Chapter 291: The Rainbow Fart of Foreign Media

Many people don't understand the results.

Compare hearts to hearts, most of the people who have played have recognized this result, but it is normal for players to be forced to deduct some points by the game media, and it is precisely because they are used to the harshness of the game media, at this time, they actually have the best heart to give a full score evaluation of a game, which makes players curious.

"StarCraft" and "Fairy Road" are not good? Game of the Year didn't make them so, so what is Super Mario Odyssey?

With the attitude of these guys in the past, it is not too much to deduct 0.1 or 0.2 points for such an unobtrusive plot as "Super Mario Odyssey", but in the end, there are only two of them, but why?

Players discussed this doubt with each other, and also left messages under the review articles of various game media to ask, but there has never been a more convincing explanation.

Or on the weekend, when Han Xiaowei started the live broadcast, her casual remarks were recognized by many people.

That's what Han Xiaowei said.

"What is Odyssey stronger than StarCraft? The two game genres are different, so it's hard to compare them together...... Not...... If you really want to say what's different, I think the negative feedback of Odyssey is really rare, there is no frustration, it won't be boring after playing for a long time, it won't be boring, this is really different from other games, well, I'm just talking about it casually, you don't have to take it too seriously. ”

Her words were indeed said casually, and this was indeed Han Xiaowei's true feeling after playing.

Negative feedback. Inspired players think about it, and it's true, they play Odyssey almost the whole time they are happy, and it seems like they haven't felt it in any other game.

After all, people are people who do game reviews, and when they look back on the whole experience after playing the game and can't think of anything that makes them feel uncomfortable, it is understandable to give such a rating.

And what people didn't expect the most was that within two days, GP also released a review of "Super Mario Odyssey" on the official website, and also scored a full score.

GP, whose full name is GamePioneer, is one of the most authoritative gaming media in the world.

With the status of GP, the reviews they publish can largely become the guide for a large number of players to choose games, and the games that are given high scores by them can often explode the potential of the game in advance in a shorter period of time, and the games that are given low scores by them usually have immediate results in terms of turnover and the number of players.

Of course, having said that, GP definitely doesn't dare to give a game a high or low score at will, after all, word-of-mouth is more valuable to them than to game developers, which is the foundation of their survival.

It is not easy to accumulate a good reputation, but it often only takes one time to destroy a good reputation.

Sunshine and "Super Mario Odyssey" have not yet been listed abroad, and even the announcement has not even begun, and the GP evaluation report has already been given.

Their title is – Super Mario Odyssey Review: The Dawn of Console Games Descends in the East.

At the beginning of the article, I gave a brief introduction to the new host of Sunshine, and then quickly transitioned to the main topic.

After the concept of "open world" emerged in the past two years, more and more game companies have focused on it, and even we once thought that in the face of the "open world" trend, the things of the past will gradually be obsolete. However, the original intention did not follow this trend, but proved to the world that as long as the Hakoniwa exploration mode is done to the extreme, it can also have infinite possibilities.

As a game that has fallen behind in the eyes of many people, the biggest difference between the box garden and the sandbox and the open world is the size of the game map.

The map of the box garden game is often not large, not even as good as a city in some open world games today, in the past, the game map was mostly made into a box garden, mostly because of limited functions, but this does not mean that the box garden itself is simple, backward, on the contrary, excellent box garden map construction is often very exquisite, and it can show the mastery of the designer.

A good box garden map is like an elaborate hamster cage, and all the player has to do is to explore, decrypt, and collect repeatedly in this map.

However, with the change of technology and the improvement of functions, more and more manufacturers are more willing to make open-world games with larger maps and higher degrees of freedom, so the "box garden gameplay" has gradually been neglected, and it is said to be a "gameplay that lives in the past".

But I have to say that this time "Super Mario Odyssey" is back in Hakoniwa, giving people the feeling that there is no other mode more suitable for this game.

The design of the box garden in the game creates one country after another full of characteristics and charm, and the area is indeed the same as the characteristics of the box garden game - not large, but the most subtle beginning is that the production team has made the map of each country into a tourist attraction shopping guide.

