Chapter 435: Three Years Fly (Part II)

In 2029.

At the beginning of the year, the second-generation game engine of Chuxin was successfully developed.

In May, Wang Chen led the team to develop the "Law of the Otherworldly Forest" for a year and a half, which is a VR sandbox survival game, the game world is set in a different world full of all kinds of strange creatures, fish that can't swim and can fly, giant killer bees the size of rabbits, pigs that breathe fire, snakes with two heads, and trees that can pull out roots and run......

The label is a sandbox game, but in fact, the richness of the game content is extremely exaggerated, accumulating more than 2,000 different otherworldly creatures, nearly 700 different technology tree products, and more than 200 map resources including minerals and alien resources......

Suffice it to say, in addition to not being able to fly out of the planet, "The Law of the Otherworldly Forest" is a Pro Max version of "Project Dyson Sphere".

Wen Liang's joy at seeing this game online is even better than that of Wang Chen himself, with this volume, even if he catches this sheep, he will not worry about producing it for at least a year.

Originally, everyone thought that this year's game of the year had been locked in advance by "The Law of the Forest in Another World", but who would have thought that in September of the same year, "It Takes Two" was born, with a novel setting to see the world after shrinking, and the ultimate two-person interaction, which made people feel hid throughout the wonderful journey.

"It Takes Two" was launched less than a week ago, and it directly swept the major lists, and the three major platforms of VR, console, and PC all dominated the list.

Although the two game genres are very different, they are both masterpieces of art in the eyes of players and the gaming press.

Exactly who to choose as the Game of the Year for the year is a dilemma for everyone who has played both games at the same time.

In the end, the Golden Game Awards and TBG once again diverged, with the Golden Game Award awarding Game of the Year to the more interactive It Takes Two, while the TBG awarded Game of the Year to The Law of the Otherworldly Forest, which had more adventure and freedom elements.

As of now.

22 years of StarCraft.

23 years of "Fairy Road" and "Overwatch".

Super Mario Odyssey for '24.

25 years of League of Legends.

26 years of "The End of the World".

27 years of "Covering the Sky".

28 years of "Zodiac Legend".

29 years of "It Takes Two" and "The Law of the Forest in Another World".

Eight years after its establishment, Chuxin won the game of the year for eight years.

From this point alone, it is easy to give people the illusion that the original intention is dominated by one company and other game companies are incompetent, but the reality is not so.

Generally speaking, a monopoly is indeed not a good thing most of the time in the real society, because a monopoly also means monopoly in a sense, once the monopoly is realized, internally, people are easy to slowly become slack, content with the status quo, and gradually begin to rot, and externally, this monopoly company has 10,000 ways to suppress its competitors.

They also hinder the progress of others, and over time, the development of the industry will naturally suffer greatly.

First of all, the game industry is not an industry that must be useful for playing off-board tricks, the audience of the game is players, no matter how many off-board moves, whether the game can be supported or not, after all, it depends on whether players buy it.

Inside, the original heart has not been satisfied with the status quo, self-contained, in the "do not forget the original intention, the party has to always" under the influence of the corporate culture, the young beginner people have always maintained an enterprising heart.

As the leader of the industry, it is certainly an honor to take the feat of the game of the year, but it is more of a pressure, countless people take the original intention as an example to learn from it, and countless people want to beat it with the original intention, today's game industry has long changed the style of the original pool of stagnant water, everyone is improving, everyone is working hard, and those who want to lie down to make money are either forced to start moving forward or drowned under the tide of the times.

Don't look at the game that opened the original heart,In recent years,The phenomenon of a person making a game alone has become more and more rare,The game companies and studios that have survived so far basically have a few excellent works under their hands,This is also normal,After all, the original intention raises the player's appetite more and more,Don't keep up with your cooking skills,Expecting players to miss the old love or carry forward the spirit of remembering the bittersweet and sweet,That's pure foolish dreams。

In the Spring Festival of 2030, the first day of the new year, early in the morning, Gu Feng received a call from the minister of the Chuxin R&D Department.

The R&D of digital life technology has achieved phased success and can be officially put into commercial use, and the person who announced the news is none other than the project leader of the digital life project of the Chinese Academy of Sciences.

Gu Feng was stunned when he first heard the news, it has been eight years since he paid attention to digital life technology, when he first finalized the Pokémon trilogy, he still thought that this technology would mature within three years, but it turned out that either he overestimated the speed of technological change in this world, or he did not know the degree of research and development of digital life technology accurately enough.

The design draft of "Pokémon World" has been photographed as early as seven years ago, and under the waiting year after year, the design draft has been as detailed as the product documentation, with the successful development of the second-generation engine, most of the functional modules of the game, including the map, have even been done in the past few months, so to speak, the world has been done, and the birth of life is missing.

As soon as he received the leave, Gu Feng immediately rushed to the Chinese Academy of Sciences according to the appointment time with the person in charge of the digital life project of the Chinese Academy of Sciences, and after nearly a month of negotiation and consultation, the original intention finally succeeded in winning the authorization of the technology.

At this point, everything is ready, Gu Feng immediately held a high-level plenary meeting after returning to the company, the theme of the meeting is one, the official launch of the "Pokémon World" project, Wen Meng and Wang Chen suspended all the work of the project in their hands within one day, the three project teams were temporarily merged, and everyone devoted themselves to the work of the new project.

The rest of the Music Department, Animation Department, Department, R&D Department, and other departments continue to do the same thing, but as long as there is any need on the Pokémon World side, all departments must respond to the needs of this side with the first priority.

At the same time, the Chinese Academy of Sciences also attaches great importance to the first commercial cooperation of digital life, and they sent 13 technical experts to Chuxin on a temporary business trip, this team of 13 people is to provide technical support for the project, and secondly, to supervise the legality of the use of the technology at Chuxin, the specific business trip duration is uncertain, when the project is delivered, they will end the business trip.

When a game rises to the level of creating life, even the country will look at it, if the project can really be a complete success, then its significance to China is not as simple as an epoch-making game, its impact is far-reaching, and may even be related to the future world pattern.