Midland's Lion King Game Instant Version Released!
After several weeks of extensive solicitation of opinions, the full version of Medieval 2 --- Warhammer Midenland's Lion King Independent Free Installation will be officially announced tomorrow at 9 p.m.! The Imperial Army and the Elven Army have 7 legions near Kislevgrad, and a large-scale decisive battle is about to start at the beginning of the game, repeating the siege of Kislevgrad in the novel! Seventy more types of troops will make the battle even more exciting! I would like to thank all friends for their valuable suggestions for improvement, and everyone is welcome to subscribe to my novel!
The map and script have been changed according to the plot of the novel, most of the territory of Kislev is occupied by Slaanesh, the Dark Spirits and the Sadists have bases in the territory of the Empire, the AI has changed, the computer is more inclined to build high-level soldiers, the initial funds and troops have been changed, the evil forces have been strengthened on a large scale, and the three families of Sadomasochism, Slaanesh, and the Dark Spirits will carry out a fierce attack on the principalities of the Empire at the beginning, and the difficulty of the game has increased. The Frontier Principality has become a small Macedonian-style country, with a variety of ultra-spear phalanx troops and a large number of hoplite cavalry that can be mass-produced, and the addition of metal mages, using the Border Principality can be used to wage war with all forces, and friends who want to create miracles can use it.
The Grand Inquisition's advancing castle in the southern mountains will be attacked by orcs and chaotic dwarves! Moreover, the two full formations of the Grand Inquisition are pure cavalry, and they cannot defend the city, but can only fight in the field. But with the most powerful Musketeers and Knights of the Monks, as well as two teams of mages, the battle will be fierce.
The Chaos Demon class is really worth the money, a team of walking succubi can easily kill seven or eight teams of ordinary halberders, spearmen, and easily break through the top phalanx soldiers head-on, and the top human infantry such as the Lion Champion Sword is not her opponent at all, and the only way to fight against the demon is to rely on the concentrated fire of a large number of muskets and the firm charge of the heavy cavalry. The overwhelming and terrifying power of the Chaos Demon against humanity is manifested.
The strength of the Chaos Knight is higher than that of the Empire's average knights as a whole, and the Chaos Chosen Knight has all 3 lives with armor piercing, and the strength is quite strong, and the Empire must give full play to the advantages of firearms.
The Knights of Bretonnia, who aided the Imperial Holy War, have the highest charge and are ready for mass production.
The vitality and combat power of various non-mass-produced mercenary guards and hero guards have increased again, reflecting the gap between hero units and ordinary mass-produced troops.
Briefly talking about the armor-piercing problem in this game, the basic principle is this, one-handed swords, spears, knives, super spears, bows do not break armor, two-handed broadswords, hammers, battle axes, crossbows, muskets, longbows pierce armor. But the main weapon of the cavalry, the charge spear, was armor-piercing, because of the acceleration of the charge. The rune swords of the Chosen Warriors of Chaos and the weapons of the demon classes are all armor-pierced.
Most of the orcs infantry and cavalry are not armor-broken, and their weapons are rudimentary, but the weapons of the black orcs are armor-broken, and the weapons of the orc mercenaries are also armor-broken. Mercenaries become very important!Orcs must make good use of mercenaries, as they are still the only source of artillery for orcs. The orcs sent three full black orcs elite at the beginning, and they were the main force attacking the dwarves in the early stage. But they had to encounter the two mage cavalry of the Inquisition. Victory or defeat depends on the operation.
With the exception of the Nunn Spear, all other Spears have no secondary weapons, and the frontal spear wall is extremely powerful. However, the Empire can only get mercenary super-long spears by chance, and they are also slow to manufacture. Only the Frontier Duchy can mass-produce four types of Extra-Long Spears in Barracks. This is to increase the distinction between the various forces.
High Elves have added Elven Chariot Mages and a variety of other vehicles, Empire and Kislev, Mountain Duchy have added metal mages and ten types of troops, and forces such as Chaos Vampires have increased their ranks. Compared to the first version of the Lion King Midland, 21 classes have been added, for a total of 70 more classes than the original Russian Warhammer. In addition, some units that are too weak and useless have been eliminated.
All capitals have siege scripts, but most cities don't.
In the case of computer automatic calculations, the orcs will capture most of the territory of the dwarves, enter the border principalities, Kislevgrad will be breached, the Slaanesh army will roll south, the dreads will attack everywhere in the core of the empire, vampires will sweep the entire south, various events will break out frequently, the chaos army will often parachute, and players who use the empire do not have to worry about what no enemies to fight. Of course, because the Imperial Court of Rick is very powerful, it is impossible to easily destroy the empire with players from the evil camp.
The Chaos Beastmen are strengthened, and will engage in a long-term struggle with the Empire, and the war to destroy the Chaos Beastmen will be fierce at the beginning. Each team of Chaos Beastmen has wizards, as well as a huge number of minotaurs, and underestimating enemies can cause heavy losses.
The vampire is greatly strengthened, and the opening game is full of blood dragon phalanxes, and normal play can withstand the imperial holy war. The Banshee and Undead Black Scythe have been increased to 4 health, the Dark Tomb Cavalry has become the most inexpensive and valuable armor-breaking cavalry, and the Dark Grail Walking Knights have been added, which is the second ultra-long spear unit after the Blood Dragon Phalanx.
The Imperial Guard's musket sword and Marine Corps have been weakened, but they are still excellent weapons for countering the Chaos class. The closer the musket is, the more powerful it is, and the timing of the salvo should be important.
The Demon Hunter Warrior is not for hand-to-hand combat, and the right way to use the power of his divine musket, which is the first in human beings.
The loss of spearmen is not painful, as a meat shield, their greatest significance is to provide opportunities for musketeers to exert their firepower, the lion thunder musket is the main output firepower of the infantry of human countries, and the mountain principalities rely on dwarven musketeers. Of course, in the later stage against the Orc's Black Orc Torrent, Dark Spirit, and Chaotic Cavalry Sea, it is necessary to switch to high-level Rick halberds, Nunn super spears, lion champion swords, etc., and the situation of low-level soldiers to death no longer exists.
The difficulty of the countries of the empire is still divided into three levels, Rick Imperial Court plays 4 full formations, and the opening sends tanks, fire methods, metal mages, 30,000 per round, although it will encounter 3 full attacks of fear at the beginning, but it is still relatively the easiest. And Steelland and Ototmark have very few troops, and it is the most difficult to face the onslaught of vampires and chaos beasts right away.
Kislev will be attacked by the Slaanesh Five at the beginning, and if you can't grasp the support of your friends, you will have to move and develop! Kislev's class has undergone a lot of changes, and everyone will be surprised!
In addition to the fact that the other two are relatively simple, the other two will have a more difficult start, and will be beaten by other chaos forces, and how to fight depends on your level! If it's more difficult, then the only way to do it is to move.
The best way for Chaos to fight against long-range is to charge without hesitation, and there is no other solution.
The White Wolf Temple Battle Monk and the Lion Champion Knight are the best mass-produced heavy cavalry of late-stage humanity, fighting against the indispensable Iron Fist of Chaos. Together with the randomly-obtained, non-mass-produced Sigma Inquisitor and Urric Holy Inquisitor, they are known as the four strongest knights of the Empire, and can take on the Chosen Knights of Chaos and the Blood Dragon Champion head-on, but the best way to use them is to flank enemy cavalry.
Free installation of the full version of the blade of my heart's blade of the hundred-degree-network-disk sharing,Remember to download all to unzip!The size is7G,After decompression, it is12Gă After the download is completed, put it in the mod folder of Medieval 2 Full Battle and you can play.