Ride the primeval king in the waterfall country, climb the upside-down pyramid in the desert country, and run on the fleeting flower road in the forest country; Players use the "Odyssey" airship to travel back and forth between countries, and after arriving in a new country, open the map, and the guides on both sides depict several of the country's best scenes in words, so that players can already have a sense of anticipation in their hearts even if they have not officially started to explore.

At the same time, "Super Mario: Odyssey" does not miss the core of "Box Garden Gameplay" at all while creating a travel experience for players, and it can be said that this work has raised the collection and decryption advocated by "Box Garden Gameplay" to an exaggerated level.

In order to rescue the princess Bichi who was abducted by Kuba, it is necessary to use the airship Odyssey, but the power of the Odyssey comes from the Moon of Power, the main purpose of the game is to let the player collect enough moons in the current country to power the Odyssey, and only after collecting the specified number can they go to the next country, so that the boss battle in the process is only a means to obtain the moon, even if you defeat the boss in the area, but you don't collect enough moon, Still unable to play the game in the future. It can be said that the world of Hakoniwa in Super Mario Odyssey is completely built around collecting and exploring.

But when you really start collecting, you can clearly feel how much magic Mario's Hakoniwa world, or the Hakoniwa world of the original heart, is full of. For example, there are more than 70 moons hidden on such a small map, and the densest part of the place feels like you can pick up a moon in one step, right?

However, in the real game, if you miss a little, you won't even find a moon! The biggest attraction of Super Mario Odyssey's Hakowa world is that more than 80% of everything is hidden, and it is so exquisitely hidden that players will be shocked again and again when they play: how much else is hidden here? Is there a secret passage here that I haven't found? I've been running back and forth this road no less than 10 times, and you're telling me there's something hidden?

Focusing on the theme of "Collecting Power Moon", the original intention not only creates a box garden world where secrets may exist everywhere, but also gives it more interesting gameplay. Some moons don't require the player to dig three feet in the ground on the map, but can be obtained directly by playing some mini-games, the existence of these mini-games is like a wonderful spice in the cooking, which is a good way to neutralize the rhythm of the whole game, and can use the brain and hands at the same time.

After talking about the "box garden gameplay", let's talk about another point that has to be mentioned, that is, the dual-wielding gameplay of the handle.

This is a great innovation made by the original intention for console games, and it has brought us thinking and inspiration to make it truly possible for console games to join the family in the future.

Sunshine, a new console compared to the hosts we have seen in the past,Its biggest breakthrough comes from the joy-controller (hereinafter referred to as JC)The difference,It comes with HD vibration、Six-axis gravity induction、Can be combined and detached,Through these wonderful innovations,JC can easily do mobile games、End games、VR and even traditional controllers can't do operations at all。 [Note 1]

While Super Mario Odyssey isn't unplayable with a traditional controller, dual-wielding JC is definitely the most convenient and accurate of all the controls in the game, and it's all due to the game's wide variety of combos.

In Super Mario Odyssey, you'll see a lot of achievable actions such as long jumps, triple jumps, backflips, side flips, etc., and you'll even suspect you're playing an FTG game when you look at the two rows of action charts, and it will take quite a while just to memorize all the controls in the game. [Note 2]

And in the game, the design of Mario's hat as an attack weapon, throwing the hat to fight, or interacting with the environment is simply amazing.

A series of new gameplay styles have been derived from the design of "throwing hats", which allows dual-wielding JC to be fully utilized. The operation of throwing a hat in the game can be achieved by pressing the button, and it can also be achieved through somatosensory, just hold the hand model of the right JC and throw the hat gently forward, and Mario's hat will fly out. Of course, this somatosensory operation is also applicable to traditional controllers or combined mode, but I believe that players who have played it will know how awkward this somatosensory is.

Maybe a convenient feeling is not able to fully reflect the advantages of dual-wielding JC, after all, it can be achieved directly through the buttons, but with the combination of the upper and upper movements, it is very different. When the player needs to jump and throw the hat at the same time, or use the right stick to adjust the camera while throwing the hat, although it only reduces the step of manually pressing the button to throw the hat, it can improve the player's overall operation smoothness by a notch.

In addition, such as throwing out the hat and then shaking the JC in the four directions of up, down, left and right to adjust the position of the second stage, or shaking the JC with both hands to accelerate when rolling and climbing trees, the convenience and accuracy of dual-holding JC in some details and functions are completely incomparable to other operation methods.

