Chapter 260: It Can't Defeat From the Outside

"So, the heroine in the movie is the sister of the heroine in the game? Are they going to track down the same mastermind? ”

In the living room of her boyfriend's house, Yin Youyou was chatting with her boyfriend next to her while manipulating the characters in the game.

The boyfriend nodded,

"Yes, but they're obviously not in the same island city. And according to various clues, my sister should have developed antibodies to the zombie virus, so she was 'missing'......"

"Really!?"

Yin Youyou was also quite interested in this conjecture, and then, his hand was ......

teamed up with her, and her boyfriend, who was covered in blood, silently wiped his forehead, afraid that she would have to start another game, so he hurriedly diverted her attention-

"But neither in the game nor in the movie does it explain how the virus leaked? And how did the two sisters finally meet? Has the zombie virus spread to the world beyond the island? …… Obviously, the story in the game world will expand, and the story in the movie world will continue to advance and eventually converge...... Wow, it's an exciting game of chess! ”

"Dunhuang is really good at making money!"

Yin Youyou's thinking angle is quite strange,

"Let the game world and the movie world be independent of each other and related to each other, on the one hand, the game can borrow more from the popularity of the movie, and on the other hand, it can also maintain the popularity of the movie through the game and make money!"

Her boyfriend thought about it and nodded approvingly.

Isn't it, so that the momentum is linked, a publicity cost can be used as two copies, not to mention, and you can earn movie ticket money, and you can earn game money, as long as the level is guaranteed, you can win at least twice, it is really a win!

……

If the "Resident Evil" project team can hear the voices of these two people, they will definitely praise them.

Because at this time, whether it is the film crew or the game development team, they are all jubilant!

The first is the movie version.

- The impact of early release games is starting to ferment.

Driven by the "tap water" of a group of hardcore game fans, "Resident Evil" seems to have attracted fans who were disappointed with the adaptation of "The Legend of the Ranger", and the box office trend has completely reversed.

The box office on October 2 exceeded 50 million, the box office on the 3rd rose to 60 million, and the box office on the 4th rushed to more than 70 million......

Although as a restricted-level film, with the current film schedule, it is unlikely to break 100 million in a single day, it does not prevent it from starting to generate profits only at the domestic box office.

And with the help of box office hits, the efficiency of movie audiences converting into gamers is even more amazing!

Based on the game's current sales momentum, the head of the game team, Koo Jinguang, is even optimistically predicting that the game may reach 10 million super platinum sales - and that's just for the domestic market.

This alone can bring more than 200 million yuan of income to Dunhuang.

Although compared with the movie version, this income may be the box office level of three or four days at its peak, but unlike the box office income, the producer takes the lion's share of the game's income.

"In particular, in the case of the great development of the Internet, the dependence of games on channels is lower than that of traditional industries, which means that the net profit we obtain will be very high!"

Shen Zhenyi, one of the investors, was still very excited at this time.

"Really? How can the game make so much money? ”

The agent was a little unconvinced, but Shen Zhenyi nodded heavily,

"That's how successful games make money — in a way, it's an industry with very high profit margins, not even less than the drug lords in Mexico......"

Of course, she didn't say that if a game fails to develop, the money burned is all wasted.

After all, they succeeded!

The agent converts the estimated revenue of the film and the game into something that is easy to understand – no less than a blockbuster movie.

Moreover, the game revenue is not affected by the Big Five at all.

"Good boy, you're going to make a lot of money!"

……

In fact, people in the game industry see this more clearly than people in the film and television industry.

Just when "Resident Evil" has become the most popular game at the moment, the most authoritative game media in China, "Video Game" magazine, published an article in the latest issue -

"The Dunhuang-Weibo Science and Technology Consortium can no longer be defeated from the outside!"

The article first commented on the "Resident Evil" game -

"After Resident Evil is released, the entire gaming industry will usher in an 'era of horror'!"

"Yes, it's a horror game, and the real charm comes from surviving, decrypting, and exploring in the apocalyptic world, rather than killing as many zombies as you want to have fun."

"The design concept is interesting - players need to carefully manage their existing resources and make a reasonable assessment of their enemies to know when to run away, rather than engaging in an unwinnable battle, in addition to solving a variety of puzzles......"

"Its picture and plot are also remarkable......"

"Overall, the game was a success, but its overall level wasn't unattainable for the gaming world; What really amazes the author and is unattainable is the high degree of linkage between games and movies! ”

"Don't mention the most talked-about plot linkage, just look at the shaping of the sense of horror, and careful people will find that the style of the movie version and the game version is in the same vein. This is also a big reason why many moviegoers and gamers connect seamlessly. ”

"Now everyone knows that from the very beginning of the project, Dunhuang and Weibo Technology combined the game production team and the film production team into one — a model that, frankly, was considered ridiculous until the work was released."

"After all, how can the requirements be the same for game production and filmmaking? Just to let the two teams understand what the other team is going to do, I'm afraid it will take a year and a half to run-in......"

"Well, although we don't know how they solved the many problems in the linkage process, it turns out that they succeeded, and successfully created a fairly complete film and game ecological chain."

"The author believes that the 'film and game linkage' model of the Dunhuang-Weibo Technology Consortium may not be the only feasible linkage model, but it is certainly the most efficient model;"

"The Dunhuang-Weibo Technology Consortium, which straddles the two industries, has the opportunity to avoid some risks in their respective industries and enhance the potential energy of the industry through the linkage of the two industries—to a certain extent, this consortium can no longer win from the outside......"

At the end of this article, it is obviously the yin and yang that are angry with the joint suppression of Dunhuang by the five major parties in the film and television industry.

This is not surprising at all - the film and television industry has a long history of condescending attitude towards games, and the five major players, as the traditional giants of the film and television industry, have not made the game industry angry.

- This may also be one of the reasons why the film and game linkage has not been too successful before.

Now......

Let's see if the waist rod of the five big can still be hard!

In this regard, Gu Jinguang is not worried at all-

"First of all, they had to have a boss who knew both movies and games......"

……

has a best-selling recommendation, ushered in a wave of new book friends (although I don't know how many friends can see here), but, welcome to the pit~~~

(End of chapter)