.
But in numbered order, it's in the 4000 position.
In addition to the naming hazards of the forest itself, the humanoid entities that live inside are not simple.
They, will steal names!
These humanoid entities will refer to you by a variety of names.
If you do, then you accept what they call you, and your name will be stolen by humanoid entities to become what it is.
In the end you are no longer you, including your identity and all.
Entities will use your name and identity to enter the human world.
And if you don't have a name, you'll end up being a part of the forest.
In a humanoid way...
In addition, if you die after being told the name of the forest, you may become a part of it.
In short, for Meng Shu, this kind of strange forest that is confusing is very much in line with his requirements and ideas.
And now, he can make it happen.
As early as May last year, when he first made "Dark Forest", it was the first game that came through time.
He was poor and penniless.
Many ideas could not be realized due to time constraints.
You can only add some FBC-related settings to the original game to lay a good foundation.
Including the second game "21 Points", too, a month does not allow him to enrich the game, and can only add some lines about FBC to this extent.
Therefore, now that the VR version of "Dark Forest" is being remade, it is natural to do the original unrealized ideas to complete this horror universe.
Then this 'Forbidden Forest' document is very appropriate.
Because the story of "Dark Forest" itself takes place in a wildly growing forest, and the integration of this document will not only further refine the FBC worldview, but also make this forest appear many unexpected and strange things.
As for the direction of the plot, Meng Shu has already thought about it.
At this time, in the office, Meng Shu created a new temporary Word document.
After double-clicking on it, the story flow begins.
First of all, the first step, the plot of the game itself remains the same, it is still to investigate the truth in the horror forest, and finally find out that the reason for the mutation of the forest is caused by an alien luminous lifeform.
And the ending of the game will also be preserved, which is a good ending of waking up from a dream and burning everything with your life. and the bad ending of continuing to be trapped in dreams and being trapped forever in the so-called 'warm family' in consciousness.
Then, adding FBC's worldview and the setting of 'Forbidden Forest' on this basis is not difficult for Meng Shu.
The 60+12 planning value in the system panel makes him think clearly and logically.
First of all, the original game's backstory:
In 1987, in the plot of "Gloomy Forest", a glowing starry sky lifeform visited the human planet and crashed into a forest in a small country.
And the appearance of this alien life form made this forest begin to mutate and grow wildly.
Tightly packed tree trunks tower over a wall, preventing inside and outside from entering.
The lush and exaggerated foliage obscures the sky and the sun, making the forest lifeless and gloomy.
Soon, the forest flooded the roads, swallowed up the village, and became a place of isolation.
Moreover, the trees have even begun to expand to the outside world
There is a tendency to devour the world
But that's not the most desperate.
The alien lifeform constructs a large dream based on reality, and somehow allows the people of the forest to gather next to its main body without the gods noticing.
Then collectively pull into the dream, so that people can not distinguish between reality and fiction in it, and cannot wake up.
Because people can't distinguish dreams, once people die in dreams, their bodies in reality will also be brain dead.
And the corpses left behind will become nutrients and nourish alien lifeforms.
Because of this, the country's rescue began to seem powerless.
The mutated trees, which grow and expand at a rate far faster than tools can cut down, are completely useless and hopeless.
And even if the rescue team is lucky enough to enter the forest, they will be attracted to the alien life form in a daze, and fall into a deep dream until they die.
In other words, unless a miracle happens, there is little solution to this catastrophe.
Then, this forest can be changed to 'Forbidden Forest'.
Because of the fall of alien lifeforms, this ordinary forest inhabited by humans has appeared in the growth mutations of the original game and the strange characteristics of the anomalous documents.
The FBC immediately took responsibility from the small country and began sending agents to investigate on the ground, but all of them were lost.
Due to the quality of the agents, the second investigative operation was changed to the entry of Mobile Task Force Zeta-9 'Mole'.
However, it was found that the mutated towering trees formed a high wall and could not be entered.
The helicopter also failed mechanically due to the chaos of the magnetic field and could not be sent to people at high altitude.
In the end, the FBC had to dig into the forest to investigate.
This is the match for the all-important 'Underground Passage 21' in the game.
As for the fate of this task force, Meng Shu had other plans, but they would definitely not sacrifice in vain.
After the detachment of the task force, the FBC was able to spawn a third exploratory investigation.
And this time, the protagonist appears...
…
In front of the computer, new ideas and plots took shape in Meng Shu's hands.
All sorts of whimsical ideas were sifting through his mind.
Because it's a dream in the game, things that are impossible to happen in reality can also appear reasonably.
Also because it is a dream, the rules of the world no longer exist, and the normal phenomenon will be full of weirdness.
As for the 'unnameable' anomaly in the forest, he had a better idea...
You can even set it up as a mission...
Speaking of quests though, although the side quests in the original game have been done very well. But after changing to VR, it seems that it is not enough for this huge forest.
Although the game is not an open world, it is a large map type.
But if the number of missions is too small, the whole map will be empty and large.
Therefore, in order to bring the strange interpretation of the entire forest area to life, random events are indispensable.
And at this point, Meng Shu also had a new idea.
Soon, the time was in the afternoon.
After completing the preliminary production plan of the game, he opened the work group and notified the task designer Chen An and art director Fang Yuancheng to come in for a meeting.
But what he didn't know was that because of the debut of "Dead Space" at E3, the setting of the mechanical armor made it widely reported by the media at home and abroad, which made the game expected by players around the world.
For a while, "Dead Space" was out of the limelight.
Most male gamers can't wait to experience the thrill and satisfaction of wearing armor and showing off their might in the game.
Because of this, the popularity continues, and other domestic games have become a foil.
However, this has also succeeded in bringing some well-known directors in the entertainment industry to the attention of the only game.
and the company's legal person - Meng Shu.
There will be no business wars and open and secret battles in the business world in this book
(End of chapter)