The HD vibration of the JC controller is perfect in Super Mario Odyssey. The tremor when throwing a hat, the trampling sensation when stepping on a chestnut boy's head, the impact when being hit by an iron water, the friction of the gears can be felt even when the lens is turned while using the telescope, and the cursor jumping when the pause menu is opened to set options.

"Super Mario Odyssey" has HD vibrations all the time, and almost every vibration is slightly different in strength and speed, completely showing the concept of "HD" vividly. At this point, JC takes its strengths to the extreme, which is almost impossible to do with traditional handles.

Finally, I have to mention the "hat possession" design, which is such a genius idea that instantly injects countless interesting gameplay into the game.

After using Possession, Mario can also gain the ability to possess the object: after possessing a frog, he will be able to jump several feet high, after possessing the Warhead Killer, he will turn into a cannonball and fly in the air, and after possessing a tank, he will shoot a child.

There are quite a few creatures or objects that players can possess in the game, and it can be said that as long as you possess them, then the game completely changes the gameplay. And the possession system is not only fun and fun, but also combines it well into scene exploration. The creatures that appear in the current scene that can be possessed have a place, and many of the hidden moons of power can only be obtained by making good use of the abilities of the possessed object.

All in all, this is a game that brings joy to the player throughout, enjoying adventure, enjoying exploration, enjoying collecting, enjoying the scenery, and enjoying ...... The feeling of putting a hat on someone else...... With its brilliant map design and almost impeccable exploration gameplay, it is not an exaggeration to say that it is a true work of art, adventure, exploration, collection, sightseeing, playing with good friends, interacting with couples, and strengthening relationships with children, as long as you meet one of them, Super Mario Odyssey is a masterpiece that you have to play, and it will not disappoint you!

As soon as this review came out, players immediately turned on the melon-eating mode and talked about it with great interest.

"Awesome my brother, this is the first time that a domestic game has been evaluated by a big media like GP before it has even gone out."

"The original intention is to really earn face for the Chinese people, I remember that these big foreign media have always looked down on our games."

"In the past, it was no wonder that others were looked down upon, and this time we must look down on ourselves, GP made such a decision, not to prove how much face they gave to their original intentions, but to prove that they have more vision than other media."

"I can only say that the professional is different, this rainbow fart blows, if I hadn't played it myself, I really thought he was blowing."

"Hahaha! Brothers, foreigners are about to quarrel now, and a lot of people are asking why this game can't be bought under GP. ”

"That being said, Odyssey is really fun, but if there is only such a console game, I always feel that this Sunshine is still a loss."

"It's up to your second uncle, okay, salted fish, don't you want to play second-hand and sell it, and you don't care about the latest news, Renfeng God sent a message a few days ago, and several new console games will be launched before August."

"Hehe, if you feel a loss, transfer it to me, I can buy your second-hand at the original price, I don't know how many people can't play if they want to."

There are also enthusiastic netizens who translate some foreign comments and turn them around, and the comments that are turned around are carefully selected, and they are all the kind that netizens love to watch.

"Oh! My God! How many years ago was GP's last review of Huaxia Games? ”

"Huaxia Games, what are you playing...... What? Beginner's heart! I ask you to tell me where to buy it now, right now, right away! ”

"Has GP ever given a 10 to another game before? They're all about to praise the game, but I have to say, whether it's their description or the pictures of the game, I can't wait to play it. ”

"Wow! What do I see? Is this actually a console game? Chuxin is really a magical game company, they always seem to try to explore areas that others rarely set foot in, unlike next door, "Twilight" from the first generation to the eighth generation, has been doing it for almost ten years, in addition to the technical progress is more obvious, the gameplay is still the same old thing, this year's ninth generation if I buy it again I will be a stupid dog. ”

"Haha, you're so pitiful, I'll share a very interesting statement with you, I heard that Huaxia players often say that other game companies often say that other game companies make games to make money, and Chuxin makes games for players, and making money is just by the way."

"I'm laughing to death, this game looks childish, it's a piece of compared to Overwatch, and this kind of game made by an idiot company can be blown like this."

"Haha, are you a neon man or a pickle man, and quietly tell you a secret, Overwatch is made by this idiot company you said, hahahaha-"